112 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			112 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include <QtCore/QString>
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#include <QtCore/QList>
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#include <QtCore/QMap>
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#include <vector>
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#include "codegen/style/structure_types.h"
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namespace codegen {
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namespace style {
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namespace structure {
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class Module {
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public:
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	explicit Module(const QString &fullpath);
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	QString filepath() const {
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		return fullpath_;
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	}
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	void addIncluded(std::unique_ptr<Module> &&value);
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	bool hasIncludes() const {
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		return !included_.empty();
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	}
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	template <typename F>
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	bool enumIncludes(F functor) const {
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		for (const auto &module : included_) {
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			if (!functor(*module)) {
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				return false;
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			}
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		}
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		return true;
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	}
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	// Returns false if there is a struct with such name already.
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	bool addStruct(const Struct &value);
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	// Returns nullptr if there is no such struct in result_ or any of included modules.
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	const Struct *findStruct(const FullName &name) const;
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	bool hasStructs() const {
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		return !structs_.isEmpty();
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	}
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	template <typename F>
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	bool enumStructs(F functor) const {
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		for (const auto &value : structs_) {
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			if (!functor(value)) {
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				return false;
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			}
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		}
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		return true;
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	}
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	// Returns false if there is a variable with such name already.
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	bool addVariable(const Variable &value);
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	// Returns nullptr if there is no such variable in result_ or any of included modules.
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	const Variable *findVariable(const FullName &name, bool *outFromThisModule = nullptr) const;
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	bool hasVariables() const {
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		return !variables_.isEmpty();
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	}
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	template <typename F>
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	bool enumVariables(F functor) const {
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		for (const auto &value : variables_) {
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			if (!functor(value)) {
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				return false;
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			}
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		}
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		return true;
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	}
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	explicit operator bool() const {
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		return !fullpath_.isEmpty();
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	}
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	const Struct *findStructInModule(const FullName &name, const Module &module) const;
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	const Variable *findVariableInModule(const FullName &name, const Module &module) const;
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private:
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	QString fullpath_;
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	std::vector<std::unique_ptr<Module>> included_;
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	QList<Struct> structs_;
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	QList<Variable> variables_;
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	QMap<QString, int> structsByName_;
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	QMap<QString, int> variablesByName_;
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};
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} // namespace structure
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} // namespace style
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} // namespace codegen
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