570 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			570 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "core/basic_types.h"
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#include "core/lambda_wrap.h"
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#include <QtCore/QTimer>
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#include <QtGui/QColor>
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namespace Media {
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namespace Clip {
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class Reader;
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class ReaderPointer {
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public:
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	ReaderPointer(std_::nullptr_t = nullptr) {
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	}
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	explicit ReaderPointer(Reader *pointer) : _pointer(pointer) {
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	}
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	ReaderPointer(const ReaderPointer &other) = delete;
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	ReaderPointer &operator=(const ReaderPointer &other) = delete;
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	ReaderPointer(ReaderPointer &&other) : _pointer(base::take(other._pointer)) {
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	}
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	ReaderPointer &operator=(ReaderPointer &&other) {
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		swap(other);
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		return *this;
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	}
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	void swap(ReaderPointer &other) {
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		qSwap(_pointer, other._pointer);
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	}
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	Reader *get() const {
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		return valid() ? _pointer : nullptr;
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	}
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	Reader *operator->() const {
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		return get();
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	}
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	void setBad() {
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		reset();
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		_pointer = BadPointer;
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	}
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	void reset() {
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		ReaderPointer temp;
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		swap(temp);
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	}
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	bool isBad() const {
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		return (_pointer == BadPointer);
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	}
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	bool valid() const {
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		return _pointer && !isBad();
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	}
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	explicit operator bool() const {
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		return valid();
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	}
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	~ReaderPointer();
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private:
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	Reader *_pointer = nullptr;
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	static Reader *const BadPointer;
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};
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class Manager;
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enum Notification {
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	NotificationReinit,
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	NotificationRepaint,
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};
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} // namespace Clip
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} // namespace Media
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namespace anim {
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	typedef float64 (*transition)(const float64 &delta, const float64 &dt);
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    float64 linear(const float64 &delta, const float64 &dt);
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	float64 sineInOut(const float64 &delta, const float64 &dt);
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    float64 halfSine(const float64 &delta, const float64 &dt);
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    float64 easeOutBack(const float64 &delta, const float64 &dt);
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    float64 easeInCirc(const float64 &delta, const float64 &dt);
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    float64 easeOutCirc(const float64 &delta, const float64 &dt);
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    float64 easeInCubic(const float64 &delta, const float64 &dt);
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    float64 easeOutCubic(const float64 &delta, const float64 &dt);
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    float64 easeInQuint(const float64 &delta, const float64 &dt);
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    float64 easeOutQuint(const float64 &delta, const float64 &dt);
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	class fvalue { // float animated value
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	public:
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		using ValueType = float64;
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		fvalue() = default;
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		fvalue(float64 from) : _cur(from), _from(from) {
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		}
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		fvalue(float64 from, float64 to) : _cur(from), _from(from), _delta(to - from) {
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		}
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		void start(float64 to) {
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			_from = _cur;
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			_delta = to - _from;
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		}
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		void restart() {
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			_delta = _from + _delta - _cur;
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			_from = _cur;
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		}
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		float64 from() const {
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			return _from;
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		}
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		float64 current() const {
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			return _cur;
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		}
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		float64 to() const {
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			return _from + _delta;
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		}
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		void add(float64 delta) {
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			_from += delta;
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			_cur += delta;
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		}
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		fvalue &update(float64 dt, transition func) {
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			_cur = _from + (*func)(_delta, dt);
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			return *this;
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		}
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		void finish() {
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			_cur = _from + _delta;
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			_from = _cur;
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			_delta = 0;
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		}
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	private:
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		float64 _cur = 0.;
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		float64 _from = 0.;
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		float64 _delta = 0.;
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	};
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	class ivalue { // int animated value
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	public:
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		using ValueType = int;
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		ivalue() = default;
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		ivalue(int from) : _cur(from), _from(float64(from)) {
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		}
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		ivalue(int from, int to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) {
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		}
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		void start(int32 to) {
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			_from = float64(_cur);
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			_delta = float64(to) - _from;
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		}
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		void restart() {
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			_delta = _from + _delta - float64(_cur);
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			_from = float64(_cur);
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		}
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		int from() const {
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			return _from;
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		}
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		int current() const {
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			return _cur;
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		}
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		int to() const {
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			return qRound(_from + _delta);
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		}
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		void add(int delta) {
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			_from += delta;
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			_cur += delta;
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		}
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		ivalue &update(float64 dt, transition func) {
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			_cur = qRound(_from + (*func)(_delta, dt));
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			return *this;
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		}
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		void finish() {
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			_cur = qRound(_from + _delta);
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			_from = _cur;
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			_delta = 0;
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		}
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	private:
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		int _cur = 0;
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		float64 _from = 0.;
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		float64 _delta = 0.;
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	};
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	class cvalue { // QColor animated value
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	public:
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		using ValueType = QColor;
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		cvalue() = default;
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		cvalue(const QColor &from)
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			: _cur(from)
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			, _from_r(from.redF())
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			, _from_g(from.greenF())
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			, _from_b(from.blueF())
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			, _from_a(from.alphaF()) {
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		}
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		cvalue(const QColor &from, const QColor &to)
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			: _cur(from)
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			, _from_r(from.redF())
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			, _from_g(from.greenF())
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			, _from_b(from.blueF())
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			, _from_a(from.alphaF())
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			, _delta_r(to.redF() - from.redF())
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			, _delta_g(to.greenF() - from.greenF())
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			, _delta_b(to.blueF() - from.blueF())
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			, _delta_a(to.alphaF() - from.alphaF()) {
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		}
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		void start(const QColor &to) {
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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			_delta_r = to.redF() - _from_r;
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			_delta_g = to.greenF() - _from_g;
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			_delta_b = to.blueF() - _from_b;
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			_delta_a = to.alphaF() - _from_a;
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		}
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		void restart() {
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			_delta_r = _from_r + _delta_r - _cur.redF();
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			_delta_g = _from_g + _delta_g - _cur.greenF();
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			_delta_b = _from_b + _delta_b - _cur.blueF();
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			_delta_a = _from_a + _delta_a - _cur.alphaF();
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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		}
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		QColor from() const {
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			QColor result;
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			result.setRedF(_from_r);
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			result.setGreenF(_from_g);
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			result.setBlueF(_from_b);
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			result.setAlphaF(_from_a);
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			return result;
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		}
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		const QColor ¤t() const {
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			return _cur;
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		}
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		QColor to() const {
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			QColor result;
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			result.setRedF(_from_r + _delta_r);
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			result.setGreenF(_from_g + _delta_g);
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			result.setBlueF(_from_b + _delta_b);
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			result.setAlphaF(_from_a + _delta_a);
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			return result;
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		}
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		cvalue &update(const float64 &dt, transition func) {
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			_cur.setRedF(_from_r + (*func)(_delta_r, dt));
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			_cur.setGreenF(_from_g + (*func)(_delta_g, dt));
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			_cur.setBlueF(_from_b + (*func)(_delta_b, dt));
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			_cur.setAlphaF(_from_a + (*func)(_delta_a, dt));
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			return *this;
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		}
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		void finish() {
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			_cur.setRedF(_from_r + _delta_r);
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			_cur.setGreenF(_from_g + _delta_g);
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			_cur.setBlueF(_from_b + _delta_b);
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			_cur.setAlphaF(_from_a + _delta_a);
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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			_delta_r = _delta_g = _delta_b = _delta_a = 0;
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		}
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	private:
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		QColor _cur;
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		float64 _from_r = 0.;
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		float64 _from_g = 0.;
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		float64 _from_b = 0.;
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		float64 _from_a = 0.;
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		float64 _delta_r = 0.;
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		float64 _delta_g = 0.;
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		float64 _delta_b = 0.;
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		float64 _delta_a = 0.;
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	};
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	void startManager();
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	void stopManager();
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	void registerClipManager(Media::Clip::Manager *manager);
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};
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class Animation;
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class AnimationImplementation {
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public:
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	virtual void start() {}
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	virtual void step(Animation *a, uint64 ms, bool timer) = 0;
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	virtual ~AnimationImplementation() {}
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};
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class AnimationCallbacks {
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public:
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	AnimationCallbacks(AnimationImplementation *implementation) : _implementation(implementation) {}
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	AnimationCallbacks(const AnimationCallbacks &other) = delete;
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	AnimationCallbacks &operator=(const AnimationCallbacks &other) = delete;
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	AnimationCallbacks(AnimationCallbacks &&other) : _implementation(other._implementation) {
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		other._implementation = nullptr;
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	}
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	AnimationCallbacks &operator=(AnimationCallbacks &&other) {
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		std::swap(_implementation, other._implementation);
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		return *this;
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	}
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	void start() { _implementation->start();  }
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	void step(Animation *a, uint64 ms, bool timer) { _implementation->step(a, ms, timer); }
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	~AnimationCallbacks() { delete base::take(_implementation); }
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private:
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	AnimationImplementation *_implementation;
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};
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class Animation {
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public:
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	Animation(AnimationCallbacks &&callbacks)
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		: _callbacks(std_::move(callbacks))
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		, _animating(false) {
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	}
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	void start();
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	void stop();
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	void step(uint64 ms, bool timer = false) {
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		_callbacks.step(this, ms, timer);
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	}
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	void step() {
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		step(getms(), false);
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	}
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	bool animating() const {
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		return _animating;
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	}
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	~Animation() {
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		if (_animating) stop();
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	}
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private:
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	AnimationCallbacks _callbacks;
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	bool _animating;
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};
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template <typename Type>
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class AnimationCallbacksRelative : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(float64, bool);
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	AnimationCallbacksRelative(Type *obj, Method method) : _started(0), _obj(obj), _method(method) {
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	}
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	void start() {
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		_started = float64(getms());
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(ms - _started, timer);
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	}
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private:
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	float64 _started;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type>
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AnimationCallbacks animation(Type *obj, typename AnimationCallbacksRelative<Type>::Method method) {
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	return AnimationCallbacks(new AnimationCallbacksRelative<Type>(obj, method));
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}
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template <typename Type>
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class AnimationCallbacksAbsolute : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(uint64, bool);
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	AnimationCallbacksAbsolute(Type *obj, Method method) : _obj(obj), _method(method) {
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(ms, timer);
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	}
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private:
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	Type *_obj;
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	Method _method;
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};
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template <typename Type>
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AnimationCallbacks animation(Type *obj, typename AnimationCallbacksAbsolute<Type>::Method method) {
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	return AnimationCallbacks(new AnimationCallbacksAbsolute<Type>(obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksRelativeWithParam : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(Param, float64, bool);
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	AnimationCallbacksRelativeWithParam(Param param, Type *obj, Method method) : _started(0), _param(param), _obj(obj), _method(method) {
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	}
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	void start() {
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		_started = float64(getms());
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(_param, ms - _started, timer);
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	}
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private:
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	float64 _started;
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	Param _param;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type, typename Param>
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AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksRelativeWithParam<Type, Param>::Method method) {
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	return AnimationCallbacks(new AnimationCallbacksRelativeWithParam<Type, Param>(param, obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksAbsoluteWithParam : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(Param, uint64, bool);
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	AnimationCallbacksAbsoluteWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) {
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(_param, ms, timer);
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	}
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private:
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	Param _param;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type, typename Param>
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AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksAbsoluteWithParam<Type, Param>::Method method) {
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	return AnimationCallbacks(new AnimationCallbacksAbsoluteWithParam<Type, Param>(param, obj, method));
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}
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template <typename AnimType>
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class SimpleAnimation {
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public:
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	using ValueType = typename AnimType::ValueType;
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	using Callback = base::lambda_unique<void()>;
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	bool animating() const {
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		if (_data) {
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			if (_data->a_animation.animating()) {
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				return true;
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			}
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			_data.reset();
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		}
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		return false;
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	}
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	bool animating(uint64 ms) {
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		if (animating()) {
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			_data->a_animation.step(ms);
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			return animating();
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		}
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		return false;
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	}
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	ValueType current() const {
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		t_assert(_data != nullptr);
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		return _data->value.current();
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	}
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	ValueType current(const ValueType &def) const {
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		return _data ? current() : def;
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	}
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	ValueType current(uint64 ms, const ValueType &def) {
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		return animating(ms) ? current() : def;
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	}
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	template <typename Lambda>
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	void start(Lambda &&updateCallback, const ValueType &from, const ValueType &to, float64 duration, anim::transition transition = anim::linear) {
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		if (!_data) {
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			_data = std_::make_unique<Data>(from, std_::move(updateCallback));
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		}
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		_data->value.start(to);
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		_data->duration = duration;
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		_data->transition = transition;
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		_data->a_animation.start();
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	}
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	void finish() {
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		if (_data) {
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			_data->value.finish();
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			_data->a_animation.stop();
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			_data.reset();
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		}
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	}
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private:
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	struct Data {
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		Data(const ValueType &from, Callback &&updateCallback)
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			: value(from, from)
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			, a_animation(animation(this, &Data::step))
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			, updateCallback(std_::move(updateCallback)) {
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		}
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		void step(float64 ms, bool timer) {
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			auto dt = (ms >= duration) ? 1. : (ms / duration);
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			if (dt >= 1) {
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				value.finish();
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				a_animation.stop();
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			} else {
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				value.update(dt, transition);
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			}
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			updateCallback();
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		}
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		AnimType value;
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		Animation a_animation;
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		Callback updateCallback;
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		float64 duration = 0.;
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		anim::transition transition = anim::linear;
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	};
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	mutable std_::unique_ptr<Data> _data;
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};
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using FloatAnimation = SimpleAnimation<anim::fvalue>;
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using IntAnimation = SimpleAnimation<anim::ivalue>;
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using ColorAnimation = SimpleAnimation<anim::cvalue>;
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class AnimationManager : public QObject {
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	Q_OBJECT
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public:
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	AnimationManager();
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	void start(Animation *obj);
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	void stop(Animation *obj);
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public slots:
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	void timeout();
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	void clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification);
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private:
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	using AnimatingObjects = OrderedSet<Animation*>;
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	AnimatingObjects _objects, _starting, _stopping;
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	QTimer _timer;
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	bool _iterating;
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};
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