Currently the app id hash is generated from workdir path only when it's set explicitly and that's for a good reason: the default workdir could be changed (e.g. by creating a TelegramForcePortable) and app id would change what would result in a duplicate .desktop created. The current code has the possibility of having duplicate .desktop files, too, as it happened, but by specifying -workdir to the same directory as the default one. There's now a check that ensures the specified workdir is really custom so those duplicate launchers could be removed what should really stabilize the hash. |
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|---|---|---|
| .. | ||
| linux | ||
| mac | ||
| win | ||
| platform_audio.h | ||
| platform_file_bookmark.h | ||
| platform_file_utilities.h | ||
| platform_integration.cpp | ||
| platform_integration.h | ||
| platform_launcher.h | ||
| platform_main_window.h | ||
| platform_notifications_manager.h | ||
| platform_overlay_widget.cpp | ||
| platform_overlay_widget.h | ||
| platform_specific.h | ||
| platform_tray.h | ||
| platform_window_title.h | ||