64 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			64 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "media/audio/media_audio_ffmpeg_loader.h"
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#include "media/streaming/media_streaming_utility.h"
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namespace Media {
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struct ExternalSoundData {
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	FFmpeg::CodecPointer codec;
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	FFmpeg::FramePointer frame;
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	int32 frequency = Media::Player::kDefaultFrequency;
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	int64 length = 0;
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	float64 speed = 1.; // 0.5 <= speed <= 2.
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};
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struct ExternalSoundPart {
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	AudioMsgId audio;
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	gsl::span<FFmpeg::Packet> packets;
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};
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class ChildFFMpegLoader : public AbstractAudioFFMpegLoader {
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public:
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	ChildFFMpegLoader(std::unique_ptr<ExternalSoundData> &&data);
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	bool open(crl::time positionMs) override;
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	bool check(const Core::FileLocation &file, const QByteArray &data) override {
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		return true;
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	}
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	ReadResult readMore(QByteArray &result, int64 &samplesAdded) override;
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	void enqueuePackets(std::deque<FFmpeg::Packet> &&packets) override;
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	void setForceToBuffer(bool force) override;
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	bool forceToBuffer() const override;
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	bool eofReached() const {
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		return _eofReached;
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	}
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	~ChildFFMpegLoader();
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private:
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	// Streaming player reads first frame by itself and provides it together
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	// with the codec context. So we first read data from this frame and
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	// only after that we try to read next packets.
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	ReadResult readFromInitialFrame(
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		QByteArray &result,
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		int64 &samplesAdded);
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	std::unique_ptr<ExternalSoundData> _parentData;
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	std::deque<FFmpeg::Packet> _queue;
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	bool _forceToBuffer = false;
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	bool _eofReached = false;
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};
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} // namespace Media
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