96 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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an unofficial desktop messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014 John Preston, https://tdesktop.com
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*/
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#include "stdafx.h"
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#include "animation.h"
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#include <QtCore/QTimer>
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namespace {
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	AnimationManager *manager = 0;
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};
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namespace anim {
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    float64 linear(const float64 &delta, const float64 &dt) {
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		return delta * dt;
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	}
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	float64 sineInOut(const float64 &delta, const float64 &dt) {
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		return -(delta / 2) * (cos(M_PI * dt) - 1);
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	}
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    float64 halfSine(const float64 &delta, const float64 &dt) {
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		return delta * sin(M_PI * dt / 2);
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	}
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    float64 easeOutBack(const float64 &delta, const float64 &dt) {
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		static const float64 s = 1.70158;
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		const float64 t = dt - 1;
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		return delta * (t * t * ((s + 1) * t + s) + 1);
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	}
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    float64 easeInCirc(const float64 &delta, const float64 &dt) {
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		return -delta * (sqrt(1 - dt * dt) - 1);
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	}
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    float64 easeOutCirc(const float64 &delta, const float64 &dt) {
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		const float64 t = dt - 1;
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		return delta * sqrt(1 - t * t);
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	}
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    float64 easeInCubic(const float64 &delta, const float64 &dt) {
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		return delta * dt * dt * dt;
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	}
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	float64 easeOutCubic(const float64 &delta, const float64 &dt) {
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		const float64 t = dt - 1;
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		return delta * (t * t * t + 1);
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	}
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    float64 easeInQuint(const float64 &delta, const float64 &dt) {
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		const float64 t2 = dt * dt;
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		return delta * t2 * t2 * dt;
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	}
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    float64 easeOutQuint(const float64 &delta, const float64 &dt) {
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		const float64 t = dt - 1, t2 = t * t;
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		return delta * (t2 * t2 * t + 1);
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	}
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	void start(Animated *obj) {
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		if (!manager) return;
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		manager->start(obj);
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	}
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	void stop(Animated *obj) {
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		if (!manager) return;
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		manager->stop(obj);
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	}
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	void startManager() {
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		delete manager;
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		manager = new AnimationManager();
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	}
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	void stopManager() {
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		delete manager;
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		manager = 0;
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	}
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}
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