Split build types by folders for GCC.
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d1c4976d3d
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1dd11ff72a
1 changed files with 8 additions and 6 deletions
14
run_cmake.py
14
run_cmake.py
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@ -7,21 +7,23 @@ https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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'''
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import sys, os, shutil, subprocess
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def run(project, arguments):
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def run(project, arguments, buildType=''):
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scriptPath = os.path.dirname(os.path.realpath(__file__))
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basePath = scriptPath + '/../out'
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basePath = scriptPath + '/../out/' + buildType
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cmake = ['cmake']
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for arg in arguments:
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if arg == 'debug':
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cmake.append('-DCMAKE_BUILD_TYPE=Debug')
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elif arg != 'force':
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cmake.append(arg)
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if sys.platform == 'win32':
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cmake.append('-AWin32')
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elif sys.platform == 'darwin':
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cmake.append('-GXcode')
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elif buildType:
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cmake.append('-DCMAKE_BUILD_TYPE=' + buildType)
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elif not '-DCMAKE_BUILD_TYPE=Debug' in cmake:
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cmake.append('-DCMAKE_BUILD_TYPE=Release')
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@ -34,11 +36,11 @@ def run(project, arguments):
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if len(target) > 0:
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cmake.append('-DDESKTOP_APP_SPECIAL_TARGET=' + target)
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cmake.extend(['-Werror=dev', '-Werror=deprecated', '--warn-uninitialized', '..'])
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cmake.extend(['-Werror=dev', '-Werror=deprecated', '--warn-uninitialized', '..' if not buildType else '../..'])
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command = ' '.join(cmake)
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if not os.path.exists(basePath):
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os.mkdir(basePath)
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os.makedirs(basePath)
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elif 'force' in arguments:
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paths = os.listdir(basePath)
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for path in paths:
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