115 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			115 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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namespace Ui {
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class ContinuousSlider : public TWidget {
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public:
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	ContinuousSlider(QWidget *parent);
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	enum class Direction {
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		Horizontal,
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		Vertical,
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	};
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	void setDirection(Direction direction) {
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		_direction = direction;
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		update();
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	}
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	float64 value() const;
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	void setValue(float64 value, bool animated);
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	void setFadeOpacity(float64 opacity);
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	void setDisabled(bool disabled);
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	bool isDisabled() const {
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		return _disabled;
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	}
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	using Callback = base::lambda_unique<void(float64)>;
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	void setChangeProgressCallback(Callback &&callback) {
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		_changeProgressCallback = std_::move(callback);
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	}
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	void setChangeFinishedCallback(Callback &&callback) {
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		_changeFinishedCallback = std_::move(callback);
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	}
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	bool isChanging() const {
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		return _mouseDown;
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	}
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	void setMoveByWheel(bool moveByWheel);
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protected:
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	void mouseMoveEvent(QMouseEvent *e) override;
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	void mousePressEvent(QMouseEvent *e) override;
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	void mouseReleaseEvent(QMouseEvent *e) override;
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	void wheelEvent(QWheelEvent *e) override;
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	void enterEvent(QEvent *e) override;
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	void leaveEvent(QEvent *e) override;
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	float64 fadeOpacity() const {
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		return _fadeOpacity;
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	}
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	float64 getCurrentValue(uint64 ms) {
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		_a_value.step(ms);
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		return _mouseDown ? _downValue : a_value.current();
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	}
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	float64 getCurrentOverFactor(uint64 ms) {
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		return _disabled ? 0. : _a_over.current(ms, _over ? 1. : 0.);
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	}
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	Direction getDirection() const {
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		return _direction;
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	}
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	bool isHorizontal() const {
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		return (_direction == Direction::Horizontal);
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	}
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private:
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	virtual QRect getSeekRect() const = 0;
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	virtual float64 getOverDuration() const = 0;
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	void step_value(float64 ms, bool timer);
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	void setOver(bool over);
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	float64 computeValue(const QPoint &pos) const;
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	void updateDownValueFromPos(const QPoint &pos);
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	Direction _direction = Direction::Horizontal;
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	bool _disabled = false;
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	bool _moveByWheel = false;
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	std_::unique_ptr<SingleTimer> _byWheelFinished;
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	Callback _changeProgressCallback;
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	Callback _changeFinishedCallback;
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	bool _over = false;
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	FloatAnimation _a_over;
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	anim::fvalue a_value = { 0., 0. };
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	Animation _a_value;
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	bool _mouseDown = false;
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	float64 _downValue = 0.;
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	float64 _fadeOpacity = 1.;
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};
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} // namespace Ui
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