[Dev] Use Libraries64 folder instead of Libraries/win64 on Windows
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					 2 changed files with 7 additions and 1 deletions
				
			
		|  | @ -25,6 +25,7 @@ def run(project, arguments, buildType=''): | ||||||
|     if sys.platform == 'win32': |     if sys.platform == 'win32': | ||||||
|         if windowsArch == 'x64': |         if windowsArch == 'x64': | ||||||
|             cmake.append('-Ax64') |             cmake.append('-Ax64') | ||||||
|  |             basePath = scriptPath + '/../out64/' + buildType | ||||||
|         else: |         else: | ||||||
|             cmake.append('-AWin32') # default |             cmake.append('-AWin32') # default | ||||||
|     elif windowsArch != '': |     elif windowsArch != '': | ||||||
|  |  | ||||||
|  | @ -8,7 +8,12 @@ include(CMakeDependentOption) | ||||||
| 
 | 
 | ||||||
| set(DESKTOP_APP_SPECIAL_TARGET "" CACHE STRING "Use special platform target, like 'macstore' for Mac App Store.") | set(DESKTOP_APP_SPECIAL_TARGET "" CACHE STRING "Use special platform target, like 'macstore' for Mac App Store.") | ||||||
| 
 | 
 | ||||||
| get_filename_component(libs_loc "../Libraries" REALPATH) | if (build_win64) | ||||||
|  |     get_filename_component(libs_loc "../Libraries64" REALPATH) | ||||||
|  | else() | ||||||
|  |     get_filename_component(libs_loc "../Libraries" REALPATH) | ||||||
|  | endif() | ||||||
|  | 
 | ||||||
| set(libs_loc_exists 0) | set(libs_loc_exists 0) | ||||||
| if (EXISTS ${libs_loc}) | if (EXISTS ${libs_loc}) | ||||||
|     set(libs_loc_exists 1) |     set(libs_loc_exists 1) | ||||||
|  |  | ||||||
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