116 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			116 lines
		
	
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#include "stdafx.h"
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#include "media/view/media_clip_controller.h"
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#include "media/view/media_clip_playback.h"
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#include "media/view/media_clip_volume_controller.h"
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#include "styles/style_mediaview.h"
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#include "ui/widgets/label_simple.h"
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#include "ui/effects/fade_animation.h"
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#include "ui/buttons/icon_button.h"
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#include "media/media_audio.h"
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namespace Media {
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namespace Clip {
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Controller::Controller(QWidget *parent) : TWidget(parent)
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, _playPauseResume(this, st::mediaviewPlayButton)
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, _playback(this)
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, _volumeController(this)
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, _fullScreenToggle(this, st::mediaviewFullScreenButton)
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, _playedAlready(this, st::mediaviewPlayProgressLabel)
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, _toPlayLeft(this, st::mediaviewPlayProgressLabel)
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, _fadeAnimation(std_::make_unique<Ui::FadeAnimation>(this)) {
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	_fadeAnimation->show();
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	connect(_playPauseResume, SIGNAL(clicked()), this, SIGNAL(playPressed()));
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	connect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed()));
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	connect(_playback, SIGNAL(seekProgress(int64)), this, SLOT(onSeekProgress(int64)));
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	connect(_playback, SIGNAL(seekFinished(int64)), this, SLOT(onSeekFinished(int64)));
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	connect(_volumeController, SIGNAL(volumeChanged(float64)), this, SIGNAL(volumeChanged(float64)));
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}
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void Controller::onSeekProgress(int64 position) {
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	_seekPosition = position;
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	emit seekProgress(position);
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}
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void Controller::onSeekFinished(int64 position) {
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	_seekPosition = -1;
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	emit seekFinished(position);
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}
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void Controller::showAnimated() {
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	_fadeAnimation->fadeIn(st::mvShowDuration);
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}
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void Controller::hideAnimated() {
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	_fadeAnimation->fadeOut(st::mvHideDuration);
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}
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void Controller::updatePlayback(const AudioPlaybackState &playbackState) {
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	bool showPause = (playbackState.state == AudioPlayerPlaying || playbackState.state == AudioPlayerResuming);
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	if (showPause != _showPause) {
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		disconnect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed()));
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		_showPause = showPause;
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		connect(_playPauseResume, SIGNAL(clicked()), this, _showPause ? SIGNAL(pausePressed()) : SIGNAL(playPressed()));
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		_playPauseResume->setIcon(_showPause ? &st::mediaviewPauseIcon : nullptr);
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	}
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	_playback->updateState(playbackState);
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}
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void Controller::setInFullScreen(bool inFullScreen) {
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	_fullScreenToggle->setIcon(inFullScreen ? &st::mediaviewFullScreenOutIcon : nullptr);
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	disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(toFullScreenPressed()));
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	disconnect(_fullScreenToggle, SIGNAL(clicked()), this, SIGNAL(fromFullScreenPressed()));
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	auto handler = inFullScreen ? SIGNAL(fromFullScreenPressed()) : SIGNAL(toFullScreenPressed());
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	connect(_fullScreenToggle, SIGNAL(clicked()), this, handler);
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}
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void Controller::resizeEvent(QResizeEvent *e) {
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	int playTop = (height() - _playPauseResume->height()) / 2;
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	_playPauseResume->moveToLeft(playTop, playTop);
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	_playedAlready->moveToLeft(playTop + _playPauseResume->width() + playTop, 0);
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	int fullScreenTop = (height() - _fullScreenToggle->height()) / 2;
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	_fullScreenToggle->moveToRight(fullScreenTop, fullScreenTop);
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	_toPlayLeft->moveToRight(fullScreenTop + _fullScreenToggle->width() + fullScreenTop, 0);
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	_volumeController->moveToRight(fullScreenTop + _fullScreenToggle->width() + fullScreenTop, (height() - _volumeController->height()) / 2);
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	_playback->resize(width() - playTop - _playPauseResume->width() - playTop - fullScreenTop - _volumeController->width() - fullScreenTop - _fullScreenToggle->width() - fullScreenTop, _volumeController->height());
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	_playback->moveToLeft(playTop + _playPauseResume->width() + playTop, (height() - _playback->height()) / 2);
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}
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void Controller::paintEvent(QPaintEvent *e) {
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	Painter p(this);
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	if (_fadeAnimation->paint(p)) {
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		return;
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	}
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	App::roundRect(p, rect(), st::medviewSaveMsg, MediaviewSaveCorners);
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}
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} // namespace Clip
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} // namespace Media
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