329 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			329 lines
		
	
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "info/profile/info_profile_emoji_status_panel.h"
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#include "api/api_peer_photo.h"
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#include "apiwrap.h"
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#include "data/data_user.h"
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#include "data/data_session.h"
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#include "data/data_document.h"
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#include "data/data_emoji_statuses.h"
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#include "lang/lang_keys.h"
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#include "menu/menu_send.h" // SendMenu::Type.
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#include "ui/boxes/confirm_box.h"
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#include "ui/boxes/time_picker_box.h"
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#include "ui/effects/emoji_fly_animation.h"
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#include "ui/text/format_values.h"
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#include "base/unixtime.h"
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#include "boxes/premium_preview_box.h"
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#include "window/window_session_controller.h"
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#include "window/window_controller.h"
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#include "main/main_session.h"
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#include "mainwindow.h"
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#include "chat_helpers/tabbed_panel.h"
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#include "chat_helpers/tabbed_selector.h"
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#include "styles/style_chat_helpers.h"
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namespace Info::Profile {
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namespace {
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constexpr auto kLimitFirstRow = 8;
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void PickUntilBox(not_null<Ui::GenericBox*> box, Fn<void(TimeId)> callback) {
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	box->setTitle(tr::lng_emoji_status_for_title());
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	const auto seconds = Ui::DefaultTimePickerValues();
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	const auto phrases = ranges::views::all(
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		seconds
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	) | ranges::views::transform(Ui::FormatMuteFor) | ranges::to_vector;
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	const auto pickerCallback = Ui::TimePickerBox(box, seconds, phrases, 0);
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	Ui::ConfirmBox(box, {
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		.confirmed = [=] {
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			callback(pickerCallback());
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			box->closeBox();
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		},
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		.confirmText = tr::lng_emoji_status_for_submit(),
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		.cancelText = tr::lng_cancel(),
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	});
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}
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} // namespace
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EmojiStatusPanel::EmojiStatusPanel() = default;
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EmojiStatusPanel::~EmojiStatusPanel() {
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	if (hasFocus()) {
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		// Panel will try to return focus to the layer widget, the problem is
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		// we are destroying the layer widget probably right now and focusing
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		// it will lead to a crash, because it destroys its children (how we
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		// got here) after it clears focus out of itself. So if you return
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		// the focus inside a child destructor, it won't be cleared at all.
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		_panel->window()->setFocus();
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	}
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}
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void EmojiStatusPanel::setChooseFilter(Fn<bool(DocumentId)> filter) {
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	_chooseFilter = std::move(filter);
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}
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void EmojiStatusPanel::show(
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		not_null<Window::SessionController*> controller,
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		not_null<QWidget*> button,
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		Data::CustomEmojiSizeTag animationSizeTag) {
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	show({
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		.controller = controller,
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		.button = button,
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		.animationSizeTag = animationSizeTag,
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		.ensureAddedEmojiId = controller->session().user()->emojiStatusId(),
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	});
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}
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void EmojiStatusPanel::show(Descriptor &&descriptor) {
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	const auto controller = descriptor.controller;
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	if (!_panel) {
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		create(descriptor);
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		_panel->shownValue(
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		) | rpl::filter([=] {
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			return (_panelButton != nullptr);
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		}) | rpl::start_with_next([=](bool shown) {
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			if (shown) {
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				_panelButton->installEventFilter(_panel.get());
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			} else {
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				_panelButton->removeEventFilter(_panel.get());
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			}
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		}, _panel->lifetime());
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	}
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	const auto button = descriptor.button;
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	if (const auto previous = _panelButton.data()) {
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		if (previous != button) {
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			previous->removeEventFilter(_panel.get());
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		}
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	}
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	_panelButton = button;
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	_animationSizeTag = descriptor.animationSizeTag;
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	const auto feed = [=, now = descriptor.ensureAddedEmojiId](
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			std::vector<DocumentId> list) {
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		list.insert(begin(list), 0);
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		if (now && !ranges::contains(list, now)) {
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			list.push_back(now);
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		}
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		_panel->selector()->provideRecentEmoji(list);
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	};
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	if (descriptor.backgroundEmojiMode) {
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		controller->session().api().peerPhoto().emojiListValue(
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			Api::PeerPhoto::EmojiListType::Background
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		) | rpl::start_with_next([=](std::vector<DocumentId> &&list) {
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			feed(std::move(list));
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		}, _panel->lifetime());
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	} else if (descriptor.channelStatusMode) {
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		const auto &statuses = controller->session().data().emojiStatuses();
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		const auto &other = statuses.list(Data::EmojiStatuses::Type::ChannelDefault);
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		auto list = statuses.list(Data::EmojiStatuses::Type::ChannelColored);
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		if (list.size() > kLimitFirstRow - 1) {
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			list.erase(begin(list) + kLimitFirstRow - 1, end(list));
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		}
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		list.reserve(list.size() + other.size() + 1);
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		for (const auto &id : other) {
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			if (!ranges::contains(list, id)) {
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				list.push_back(id);
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			}
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		}
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		feed(std::move(list));
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	} else {
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		const auto &statuses = controller->session().data().emojiStatuses();
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		const auto &recent = statuses.list(Data::EmojiStatuses::Type::Recent);
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		const auto &other = statuses.list(Data::EmojiStatuses::Type::Default);
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		auto list = statuses.list(Data::EmojiStatuses::Type::Colored);
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		if (list.size() > kLimitFirstRow - 1) {
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			list.erase(begin(list) + kLimitFirstRow - 1, end(list));
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		}
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		list.reserve(list.size() + recent.size() + other.size() + 1);
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		for (const auto &id : ranges::views::concat(recent, other)) {
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			if (!ranges::contains(list, id)) {
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				list.push_back(id);
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			}
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		}
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		feed(std::move(list));
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	}
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	const auto parent = _panel->parentWidget();
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	const auto global = button->mapToGlobal(QPoint());
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	const auto local = parent->mapFromGlobal(global);
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	if (descriptor.backgroundEmojiMode || descriptor.channelStatusMode) {
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		_panel->moveBottomRight(
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			local.y() + (st::normalFont->height / 2),
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			local.x() + button->width() * 3);
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	} else {
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		_panel->moveTopRight(
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			local.y() + button->height() - (st::normalFont->height / 2),
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			local.x() + button->width() * 3);
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	}
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	_panel->toggleAnimated();
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}
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bool EmojiStatusPanel::hasFocus() const {
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	return _panel && Ui::InFocusChain(_panel.get());
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}
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void EmojiStatusPanel::repaint() {
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	_panel->selector()->update();
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}
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bool EmojiStatusPanel::paintBadgeFrame(not_null<Ui::RpWidget*> widget) {
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	if (!_animation) {
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		return false;
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	} else if (_animation->paintBadgeFrame(widget)) {
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		return true;
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	}
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	InvokeQueued(_animation->layer(), [=] { _animation = nullptr; });
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	return false;
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}
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void EmojiStatusPanel::create(const Descriptor &descriptor) {
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	using Selector = ChatHelpers::TabbedSelector;
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	using Descriptor = ChatHelpers::TabbedSelectorDescriptor;
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	using Mode = ChatHelpers::TabbedSelector::Mode;
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	const auto controller = descriptor.controller;
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	const auto body = controller->window().widget()->bodyWidget();
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	_panel = base::make_unique_q<ChatHelpers::TabbedPanel>(
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		body,
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		controller,
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		object_ptr<Selector>(
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			nullptr,
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			Descriptor{
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				.show = controller->uiShow(),
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				.st = ((descriptor.backgroundEmojiMode
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					|| descriptor.channelStatusMode)
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					? st::backgroundEmojiPan
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					: st::statusEmojiPan),
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				.level = Window::GifPauseReason::Layer,
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				.mode = (descriptor.backgroundEmojiMode
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					? Mode::BackgroundEmoji
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					: descriptor.channelStatusMode
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					? Mode::ChannelStatus
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					: Mode::EmojiStatus),
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				.customTextColor = descriptor.customTextColor,
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			}));
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	_customTextColor = descriptor.customTextColor;
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	_backgroundEmojiMode = descriptor.backgroundEmojiMode;
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	_channelStatusMode = descriptor.channelStatusMode;
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	_panel->setDropDown(!_backgroundEmojiMode && !_channelStatusMode);
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	_panel->setDesiredHeightValues(
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		1.,
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		st::emojiPanMinHeight / 2,
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		st::emojiPanMinHeight);
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	_panel->hide();
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	struct Chosen {
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		DocumentId id = 0;
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		TimeId until = 0;
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		Ui::MessageSendingAnimationFrom animation;
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	};
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	_panel->selector()->contextMenuRequested(
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	) | rpl::start_with_next([=] {
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		_panel->selector()->showMenuWithType(SendMenu::Type::Scheduled);
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	}, _panel->lifetime());
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	auto statusChosen = _panel->selector()->customEmojiChosen(
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	) | rpl::map([=](ChatHelpers::FileChosen data) {
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		return Chosen{
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			.id = data.document->id,
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			.until = data.options.scheduled,
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			.animation = data.messageSendingFrom,
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		};
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	});
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	auto emojiChosen = _panel->selector()->emojiChosen(
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	) | rpl::map([=](ChatHelpers::EmojiChosen data) {
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		return Chosen{ .animation = data.messageSendingFrom };
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	});
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	if (descriptor.backgroundEmojiMode || descriptor.channelStatusMode) {
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		rpl::merge(
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			std::move(statusChosen),
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			std::move(emojiChosen)
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		) | rpl::start_with_next([=](const Chosen &chosen) {
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			const auto owner = &controller->session().data();
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			startAnimation(owner, body, chosen.id, chosen.animation);
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			_someCustomChosen.fire({ chosen.id, chosen.until });
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			_panel->hideAnimated();
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		}, _panel->lifetime());
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	} else {
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		const auto weak = Ui::MakeWeak(_panel.get());
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		const auto accept = [=](Chosen chosen) {
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			Expects(chosen.until != Selector::kPickCustomTimeId);
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			// PickUntilBox calls this after EmojiStatusPanel is destroyed!
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			const auto owner = &controller->session().data();
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			if (weak) {
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				startAnimation(owner, body, chosen.id, chosen.animation);
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			}
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			owner->emojiStatuses().set(chosen.id, chosen.until);
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		};
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		rpl::merge(
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			std::move(statusChosen),
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			std::move(emojiChosen)
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		) | rpl::filter([=](const Chosen &chosen) {
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			return filter(controller, chosen.id);
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		}) | rpl::start_with_next([=](const Chosen &chosen) {
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			if (chosen.until == Selector::kPickCustomTimeId) {
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				_panel->hideAnimated();
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				controller->show(Box(PickUntilBox, [=](TimeId seconds) {
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					accept({ chosen.id, base::unixtime::now() + seconds });
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				}));
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			} else {
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				accept(chosen);
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				_panel->hideAnimated();
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			}
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		}, _panel->lifetime());
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	}
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}
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bool EmojiStatusPanel::filter(
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		not_null<Window::SessionController*> controller,
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		DocumentId chosenId) const {
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	if (_chooseFilter) {
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		return _chooseFilter(chosenId);
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	} else if (chosenId && !controller->session().premium()) {
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		ShowPremiumPreviewBox(controller, PremiumFeature::EmojiStatus);
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		return false;
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	}
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	return true;
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}
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void EmojiStatusPanel::startAnimation(
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		not_null<Data::Session*> owner,
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		not_null<Ui::RpWidget*> body,
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		DocumentId statusId,
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		Ui::MessageSendingAnimationFrom from) {
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	if (!_panelButton || !statusId) {
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		return;
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	}
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	auto args = Ui::ReactionFlyAnimationArgs{
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		.id = { { statusId } },
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		.flyIcon = from.frame,
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		.flyFrom = body->mapFromGlobal(from.globalStartGeometry),
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		.forceFirstFrame = _backgroundEmojiMode,
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	};
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	const auto color = _customTextColor
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		? _customTextColor
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		: [] { return st::profileVerifiedCheckBg->c; };
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	_animation = std::make_unique<Ui::EmojiFlyAnimation>(
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		body,
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		&owner->reactions(),
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		std::move(args),
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		[=] { _animation->repaint(); },
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		_customTextColor,
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		_animationSizeTag);
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}
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} // namespace Info::Profile
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