Make x64 Windows version build in out64 folder
That way 32-bit version build files will be unaffected.
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@ -23,6 +23,7 @@ def run(project, arguments, buildType=''):
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if sys.platform == 'win32':
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if sys.platform == 'win32':
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if windowsArch == 'x64':
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if windowsArch == 'x64':
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cmake.append('-Ax64')
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cmake.append('-Ax64')
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basePath = scriptPath + '/../out64/' + buildType
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else:
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else:
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cmake.append('-AWin32') # default
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cmake.append('-AWin32') # default
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elif windowsArch != '':
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elif windowsArch != '':
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