186 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "ui/button.h"
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#include "ui/flatcheckbox.h"
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#include "ui/animation.h"
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class FlatButton : public Button {
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	Q_OBJECT
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public:
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	FlatButton(QWidget *parent, const QString &text, const style::flatButton &st);
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	void resizeEvent(QResizeEvent *e);
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	void step_appearance(float64 ms, bool timer);
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	void paintEvent(QPaintEvent *e);
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	void setOpacity(float64 o);
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	float64 opacity() const;
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	void setText(const QString &text);
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	void setWidth(int32 w);
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	void setAutoFontSize(int32 padding, const QString &txt);
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	int32 textWidth() const;
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	~FlatButton() {
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	}
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public slots:
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	void onStateChange(int oldState, ButtonStateChangeSource source);
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private:
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	QString _text, _textForAutoSize;
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	int32 _textWidth;
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	style::flatButton _st;
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	int32 _autoFontPadding;
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	style::font _autoFont;
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	anim::cvalue a_bg, a_text;
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	Animation _a_appearance;
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	float64 _opacity;
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};
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class LinkButton : public Button {
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	Q_OBJECT
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public:
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	LinkButton(QWidget *parent, const QString &text, const style::linkButton &st = st::btnDefLink);
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	void paintEvent(QPaintEvent *e);
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	void setText(const QString &text);
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	~LinkButton();
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public slots:
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	void onStateChange(int oldState, ButtonStateChangeSource source);
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private:
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	QString _text;
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	style::linkButton _st;
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};
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class IconedButton : public Button {
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	Q_OBJECT
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public:
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	IconedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
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	void step_appearance(float64 ms, bool timer);
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	void paintEvent(QPaintEvent *e);
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	void setOpacity(float64 o);
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	void setText(const QString &text);
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	QString getText() const;
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public slots:
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	void onStateChange(int oldState, ButtonStateChangeSource source);
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protected:
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	QString _text;
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	style::iconedButton _st;
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	int32 _width;
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	anim::fvalue a_opacity;
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	anim::cvalue a_bg;
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	Animation _a_appearance;
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	float64 _opacity;
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};
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class MaskedButton : public IconedButton {
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	Q_OBJECT
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public:
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	MaskedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
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	void paintEvent(QPaintEvent *e);
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};
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class EmojiButton : public IconedButton {
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	Q_OBJECT
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public:
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	EmojiButton(QWidget *parent, const style::iconedButton &st);
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	void paintEvent(QPaintEvent *e);
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	void setLoading(bool loading);
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private:
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	bool _loading;
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	FloatAnimation a_loading;
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	Animation _a_loading;
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	void step_loading(uint64 ms, bool timer) {
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		if (timer) {
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			update();
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		}
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	}
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};
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class BoxButton : public Button {
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	Q_OBJECT
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public:
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	BoxButton(QWidget *parent, const QString &text, const style::BoxButton &st);
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	void setText(const QString &text);
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	void paintEvent(QPaintEvent *e) override;
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	void step_over(float64 ms, bool timer);
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public slots:
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	void onStateChange(int oldState, ButtonStateChangeSource source);
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private:
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	void resizeToText();
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	QString _text, _fullText;
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	int32 _textWidth;
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	const style::BoxButton &_st;
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	anim::fvalue a_textBgOverOpacity;
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	anim::cvalue a_textFg;
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	Animation _a_over;
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};
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