Now animation of the playback progress is processed inside the Media::Clip::Playback and the sliders just hold plain float64 value.
		
			
				
	
	
		
			102 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			102 lines
		
	
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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namespace Ui {
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class LabelSimple;
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class FadeAnimation;
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class IconButton;
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class MediaSlider;
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} // namespace Ui
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namespace Media {
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namespace Player {
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struct TrackState;
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} // namespace Player
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namespace Clip {
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class Playback;
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class VolumeController;
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class Controller : public TWidget {
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	Q_OBJECT
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public:
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	Controller(QWidget *parent);
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	void showAnimated();
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	void hideAnimated();
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	void updatePlayback(const Player::TrackState &state);
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	void setInFullScreen(bool inFullScreen);
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	void grabStart() override;
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	void grabFinish() override;
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	~Controller();
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signals:
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	void playPressed();
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	void pausePressed();
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	void seekProgress(TimeMs positionMs);
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	void seekFinished(TimeMs positionMs);
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	void volumeChanged(float64 volume);
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	void toFullScreenPressed();
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	void fromFullScreenPressed();
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protected:
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	void resizeEvent(QResizeEvent *e) override;
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	void paintEvent(QPaintEvent *e) override;
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	void mousePressEvent(QMouseEvent *e) override;
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private:
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	void handleSeekProgress(float64 progress);
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	void handleSeekFinished(float64 progress);
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	template <typename Callback>
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	void startFading(Callback start);
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	void fadeFinished();
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	void fadeUpdated(float64 opacity);
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	void updatePlayPauseResumeState(const Player::TrackState &state);
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	void updateTimeTexts(const Player::TrackState &state);
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	void refreshTimeTexts();
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	bool _showPause = false;
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	QString _timeAlready, _timeLeft;
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	TimeMs _seekPositionMs = -1;
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	TimeMs _lastDurationMs = 0;
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	object_ptr<Ui::IconButton> _playPauseResume;
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	object_ptr<Ui::MediaSlider> _playbackSlider;
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	std::unique_ptr<Playback> _playback;
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	object_ptr<VolumeController> _volumeController;
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	object_ptr<Ui::IconButton> _fullScreenToggle;
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	object_ptr<Ui::LabelSimple> _playedAlready;
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	object_ptr<Ui::LabelSimple> _toPlayLeft;
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	std::unique_ptr<Ui::FadeAnimation> _fadeAnimation;
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};
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} // namespace Clip
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} // namespace Media
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