Remove global LTCG on Windows build (object too large).
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f5dab7d4b7
commit
125b9571c5
2 changed files with 0 additions and 13 deletions
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@ -39,9 +39,6 @@ function(init_target target_name) # init_target(my_target folder_name)
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XCODE_ATTRIBUTE_LLVM_LTO $<IF:$<CONFIG:Debug>,NO,YES>
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)
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endif()
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if (DESKTOP_APP_SPECIAL_TARGET AND WIN32 AND NOT build_win64)
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set_property(TARGET ${target_name} APPEND_STRING PROPERTY STATIC_LIBRARY_OPTIONS "$<IF:$<CONFIG:Debug>,,/LTCG>")
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endif()
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endfunction()
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# This code is not supposed to run on build machine, only on target machine.
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@ -53,16 +53,6 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
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INTERFACE
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/LARGEADDRESSAWARE # Allow more than 2 GB in 32 bit application.
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)
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if (DESKTOP_APP_SPECIAL_TARGET)
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target_compile_options(common_options
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INTERFACE
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$<IF:$<CONFIG:Debug>,,/GL>
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)
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target_link_options(common_options
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INTERFACE
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$<IF:$<CONFIG:Debug>,,/LTCG>
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)
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endif()
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endif()
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elseif (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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target_compile_definitions(common_options
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