Move logs:SignalHandlers to core/crash_reports:CrashReports. Move all pre-launch windows to core/crash_report_window module. Move some global code to core/launcher:Launcher. It should replace settings / platform_specific module in some way.
		
			
				
	
	
		
			148 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			148 lines
		
	
	
	
		
			3.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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class UpdateChecker;
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namespace Core {
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class Launcher;
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} // namespace Core
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class Application : public QApplication {
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	Q_OBJECT
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public:
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	Application(not_null<Core::Launcher*> launcher, int &argc, char **argv);
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	bool event(QEvent *e) override;
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	void createMessenger();
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	~Application();
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signals:
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	void adjustSingleTimers();
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// Single instance application
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public slots:
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	void socketConnected();
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	void socketError(QLocalSocket::LocalSocketError e);
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	void socketDisconnected();
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	void socketWritten(qint64 bytes);
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	void socketReading();
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	void newInstanceConnected();
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	void readClients();
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	void removeClients();
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	void startApplication(); // will be done in exec()
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	void closeApplication(); // will be done in aboutToQuit()
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private:
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	typedef QPair<QLocalSocket*, QByteArray> LocalClient;
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	typedef QList<LocalClient> LocalClients;
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	not_null<Core::Launcher*> _launcher;
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	std::unique_ptr<Messenger> _messengerInstance;
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	QString _localServerName, _localSocketReadData;
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	QLocalServer _localServer;
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	QLocalSocket _localSocket;
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	LocalClients _localClients;
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	bool _secondInstance = false;
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	void singleInstanceChecked();
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#ifndef TDESKTOP_DISABLE_AUTOUPDATE
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// Autoupdating
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public:
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	void startUpdateCheck(bool forceWait);
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	void stopUpdate();
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	enum UpdatingState {
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		UpdatingNone,
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		UpdatingDownload,
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		UpdatingReady,
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	};
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	UpdatingState updatingState();
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	int32 updatingSize();
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	int32 updatingReady();
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signals:
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	void updateChecking();
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	void updateLatest();
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	void updateProgress(qint64 ready, qint64 total);
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	void updateReady();
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	void updateFailed();
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public slots:
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	void updateCheck();
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	void updateGotCurrent();
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	void updateFailedCurrent(QNetworkReply::NetworkError e);
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	void onUpdateReady();
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	void onUpdateFailed();
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private:
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	object_ptr<SingleTimer> _updateCheckTimer = { nullptr };
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	QNetworkReply *_updateReply = nullptr;
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	QNetworkAccessManager _updateManager;
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	QThread *_updateThread = nullptr;
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	UpdateChecker *_updateChecker = nullptr;
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#endif // !TDESKTOP_DISABLE_AUTOUPDATE
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};
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namespace Sandbox {
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QRect availableGeometry();
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QRect screenGeometry(const QPoint &p);
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void setActiveWindow(QWidget *window);
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bool isSavingSession();
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void execExternal(const QString &cmd);
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void adjustSingleTimers();
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#ifndef TDESKTOP_DISABLE_AUTOUPDATE
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void startUpdateCheck();
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void stopUpdate();
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Application::UpdatingState updatingState();
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int32 updatingSize();
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int32 updatingReady();
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void updateChecking();
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void updateLatest();
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void updateProgress(qint64 ready, qint64 total);
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void updateFailed();
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void updateReady();
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#endif // !TDESKTOP_DISABLE_AUTOUPDATE
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void connect(const char *signal, QObject *object, const char *method);
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void launch();
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} // namespace Sandbox
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