[Dev] Use Libraries64 folder instead of Libraries/win64 on Windows
This commit is contained in:
parent
0811c5f446
commit
96e388e7cb
2 changed files with 7 additions and 1 deletions
|
|
@ -25,6 +25,7 @@ def run(project, arguments, buildType=''):
|
||||||
if sys.platform == 'win32':
|
if sys.platform == 'win32':
|
||||||
if windowsArch == 'x64':
|
if windowsArch == 'x64':
|
||||||
cmake.append('-Ax64')
|
cmake.append('-Ax64')
|
||||||
|
basePath = scriptPath + '/../out64/' + buildType
|
||||||
else:
|
else:
|
||||||
cmake.append('-AWin32') # default
|
cmake.append('-AWin32') # default
|
||||||
elif windowsArch != '':
|
elif windowsArch != '':
|
||||||
|
|
|
||||||
|
|
@ -8,7 +8,12 @@ include(CMakeDependentOption)
|
||||||
|
|
||||||
set(DESKTOP_APP_SPECIAL_TARGET "" CACHE STRING "Use special platform target, like 'macstore' for Mac App Store.")
|
set(DESKTOP_APP_SPECIAL_TARGET "" CACHE STRING "Use special platform target, like 'macstore' for Mac App Store.")
|
||||||
|
|
||||||
get_filename_component(libs_loc "../Libraries" REALPATH)
|
if (build_win64)
|
||||||
|
get_filename_component(libs_loc "../Libraries64" REALPATH)
|
||||||
|
else()
|
||||||
|
get_filename_component(libs_loc "../Libraries" REALPATH)
|
||||||
|
endif()
|
||||||
|
|
||||||
set(libs_loc_exists 0)
|
set(libs_loc_exists 0)
|
||||||
if (EXISTS ${libs_loc})
|
if (EXISTS ${libs_loc})
|
||||||
set(libs_loc_exists 1)
|
set(libs_loc_exists 1)
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue