668 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			668 lines
		
	
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2015 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "types.h"
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#include <QtCore/QTimer>
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#include <QtGui/QColor>
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namespace anim {
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	typedef float64 (*transition)(const float64 &delta, const float64 &dt);
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    float64 linear(const float64 &delta, const float64 &dt);
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	float64 sineInOut(const float64 &delta, const float64 &dt);
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    float64 halfSine(const float64 &delta, const float64 &dt);
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    float64 easeOutBack(const float64 &delta, const float64 &dt);
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    float64 easeInCirc(const float64 &delta, const float64 &dt);
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    float64 easeOutCirc(const float64 &delta, const float64 &dt);
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    float64 easeInCubic(const float64 &delta, const float64 &dt);
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    float64 easeOutCubic(const float64 &delta, const float64 &dt);
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    float64 easeInQuint(const float64 &delta, const float64 &dt);
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    float64 easeOutQuint(const float64 &delta, const float64 &dt);
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	class fvalue { // float animated value
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	public:
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		fvalue() {
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		}
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		fvalue(const float64 &from) : _cur(from), _from(from), _delta(0) {
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		}
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		fvalue(const float64 &from, const float64 &to) : _cur(from), _from(from), _delta(to - from) {
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		}
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		void start(const float64 &to) {
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			_from = _cur;
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			_delta = to - _from;
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		}
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		void restart() {
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			_delta = _from + _delta - _cur;
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			_from = _cur;
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		}
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		const float64 ¤t() const {
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			return _cur;
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		}
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		float64 to() const {
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			return _from + _delta;
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		}
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		fvalue &update(const float64 &dt, transition func) {
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			_cur = _from + (*func)(_delta, dt);
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			return *this;
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		}
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		void finish() {
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			_cur = _from + _delta;
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			_from = _cur;
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			_delta = 0;
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		}
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		typedef float64 Type;
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	private:
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		float64 _cur, _from, _delta;
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	};
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	class ivalue { // int animated value
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	public:
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		ivalue() {
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		}
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		ivalue(int32 from) : _cur(from), _from(float64(from)), _delta(0) {
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		}
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		ivalue(int32 from, int32 to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) {
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		}
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		void start(int32 to) {
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			_from = float64(_cur);
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			_delta = float64(to) - _from;
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		}
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		void restart() {
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			_delta = _from + _delta - float64(_cur);
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			_from = float64(_cur);
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		}
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		int32 current() const {
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			return _cur;
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		}
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		int32 to() const {
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			return _from + _delta;
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		}
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		ivalue &update(const float64 &dt, transition func) {
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			_cur = qRound(_from + (*func)(_delta, dt));
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			return *this;
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		}
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		void finish() {
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			_cur = qRound(_from + _delta);
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			_from = _cur;
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			_delta = 0;
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		}
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		typedef int32 Type;
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	private:
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		int32 _cur;
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		float64 _from, _delta;
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	};
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	class cvalue { // QColor animated value
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	public:
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		cvalue() {
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		}
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		cvalue(const QColor &from) : _cur(from), _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF()), _delta_r(0), _delta_g(0), _delta_b(0), _delta_a(0) {
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		}
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		cvalue(const QColor &from, const QColor &to)
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			: _cur(from)
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			, _from_r(from.redF()), _from_g(from.greenF()), _from_b(from.blueF()), _from_a(from.alphaF())
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			, _delta_r(to.redF() - from.redF()), _delta_g(to.greenF() - from.greenF()), _delta_b(to.blueF() - from.blueF()), _delta_a(to.alphaF() - from.alphaF())
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		{
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		}
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		void start(const QColor &to) {
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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			_delta_r = to.redF() - _from_r;
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			_delta_g = to.greenF() - _from_g;
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			_delta_b = to.blueF() - _from_b;
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			_delta_a = to.alphaF() - _from_a;
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		}
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		void restart() {
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			_delta_r = _from_r + _delta_r - _cur.redF();
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			_delta_g = _from_g + _delta_g - _cur.greenF();
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			_delta_b = _from_b + _delta_b - _cur.blueF();
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			_delta_a = _from_a + _delta_a - _cur.alphaF();
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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		}
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		const QColor ¤t() const {
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			return _cur;
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		}
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		QColor to() const {
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			QColor result;
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			result.setRedF(_from_r + _delta_r);
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			result.setGreenF(_from_g + _delta_g);
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			result.setBlueF(_from_b + _delta_b);
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			result.setAlphaF(_from_a + _delta_a);
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			return result;
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		}
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		cvalue &update(const float64 &dt, transition func) {
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			_cur.setRedF(_from_r + (*func)(_delta_r, dt));
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			_cur.setGreenF(_from_g + (*func)(_delta_g, dt));
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			_cur.setBlueF(_from_b + (*func)(_delta_b, dt));
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			_cur.setAlphaF(_from_a + (*func)(_delta_a, dt));
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			return *this;
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		}
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		void finish() {
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			_cur.setRedF(_from_r + _delta_r);
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			_cur.setGreenF(_from_g + _delta_g);
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			_cur.setBlueF(_from_b + _delta_b);
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			_cur.setAlphaF(_from_a + _delta_a);
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			_from_r = _cur.redF();
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			_from_g = _cur.greenF();
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			_from_b = _cur.blueF();
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			_from_a = _cur.alphaF();
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			_delta_r = _delta_g = _delta_b = _delta_a = 0;
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		}
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		typedef QColor Type;
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	private:
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		QColor _cur;
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		float64 _from_r, _from_g, _from_b, _from_a, _delta_r, _delta_g, _delta_b, _delta_a;
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	};
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	void startManager();
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	void stopManager();
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};
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class Animation;
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class AnimationImplementation {
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public:
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	virtual void start() {}
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	virtual void step(Animation *a, uint64 ms, bool timer) = 0;
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	virtual ~AnimationImplementation() {}
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};
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class AnimationCreator {
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public:
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	AnimationCreator(AnimationImplementation *ptr) : _ptr(ptr) {}
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	AnimationCreator(const AnimationCreator &other) : _ptr(other.create()) {}
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	AnimationImplementation *create() const { return exchange(_ptr); }
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	~AnimationCreator() { deleteAndMark(_ptr); }
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private:
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	AnimationCreator &operator=(const AnimationCreator &other);
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	mutable AnimationImplementation *_ptr;
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};
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class AnimationCallbacks {
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public:
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	AnimationCallbacks(const AnimationCreator &creator) : _implementation(creator.create()) {}
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	void start() { _implementation->start();  }
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	void step(Animation *a, uint64 ms, bool timer) { _implementation->step(a, ms, timer); }
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	~AnimationCallbacks() { deleteAndMark(_implementation); }
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private:
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	AnimationCallbacks(const AnimationCallbacks &other);
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	AnimationCallbacks &operator=(const AnimationCallbacks &other);
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	AnimationImplementation *_implementation;
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};
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class Animation {
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public:
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	Animation(AnimationCreator cb) : _cb(cb), _animating(false) {
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	}
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	void start();
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	void stop();
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	void step(uint64 ms, bool timer = false) {
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		_cb.step(this, ms, timer);
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	}
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	void step() {
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		step(getms(), false);
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	}
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	bool animating() const {
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		return _animating;
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	}
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	~Animation() {
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		if (_animating) stop();
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	}
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private:
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	AnimationCallbacks _cb;
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	bool _animating;
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};
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template <typename Type>
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class AnimationCallbacksRelative : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(float64, bool);
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	AnimationCallbacksRelative(Type *obj, Method method) : _started(0), _obj(obj), _method(method) {
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	}
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	void start() {
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		_started = float64(getms());
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(ms - _started, timer);
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	}
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private:
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	float64 _started;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type>
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AnimationCreator animation(Type *obj, typename AnimationCallbacksRelative<Type>::Method method) {
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	return AnimationCreator(new AnimationCallbacksRelative<Type>(obj, method));
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}
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template <typename Type>
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class AnimationCallbacksAbsolute : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(uint64, bool);
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	AnimationCallbacksAbsolute(Type *obj, Method method) : _obj(obj), _method(method) {
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(ms, timer);
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	}
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private:
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	Type *_obj;
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	Method _method;
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};
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template <typename Type>
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AnimationCreator animation(Type *obj, typename AnimationCallbacksAbsolute<Type>::Method method) {
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	return AnimationCreator(new AnimationCallbacksAbsolute<Type>(obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksRelativeWithParam : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(Param, float64, bool);
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	AnimationCallbacksRelativeWithParam(Param param, Type *obj, Method method) : _started(0), _param(param), _obj(obj), _method(method) {
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	}
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	void start() {
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		_started = float64(getms());
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(_param, ms - _started, timer);
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	}
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private:
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	float64 _started;
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	Param _param;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type, typename Param>
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AnimationCreator animation(Param param, Type *obj, typename AnimationCallbacksRelativeWithParam<Type, Param>::Method method) {
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	return AnimationCreator(new AnimationCallbacksRelativeWithParam<Type, Param>(param, obj, method));
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}
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template <typename Type, typename Param>
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class AnimationCallbacksAbsoluteWithParam : public AnimationImplementation {
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public:
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	typedef void (Type::*Method)(Param, uint64, bool);
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	AnimationCallbacksAbsoluteWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) {
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	}
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	void step(Animation *a, uint64 ms, bool timer) {
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		(_obj->*_method)(_param, ms, timer);
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	}
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private:
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	Param _param;
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	Type *_obj;
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	Method _method;
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};
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template <typename Type, typename Param>
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AnimationCreator animation(Param param, Type *obj, typename AnimationCallbacksAbsoluteWithParam<Type, Param>::Method method) {
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	return AnimationCreator(new AnimationCallbacksAbsoluteWithParam<Type, Param>(param, obj, method));
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}
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template <typename AnimType>
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class SimpleAnimation {
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public:
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	typedef Function<void> Callback;
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	SimpleAnimation() : _data(0) {
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	}
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	bool animating(uint64 ms) {
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		if (_data && _data->_a.animating()) {
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			_data->_a.step(ms);
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			return _data && _data->_a.animating();
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		}
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		return false;
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	}
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	bool isNull() {
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		return !_data;
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	}
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	typename AnimType::Type current() {
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		return _data ? _data->a.current() : typename AnimType::Type();
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	}
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	typename AnimType::Type current(uint64 ms, const typename AnimType::Type &def) {
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		return animating(ms) ? current() : def;
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	}
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	void setup(const typename AnimType::Type &from, Callback::Creator update) {
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		if (!_data) {
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			_data = new Data(from, update, animation(this, &SimpleAnimation<AnimType>::step));
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		} else {
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			_data->a = AnimType(from, from);
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		}
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	}
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	void start(const typename AnimType::Type &to, float64 duration, anim::transition transition = anim::linear) {
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		if (_data) {
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			_data->a.start(to);
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			_data->_a.start();
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			_data->duration = duration;
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			_data->transition = transition;
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		}
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	}
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	~SimpleAnimation() {
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		deleteAndMark(_data);
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	}
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private:
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	typedef struct _Data {
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		_Data(const typename AnimType::Type &from, Callback::Creator update, AnimationCreator acb)
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			: a(from, from)
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			, _a(acb)
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			, update(update)
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			, duration(0)
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			, transition(anim::linear) {
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		}
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		AnimType a;
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		Animation _a;
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		Callback update;
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		float64 duration;
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		anim::transition transition;
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	} Data;
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	Data *_data;
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	void step(float64 ms, bool timer) {
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		float64 dt = (ms >= _data->duration) ? 1 : (ms / _data->duration);
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		if (dt >= 1) {
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			_data->a.finish();
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			_data->_a.stop();
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		} else {
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			_data->a.update(dt, _data->transition);
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		}
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		if (timer) {
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			_data->update.call();
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		}
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		if (!_data->_a.animating()) {
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			delete _data;
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			_data = 0;
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		}
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	}
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};
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typedef SimpleAnimation<anim::fvalue> FloatAnimation;
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typedef SimpleAnimation<anim::ivalue> IntAnimation;
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typedef SimpleAnimation<anim::cvalue> ColorAnimation;
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#define EnsureAnimation(animation, from, callback) if ((animation).isNull()) { (animation).setup((from), (callback)); }
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class ClipReader;
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class AnimationManager : public QObject {
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Q_OBJECT
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public:
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	AnimationManager();
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	void start(Animation *obj);
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	void stop(Animation *obj);
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public slots:
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	void timeout();
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	void clipCallback(ClipReader *reader, qint32 threadIndex, qint32 notification);
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private:
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	typedef QMap<Animation*, NullType> AnimatingObjects;
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	AnimatingObjects _objects, _starting, _stopping;
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	QTimer _timer;
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	bool _iterating;
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};
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class FileLocation;
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enum ClipState {
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	ClipReading,
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	ClipError,
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};
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struct ClipFrameRequest {
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	ClipFrameRequest() : factor(0), framew(0), frameh(0), outerw(0), outerh(0), rounded(false) {
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	}
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	bool valid() const {
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		return factor > 0;
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	}
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	int32 factor;
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	int32 framew, frameh;
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	int32 outerw, outerh;
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	bool rounded;
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};
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enum ClipReaderNotification {
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	ClipReaderReinit,
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	ClipReaderRepaint,
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};
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enum ClipReaderSteps {
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	WaitingForDimensionsStep = -3, // before ClipReaderPrivate read the first image and got the original frame size
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	WaitingForRequestStep = -2, // before ClipReader got the original frame size and prepared the frame request
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	WaitingForFirstFrameStep = -1, // before ClipReaderPrivate got the frame request and started waiting for the 1-2 delay
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};
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class ClipReaderPrivate;
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class ClipReader {
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public:
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	typedef Function1<void, ClipReaderNotification> Callback;
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	ClipReader(const FileLocation &location, const QByteArray &data, Callback::Creator cb);
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	static void callback(ClipReader *reader, int32 threadIndex, ClipReaderNotification notification); // reader can be deleted
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	void setAutoplay() {
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		_autoplay = true;
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	}
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	bool autoplay() const {
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		return _autoplay;
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	}
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	void start(int32 framew, int32 frameh, int32 outerw, int32 outerh, bool rounded);
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	QPixmap current(int32 framew, int32 frameh, int32 outerw, int32 outerh, uint64 ms);
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	QPixmap frameOriginal() const {
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		Frame *frame = frameToShow();
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		if (!frame) return QPixmap();
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		QPixmap result(frame ? QPixmap::fromImage(frame->original) : QPixmap());
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		result.detach();
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		return result;
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	}
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	bool currentDisplayed() const {
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		Frame *frame = frameToShow();
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		return frame ? (frame->displayed.loadAcquire() != 0) : true;
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	}
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	bool paused() const {
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		return _paused.loadAcquire();
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	}
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	int32 threadIndex() const {
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		return _threadIndex;
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	}
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	int32 width() const;
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	int32 height() const;
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	ClipState state() const;
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	bool started() const {
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		int32 step = _step.loadAcquire();
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		return (step == WaitingForFirstFrameStep) || (step >= 0);
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	}
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	bool ready() const;
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	void stop();
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	void error();
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	~ClipReader();
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private:
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	Callback _cb;
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	ClipState _state;
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	mutable int32 _width, _height;
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	mutable QAtomicInt _step; // -2, -1 - init, 0-5 - work, show ((state + 1) / 2) % 3 state, write ((state + 3) / 2) % 3
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	struct Frame {
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		Frame() : displayed(false) {
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		}
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		void clear() {
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			pix = QPixmap();
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			original = QImage();
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		}
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		QPixmap pix;
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		QImage original;
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		ClipFrameRequest request;
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		QAtomicInt displayed;
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	};
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	mutable Frame _frames[3];
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	Frame *frameToShow(int32 *index = 0) const; // 0 means not ready
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	Frame *frameToWrite(int32 *index = 0) const; // 0 means not ready
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	Frame *frameToWriteNext(bool check, int32 *index = 0) const;
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	void moveToNextShow() const;
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	void moveToNextWrite() const;
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	QAtomicInt _paused;
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	int32 _threadIndex;
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	bool _autoplay;
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	friend class ClipReadManager;
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	ClipReaderPrivate *_private;
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};
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static ClipReader * const BadClipReader = SharedMemoryLocation<ClipReader, 0>();
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enum ClipProcessResult {
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	ClipProcessError,
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	ClipProcessStarted,
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	ClipProcessPaused,
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	ClipProcessRepaint,
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	ClipProcessCopyFrame,
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	ClipProcessWait,
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};
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class ClipReadManager : public QObject {
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	Q_OBJECT
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public:
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	ClipReadManager(QThread *thread);
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	int32 loadLevel() const {
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		return _loadLevel.load();
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	}
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	void append(ClipReader *reader, const FileLocation &location, const QByteArray &data);
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	void start(ClipReader *reader);
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	void update(ClipReader *reader);
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	void stop(ClipReader *reader);
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	bool carries(ClipReader *reader) const;
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	~ClipReadManager();
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signals:
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						|
	void processDelayed();
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	void callback(ClipReader *reader, qint32 threadIndex, qint32 notification);
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						|
public slots:
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						|
	void process();
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    void finish();
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private:
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    void clear();
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						|
	QAtomicInt _loadLevel;
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						|
	struct MutableAtomicInt {
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		MutableAtomicInt(int value) : v(value) {
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						|
		}
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						|
		mutable QAtomicInt v;
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						|
	};
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						|
	typedef QMap<ClipReader*, MutableAtomicInt> ReaderPointers;
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	ReaderPointers _readerPointers;
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	mutable QReadWriteLock _readerPointersMutex;
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						|
	ReaderPointers::const_iterator constUnsafeFindReaderPointer(ClipReaderPrivate *reader) const;
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						|
	ReaderPointers::iterator unsafeFindReaderPointer(ClipReaderPrivate *reader);
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						|
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						|
	bool handleProcessResult(ClipReaderPrivate *reader, ClipProcessResult result, uint64 ms);
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						|
 | 
						|
	enum ResultHandleState {
 | 
						|
		ResultHandleRemove,
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						|
		ResultHandleStop,
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						|
		ResultHandleContinue,
 | 
						|
	};
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						|
	ResultHandleState handleResult(ClipReaderPrivate *reader, ClipProcessResult result, uint64 ms);
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						|
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						|
	typedef QMap<ClipReaderPrivate*, uint64> Readers;
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						|
	Readers _readers;
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						|
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						|
	QTimer _timer;
 | 
						|
	QThread *_processingInThread;
 | 
						|
	bool _needReProcess;
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						|
 | 
						|
};
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						|
MTPDocumentAttribute clipReadAnimatedAttributes(const QString &fname, const QByteArray &data, QImage &cover);
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