716 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			716 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "core/basic_types.h"
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#include <QtCore/QTimer>
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#include <QtGui/QColor>
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namespace Media {
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namespace Clip {
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class Reader;
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class ReaderPointer {
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public:
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	ReaderPointer(std_::nullptr_t = nullptr) {
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	}
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	explicit ReaderPointer(Reader *pointer) : _pointer(pointer) {
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	}
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	ReaderPointer(const ReaderPointer &other) = delete;
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	ReaderPointer &operator=(const ReaderPointer &other) = delete;
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	ReaderPointer(ReaderPointer &&other) : _pointer(base::take(other._pointer)) {
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	}
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	ReaderPointer &operator=(ReaderPointer &&other) {
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		swap(other);
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		return *this;
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	}
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	void swap(ReaderPointer &other) {
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		qSwap(_pointer, other._pointer);
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	}
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	Reader *get() const {
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		return valid() ? _pointer : nullptr;
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	}
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	Reader *operator->() const {
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		return get();
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	}
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	void setBad() {
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		reset();
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		_pointer = BadPointer;
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	}
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	void reset() {
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		ReaderPointer temp;
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		swap(temp);
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	}
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	bool isBad() const {
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		return (_pointer == BadPointer);
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	}
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	bool valid() const {
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		return _pointer && !isBad();
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	}
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	explicit operator bool() const {
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		return valid();
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	}
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	~ReaderPointer();
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private:
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	Reader *_pointer = nullptr;
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	static Reader *const BadPointer;
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};
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class Manager;
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enum Notification {
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	NotificationReinit,
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	NotificationRepaint,
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};
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} // namespace Clip
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} // namespace Media
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namespace anim {
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using transition = base::lambda_copy<float64(float64 delta, float64 dt)>;
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extern transition linear;
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extern transition sineInOut;
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extern transition halfSine;
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extern transition easeOutBack;
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extern transition easeInCirc;
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extern transition easeOutCirc;
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extern transition easeInCubic;
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extern transition easeOutCirc;
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extern transition easeInQuint;
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extern transition easeOutQuint;
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inline transition bumpy(float64 bump) {
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	auto dt0 = (bump - sqrt(bump * (bump - 1.)));
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	auto k = (1 / (2 * dt0 - 1));
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	return [bump, dt0, k](float64 delta, float64 dt) {
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		return delta * (bump - k * (dt - dt0) * (dt - dt0));
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	};
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}
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// Basic animated value.
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class value {
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public:
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	using ValueType = float64;
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	value() = default;
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	value(float64 from) : _cur(from), _from(from) {
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	}
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	value(float64 from, float64 to) : _cur(from), _from(from), _delta(to - from) {
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	}
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	void start(float64 to) {
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		_from = _cur;
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		_delta = to - _from;
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	}
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	void restart() {
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		_delta = _from + _delta - _cur;
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		_from = _cur;
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	}
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	float64 from() const {
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		return _from;
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	}
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	float64 current() const {
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		return _cur;
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	}
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	float64 to() const {
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		return _from + _delta;
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	}
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	void add(float64 delta) {
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		_from += delta;
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		_cur += delta;
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	}
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	value &update(float64 dt, const transition &func) {
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		_cur = _from + func(_delta, dt);
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		return *this;
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	}
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	void finish() {
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		_cur = _from + _delta;
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		_from = _cur;
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		_delta = 0;
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	}
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private:
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	float64 _cur = 0.;
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	float64 _from = 0.;
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	float64 _delta = 0.;
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};
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using fvalue = value;
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class ivalue { // int animated value
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public:
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	using ValueType = int;
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	ivalue() = default;
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	ivalue(int from) : _cur(from), _from(float64(from)) {
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	}
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	ivalue(int from, int to) : _cur(from), _from(float64(from)), _delta(float64(to - from)) {
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	}
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	void start(int32 to) {
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		_from = float64(_cur);
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		_delta = float64(to) - _from;
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	}
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	void restart() {
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		_delta = _from + _delta - float64(_cur);
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		_from = float64(_cur);
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	}
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	int from() const {
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		return _from;
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	}
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	int current() const {
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		return _cur;
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	}
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	int to() const {
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		return qRound(_from + _delta);
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	}
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	void add(int delta) {
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		_from += delta;
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		_cur += delta;
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	}
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	ivalue &update(float64 dt, const transition &func) {
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		_cur = qRound(_from + func(_delta, dt));
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		return *this;
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	}
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	void finish() {
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		_cur = qRound(_from + _delta);
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		_from = _cur;
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		_delta = 0;
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	}
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private:
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	int _cur = 0;
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	float64 _from = 0.;
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	float64 _delta = 0.;
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};
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void startManager();
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void stopManager();
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void registerClipManager(Media::Clip::Manager *manager);
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FORCE_INLINE int interpolate(int a, int b, float64 b_ratio) {
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	return qRound(a + float64(b - a) * b_ratio);
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}
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#ifdef ARCH_CPU_32_BITS
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#define SHIFTED_USE_32BIT
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#endif // ARCH_CPU_32_BITS
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#ifdef SHIFTED_USE_32BIT
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using ShiftedMultiplier = uint32;
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struct Shifted {
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	Shifted() = default;
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	Shifted(uint32 low, uint32 high) : low(low), high(high) {
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	}
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	uint32 low = 0;
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	uint32 high = 0;
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};
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FORCE_INLINE Shifted operator+(Shifted a, Shifted b) {
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	return Shifted(a.low + b.low, a.high + b.high);
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}
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FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) {
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	return Shifted(shifted.low * multiplier, shifted.high * multiplier);
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}
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FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) {
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	return Shifted(shifted.low * multiplier, shifted.high * multiplier);
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}
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FORCE_INLINE Shifted shifted(uint32 components) {
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	return Shifted(
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		(components & 0x000000FFU) | ((components & 0x0000FF00U) << 8),
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		((components & 0x00FF0000U) >> 16) | ((components & 0xFF000000U) >> 8));
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}
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FORCE_INLINE uint32 unshifted(Shifted components) {
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	return ((components.low & 0x0000FF00U) >> 8)
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		| ((components.low & 0xFF000000U) >> 16)
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		| ((components.high & 0x0000FF00U) << 8)
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		| (components.high & 0xFF000000U);
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}
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FORCE_INLINE Shifted reshifted(Shifted components) {
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	return Shifted((components.low >> 8) & 0x00FF00FFU, (components.high >> 8) & 0x00FF00FFU);
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}
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FORCE_INLINE Shifted shifted(QColor color) {
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	// Make it premultiplied.
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	auto alpha = static_cast<uint32>((color.alpha() & 0xFF) + 1);
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	auto components = Shifted(static_cast<uint32>(color.blue() & 0xFF) | (static_cast<uint32>(color.green() & 0xFF) << 16),
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		static_cast<uint32>(color.red() & 0xFF) | (static_cast<uint32>(255) << 16));
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	return reshifted(components * alpha);
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}
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FORCE_INLINE uint32 getPremultiplied(QColor color) {
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	// Make it premultiplied.
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	auto alpha = static_cast<uint32>((color.alpha() & 0xFF) + 1);
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	auto components = Shifted(static_cast<uint32>(color.blue() & 0xFF) | (static_cast<uint32>(color.green() & 0xFF) << 16),
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		static_cast<uint32>(color.red() & 0xFF) | (static_cast<uint32>(255) << 16));
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	return unshifted(components * alpha);
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}
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FORCE_INLINE uint32 getAlpha(Shifted components) {
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	return (components.high & 0x00FF0000U) >> 16;
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}
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FORCE_INLINE Shifted non_premultiplied(QColor color) {
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	return Shifted(static_cast<uint32>(color.blue() & 0xFF) | (static_cast<uint32>(color.green() & 0xFF) << 16),
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		static_cast<uint32>(color.red() & 0xFF) | (static_cast<uint32>(color.alpha() & 0xFF) << 16));
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}
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FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) {
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	auto bOpacity = snap(interpolate(0, 255, b_ratio), 0, 255) + 1;
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	auto aOpacity = (256 - bOpacity);
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	auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity);
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	return {
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		static_cast<int>((components.high >> 8) & 0xFF),
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		static_cast<int>((components.low >> 24) & 0xFF),
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		static_cast<int>((components.low >> 8) & 0xFF),
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		static_cast<int>((components.high >> 24) & 0xFF),
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	};
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}
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#else // SHIFTED_USE_32BIT
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using ShiftedMultiplier = uint64;
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struct Shifted {
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	Shifted() = default;
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	Shifted(uint32 value) : value(value) {
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	}
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	Shifted(uint64 value) : value(value) {
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	}
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	uint64 value = 0;
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};
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FORCE_INLINE Shifted operator+(Shifted a, Shifted b) {
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	return Shifted(a.value + b.value);
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}
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FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) {
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	return Shifted(shifted.value * multiplier);
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}
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FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) {
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	return Shifted(shifted.value * multiplier);
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}
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FORCE_INLINE Shifted shifted(uint32 components) {
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	auto wide = static_cast<uint64>(components);
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	return (wide & 0x00000000000000FFULL)
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		| ((wide & 0x000000000000FF00ULL) << 8)
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		| ((wide & 0x0000000000FF0000ULL) << 16)
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		| ((wide & 0x00000000FF000000ULL) << 24);
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}
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FORCE_INLINE uint32 unshifted(Shifted components) {
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	return static_cast<uint32>((components.value & 0x000000000000FF00ULL) >> 8)
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		| static_cast<uint32>((components.value & 0x00000000FF000000ULL) >> 16)
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		| static_cast<uint32>((components.value & 0x0000FF0000000000ULL) >> 24)
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		| static_cast<uint32>((components.value & 0xFF00000000000000ULL) >> 32);
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}
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FORCE_INLINE Shifted reshifted(Shifted components) {
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	return (components.value >> 8) & 0x00FF00FF00FF00FFULL;
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}
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FORCE_INLINE Shifted shifted(QColor color) {
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	// Make it premultiplied.
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	auto alpha = static_cast<uint64>((color.alpha() & 0xFF) + 1);
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	auto components = static_cast<uint64>(color.blue() & 0xFF)
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		| (static_cast<uint64>(color.green() & 0xFF) << 16)
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		| (static_cast<uint64>(color.red() & 0xFF) << 32)
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		| (static_cast<uint64>(255) << 48);
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	return reshifted(components * alpha);
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}
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FORCE_INLINE uint32 getPremultiplied(QColor color) {
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	// Make it premultiplied.
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	auto alpha = static_cast<uint64>((color.alpha() & 0xFF) + 1);
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	auto components = static_cast<uint64>(color.blue() & 0xFF)
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		| (static_cast<uint64>(color.green() & 0xFF) << 16)
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		| (static_cast<uint64>(color.red() & 0xFF) << 32)
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		| (static_cast<uint64>(255) << 48);
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	return unshifted(components * alpha);
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}
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FORCE_INLINE uint32 getAlpha(Shifted components) {
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	return (components.value & 0x00FF000000000000ULL) >> 48;
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}
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FORCE_INLINE Shifted non_premultiplied(QColor color) {
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	return static_cast<uint64>(color.blue() & 0xFF)
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		| (static_cast<uint64>(color.green() & 0xFF) << 16)
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		| (static_cast<uint64>(color.red() & 0xFF) << 32)
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		| (static_cast<uint64>(color.alpha() & 0xFF) << 48);
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}
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FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) {
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	auto bOpacity = snap(interpolate(0, 255, b_ratio), 0, 255) + 1;
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	auto aOpacity = (256 - bOpacity);
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	auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity);
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	return {
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		static_cast<int>((components.value >> 40) & 0xFF),
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		static_cast<int>((components.value >> 24) & 0xFF),
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		static_cast<int>((components.value >>  8) & 0xFF),
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		static_cast<int>((components.value >> 56) & 0xFF),
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	};
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}
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#endif // SHIFTED_USE_32BIT
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FORCE_INLINE QColor color(const style::color &a, QColor b, float64 b_ratio) {
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	return color(a->c, b, b_ratio);
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}
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FORCE_INLINE QColor color(QColor a, const style::color &b, float64 b_ratio) {
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	return color(a, b->c, b_ratio);
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}
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FORCE_INLINE QColor color(const style::color &a, const style::color &b, float64 b_ratio) {
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	return color(a->c, b->c, b_ratio);
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}
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FORCE_INLINE QPen pen(QColor a, QColor b, float64 b_ratio) {
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	return color(a, b, b_ratio);
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}
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FORCE_INLINE QPen pen(const style::color &a, QColor b, float64 b_ratio) {
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	return (b_ratio > 0) ? pen(a->c, b, b_ratio) : a;
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}
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FORCE_INLINE QPen pen(QColor a, const style::color &b, float64 b_ratio) {
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	return (b_ratio < 1) ? pen(a, b->c, b_ratio) : b;
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}
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FORCE_INLINE QPen pen(const style::color &a, const style::color &b, float64 b_ratio) {
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	return (b_ratio > 0) ? ((b_ratio < 1) ? pen(a->c, b->c, b_ratio) : b) : a;
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}
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FORCE_INLINE QBrush brush(QColor a, QColor b, float64 b_ratio) {
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	return color(a, b, b_ratio);
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}
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FORCE_INLINE QBrush brush(const style::color &a, QColor b, float64 b_ratio) {
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	return (b_ratio > 0) ? brush(a->c, b, b_ratio) : a;
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}
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FORCE_INLINE QBrush brush(QColor a, const style::color &b, float64 b_ratio) {
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	return (b_ratio < 1) ? brush(a, b->c, b_ratio) : b;
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}
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FORCE_INLINE QBrush brush(const style::color &a, const style::color &b, float64 b_ratio) {
 | 
						|
	return (b_ratio > 0) ? ((b_ratio < 1) ? brush(a->c, b->c, b_ratio) : b) : a;
 | 
						|
}
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
class Animation;
 | 
						|
 | 
						|
class AnimationImplementation {
 | 
						|
public:
 | 
						|
	virtual void start() {}
 | 
						|
	virtual void step(Animation *a, TimeMs ms, bool timer) = 0;
 | 
						|
	virtual ~AnimationImplementation() {}
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
class AnimationCallbacks {
 | 
						|
public:
 | 
						|
	AnimationCallbacks(AnimationImplementation *implementation) : _implementation(implementation) {}
 | 
						|
	AnimationCallbacks(const AnimationCallbacks &other) = delete;
 | 
						|
	AnimationCallbacks &operator=(const AnimationCallbacks &other) = delete;
 | 
						|
	AnimationCallbacks(AnimationCallbacks &&other) : _implementation(other._implementation) {
 | 
						|
		other._implementation = nullptr;
 | 
						|
	}
 | 
						|
	AnimationCallbacks &operator=(AnimationCallbacks &&other) {
 | 
						|
		std::swap(_implementation, other._implementation);
 | 
						|
		return *this;
 | 
						|
	}
 | 
						|
 | 
						|
	void start() { _implementation->start();  }
 | 
						|
	void step(Animation *a, TimeMs ms, bool timer) { _implementation->step(a, ms, timer); }
 | 
						|
	~AnimationCallbacks() { delete base::take(_implementation); }
 | 
						|
 | 
						|
private:
 | 
						|
	AnimationImplementation *_implementation;
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
class Animation {
 | 
						|
public:
 | 
						|
	Animation(AnimationCallbacks &&callbacks)
 | 
						|
		: _callbacks(std_::move(callbacks))
 | 
						|
		, _animating(false) {
 | 
						|
	}
 | 
						|
 | 
						|
	void start();
 | 
						|
	void stop();
 | 
						|
 | 
						|
	void step(TimeMs ms, bool timer = false) {
 | 
						|
		_callbacks.step(this, ms, timer);
 | 
						|
	}
 | 
						|
 | 
						|
	void step() {
 | 
						|
		step(getms(), false);
 | 
						|
	}
 | 
						|
 | 
						|
	bool animating() const {
 | 
						|
		return _animating;
 | 
						|
	}
 | 
						|
 | 
						|
	~Animation() {
 | 
						|
		if (_animating) stop();
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	AnimationCallbacks _callbacks;
 | 
						|
	bool _animating;
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
template <typename Type>
 | 
						|
class AnimationCallbacksRelative : public AnimationImplementation {
 | 
						|
public:
 | 
						|
	typedef void (Type::*Method)(float64, bool);
 | 
						|
 | 
						|
	AnimationCallbacksRelative(Type *obj, Method method) : _started(0), _obj(obj), _method(method) {
 | 
						|
	}
 | 
						|
 | 
						|
	void start() {
 | 
						|
		_started = float64(getms());
 | 
						|
	}
 | 
						|
 | 
						|
	void step(Animation *a, TimeMs ms, bool timer) {
 | 
						|
		(_obj->*_method)(ms - _started, timer);
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	float64 _started;
 | 
						|
	Type *_obj;
 | 
						|
	Method _method;
 | 
						|
 | 
						|
};
 | 
						|
template <typename Type>
 | 
						|
AnimationCallbacks animation(Type *obj, typename AnimationCallbacksRelative<Type>::Method method) {
 | 
						|
	return AnimationCallbacks(new AnimationCallbacksRelative<Type>(obj, method));
 | 
						|
}
 | 
						|
 | 
						|
template <typename Type>
 | 
						|
class AnimationCallbacksAbsolute : public AnimationImplementation {
 | 
						|
public:
 | 
						|
	typedef void (Type::*Method)(TimeMs, bool);
 | 
						|
 | 
						|
	AnimationCallbacksAbsolute(Type *obj, Method method) : _obj(obj), _method(method) {
 | 
						|
	}
 | 
						|
 | 
						|
	void step(Animation *a, TimeMs ms, bool timer) {
 | 
						|
		(_obj->*_method)(ms, timer);
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	Type *_obj;
 | 
						|
	Method _method;
 | 
						|
 | 
						|
};
 | 
						|
template <typename Type>
 | 
						|
AnimationCallbacks animation(Type *obj, typename AnimationCallbacksAbsolute<Type>::Method method) {
 | 
						|
	return AnimationCallbacks(new AnimationCallbacksAbsolute<Type>(obj, method));
 | 
						|
}
 | 
						|
 | 
						|
template <typename Type, typename Param>
 | 
						|
class AnimationCallbacksRelativeWithParam : public AnimationImplementation {
 | 
						|
public:
 | 
						|
	typedef void (Type::*Method)(Param, float64, bool);
 | 
						|
 | 
						|
	AnimationCallbacksRelativeWithParam(Param param, Type *obj, Method method) : _started(0), _param(param), _obj(obj), _method(method) {
 | 
						|
	}
 | 
						|
 | 
						|
	void start() {
 | 
						|
		_started = float64(getms());
 | 
						|
	}
 | 
						|
 | 
						|
	void step(Animation *a, TimeMs ms, bool timer) {
 | 
						|
		(_obj->*_method)(_param, ms - _started, timer);
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	float64 _started;
 | 
						|
	Param _param;
 | 
						|
	Type *_obj;
 | 
						|
	Method _method;
 | 
						|
 | 
						|
};
 | 
						|
template <typename Type, typename Param>
 | 
						|
AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksRelativeWithParam<Type, Param>::Method method) {
 | 
						|
	return AnimationCallbacks(new AnimationCallbacksRelativeWithParam<Type, Param>(param, obj, method));
 | 
						|
}
 | 
						|
 | 
						|
template <typename Type, typename Param>
 | 
						|
class AnimationCallbacksAbsoluteWithParam : public AnimationImplementation {
 | 
						|
public:
 | 
						|
	typedef void (Type::*Method)(Param, TimeMs, bool);
 | 
						|
 | 
						|
	AnimationCallbacksAbsoluteWithParam(Param param, Type *obj, Method method) : _param(param), _obj(obj), _method(method) {
 | 
						|
	}
 | 
						|
 | 
						|
	void step(Animation *a, TimeMs ms, bool timer) {
 | 
						|
		(_obj->*_method)(_param, ms, timer);
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	Param _param;
 | 
						|
	Type *_obj;
 | 
						|
	Method _method;
 | 
						|
 | 
						|
};
 | 
						|
template <typename Type, typename Param>
 | 
						|
AnimationCallbacks animation(Param param, Type *obj, typename AnimationCallbacksAbsoluteWithParam<Type, Param>::Method method) {
 | 
						|
	return AnimationCallbacks(new AnimationCallbacksAbsoluteWithParam<Type, Param>(param, obj, method));
 | 
						|
}
 | 
						|
 | 
						|
template <typename AnimType>
 | 
						|
class SimpleAnimation {
 | 
						|
public:
 | 
						|
	using ValueType = typename AnimType::ValueType;
 | 
						|
	using Callback = base::lambda<void()>;
 | 
						|
 | 
						|
	void step(TimeMs ms) {
 | 
						|
		if (_data) {
 | 
						|
			_data->a_animation.step(ms);
 | 
						|
			if (_data && !_data->a_animation.animating()) {
 | 
						|
				_data.reset();
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	bool animating() const {
 | 
						|
		if (_data) {
 | 
						|
			if (_data->a_animation.animating()) {
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			_data.reset();
 | 
						|
		}
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	bool animating(TimeMs ms) {
 | 
						|
		step(ms);
 | 
						|
		return animating();
 | 
						|
	}
 | 
						|
 | 
						|
	ValueType current() const {
 | 
						|
		t_assert(_data != nullptr);
 | 
						|
		return _data->value.current();
 | 
						|
	}
 | 
						|
	ValueType current(const ValueType &def) const {
 | 
						|
		return _data ? current() : def;
 | 
						|
	}
 | 
						|
	ValueType current(TimeMs ms, const ValueType &def) {
 | 
						|
		return animating(ms) ? current() : def;
 | 
						|
	}
 | 
						|
 | 
						|
	template <typename Lambda>
 | 
						|
	void start(Lambda &&updateCallback, const ValueType &from, const ValueType &to, float64 duration, const anim::transition &transition = anim::linear) {
 | 
						|
		if (!_data) {
 | 
						|
			_data = std_::make_unique<Data>(from, std_::forward<Lambda>(updateCallback));
 | 
						|
		}
 | 
						|
		_data->value.start(to);
 | 
						|
		_data->duration = duration;
 | 
						|
		_data->transition = transition;
 | 
						|
		_data->a_animation.start();
 | 
						|
	}
 | 
						|
 | 
						|
	void finish() {
 | 
						|
		if (_data) {
 | 
						|
			_data->value.finish();
 | 
						|
			_data->a_animation.stop();
 | 
						|
			_data.reset();
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
private:
 | 
						|
	struct Data {
 | 
						|
		template <typename Lambda, typename = std_::enable_if_t<std_::is_rvalue_reference<Lambda&&>::value>>
 | 
						|
		Data(const ValueType &from, Lambda &&updateCallback)
 | 
						|
			: value(from, from)
 | 
						|
			, a_animation(animation(this, &Data::step))
 | 
						|
			, updateCallback(std_::move(updateCallback)) {
 | 
						|
		}
 | 
						|
		Data(const ValueType &from, const base::lambda_copy<void()> &updateCallback)
 | 
						|
			: value(from, from)
 | 
						|
			, a_animation(animation(this, &Data::step))
 | 
						|
			, updateCallback(base::lambda_copy<void()>(updateCallback)) {
 | 
						|
		}
 | 
						|
		void step(float64 ms, bool timer) {
 | 
						|
			auto dt = (ms >= duration) ? 1. : (ms / duration);
 | 
						|
			if (dt >= 1) {
 | 
						|
				value.finish();
 | 
						|
				a_animation.stop();
 | 
						|
			} else {
 | 
						|
				value.update(dt, transition);
 | 
						|
			}
 | 
						|
			updateCallback();
 | 
						|
		}
 | 
						|
 | 
						|
		AnimType value;
 | 
						|
		Animation a_animation;
 | 
						|
		Callback updateCallback;
 | 
						|
		float64 duration = 0.;
 | 
						|
		anim::transition transition = anim::linear;
 | 
						|
	};
 | 
						|
	mutable std_::unique_ptr<Data> _data;
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
using FloatAnimation = SimpleAnimation<anim::fvalue>;
 | 
						|
using IntAnimation = SimpleAnimation<anim::ivalue>;
 | 
						|
 | 
						|
class AnimationManager : public QObject {
 | 
						|
	Q_OBJECT
 | 
						|
 | 
						|
public:
 | 
						|
	AnimationManager();
 | 
						|
 | 
						|
	void start(Animation *obj);
 | 
						|
	void stop(Animation *obj);
 | 
						|
 | 
						|
public slots:
 | 
						|
	void timeout();
 | 
						|
 | 
						|
	void clipCallback(Media::Clip::Reader *reader, qint32 threadIndex, qint32 notification);
 | 
						|
 | 
						|
private:
 | 
						|
	using AnimatingObjects = OrderedSet<Animation*>;
 | 
						|
	AnimatingObjects _objects, _starting, _stopping;
 | 
						|
	QTimer _timer;
 | 
						|
	bool _iterating;
 | 
						|
 | 
						|
};
 |