[Dev] Use Libraries64 folder instead of Libraries/win64 on Windows
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2 changed files with 2 additions and 1 deletions
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@ -25,6 +25,7 @@ def run(project, arguments, buildType=''):
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if sys.platform == 'win32':
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if sys.platform == 'win32':
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if windowsArch == 'x64':
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if windowsArch == 'x64':
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cmake.append('-Ax64')
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cmake.append('-Ax64')
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basePath = scriptPath + '/../out64/' + buildType
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else:
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else:
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cmake.append('-AWin32') # default
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cmake.append('-AWin32') # default
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elif windowsArch != '':
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elif windowsArch != '':
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@ -44,7 +44,7 @@ else()
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endif()
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endif()
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if (build_win64)
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if (build_win64)
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get_filename_component(libs_loc "../Libraries/win64" REALPATH)
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get_filename_component(libs_loc "../Libraries64" REALPATH)
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else()
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else()
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get_filename_component(libs_loc "../Libraries" REALPATH)
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get_filename_component(libs_loc "../Libraries" REALPATH)
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endif()
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endif()
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