387 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			387 lines
		
	
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#include "info/info_layer_widget.h"
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#include "info/info_content_widget.h"
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#include "info/info_top_bar.h"
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#include "info/info_memento.h"
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#include "ui/rp_widget.h"
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#include "ui/focus_persister.h"
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#include "ui/widgets/buttons.h"
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#include "ui/cached_round_corners.h"
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#include "window/section_widget.h"
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#include "window/window_controller.h"
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#include "window/window_session_controller.h"
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#include "window/main_window.h"
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#include "main/main_session.h"
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#include "core/application.h"
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#include "styles/style_info.h"
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#include "styles/style_window.h"
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#include "styles/style_layers.h"
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namespace Info {
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LayerWidget::LayerWidget(
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	not_null<Window::SessionController*> controller,
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	not_null<Memento*> memento)
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: _controller(controller)
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, _contentWrap(this, controller, Wrap::Layer, memento) {
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	setupHeightConsumers();
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	controller->window().replaceFloatPlayerDelegate(floatPlayerDelegate());
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}
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LayerWidget::LayerWidget(
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	not_null<Window::SessionController*> controller,
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	not_null<MoveMemento*> memento)
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: _controller(controller)
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, _contentWrap(memento->takeContent(this, Wrap::Layer)) {
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	setupHeightConsumers();
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	controller->window().replaceFloatPlayerDelegate(floatPlayerDelegate());
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}
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auto LayerWidget::floatPlayerDelegate()
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-> not_null<::Media::Player::FloatDelegate*> {
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	return static_cast<::Media::Player::FloatDelegate*>(this);
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}
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not_null<Ui::RpWidget*> LayerWidget::floatPlayerWidget() {
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	return this;
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}
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void LayerWidget::floatPlayerToggleGifsPaused(bool paused) {
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	constexpr auto kReason = Window::GifPauseReason::RoundPlaying;
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	if (paused) {
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		_controller->enableGifPauseReason(kReason);
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	} else {
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		_controller->disableGifPauseReason(kReason);
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	}
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}
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auto LayerWidget::floatPlayerGetSection(Window::Column column)
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-> not_null<::Media::Player::FloatSectionDelegate*> {
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	Expects(_contentWrap != nullptr);
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	return _contentWrap;
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}
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void LayerWidget::floatPlayerEnumerateSections(Fn<void(
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		not_null<::Media::Player::FloatSectionDelegate*> widget,
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		Window::Column widgetColumn)> callback) {
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	Expects(_contentWrap != nullptr);
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	callback(_contentWrap, Window::Column::Second);
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}
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bool LayerWidget::floatPlayerIsVisible(not_null<HistoryItem*> item) {
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	return false;
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}
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void LayerWidget::floatPlayerDoubleClickEvent(
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		not_null<const HistoryItem*> item) {
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	_controller->showMessage(item);
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}
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void LayerWidget::setupHeightConsumers() {
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	Expects(_contentWrap != nullptr);
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	_contentWrap->scrollTillBottomChanges(
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	) | rpl::filter([this] {
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		if (!_inResize) {
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			return true;
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		}
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		_pendingResize = true;
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		return false;
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	}) | rpl::start_with_next([this] {
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		resizeToWidth(width());
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	}, lifetime());
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	_contentWrap->grabbingForExpanding(
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	) | rpl::start_with_next([=](bool grabbing) {
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		if (grabbing) {
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			_savedHeight = _contentWrapHeight;
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			_savedHeightAnimation = base::take(_heightAnimation);
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			setContentHeight(_desiredHeight);
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		} else {
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			_heightAnimation = base::take(_savedHeightAnimation);
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			setContentHeight(_savedHeight);
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		}
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	}, lifetime());
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	_contentWrap->desiredHeightValue(
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	) | rpl::start_with_next([this](int height) {
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		if (!height) {
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			// New content arrived.
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			_heightAnimated = _heightAnimation.animating();
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			return;
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		}
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		std::swap(_desiredHeight, height);
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		if (!height
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			|| (_heightAnimated && !_heightAnimation.animating())) {
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			_heightAnimated = true;
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			setContentHeight(_desiredHeight);
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		} else {
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			_heightAnimated = true;
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			_heightAnimation.start([=] {
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				setContentHeight(_heightAnimation.value(_desiredHeight));
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			}, _contentWrapHeight, _desiredHeight, st::slideDuration);
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			resizeToWidth(width());
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		}
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	}, lifetime());
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}
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void LayerWidget::setContentHeight(int height) {
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	if (_contentWrapHeight == height) {
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		return;
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	}
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	_contentWrapHeight = height;
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	if (_inResize) {
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		_pendingResize = true;
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	} else if (_contentWrap) {
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		resizeToWidth(width());
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	}
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}
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void LayerWidget::showFinished() {
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	floatPlayerShowVisible();
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	_contentWrap->showFast();
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}
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void LayerWidget::parentResized() {
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	if (!_contentWrap) {
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		return;
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	}
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	auto parentSize = parentWidget()->size();
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	auto parentWidth = parentSize.width();
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	if (parentWidth < MinimalSupportedWidth()) {
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		Ui::FocusPersister persister(this);
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		restoreFloatPlayerDelegate();
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		auto memento = std::make_shared<MoveMemento>(std::move(_contentWrap));
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		// We want to call hideSpecialLayer synchronously to avoid glitches,
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		// but we can't destroy LayerStackWidget from its' resizeEvent,
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		// because QWidget has such code for resizing:
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		//
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		// QResizeEvent e(r.size(), olds);
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		// QApplication::sendEvent(q, &e);
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		// if (q->windowHandle())
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		//   q->update();
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		//
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		// So we call it queued. It would be cool to call it 'right after'
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		// the resize event handling was finished.
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		InvokeQueued(this, [=] {
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			_controller->hideSpecialLayer(anim::type::instant);
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		});
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		_controller->showSection(
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			std::move(memento),
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			Window::SectionShow(
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				Window::SectionShow::Way::Forward,
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				anim::type::instant,
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				anim::activation::background));
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	//
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	// There was a layout logic which caused layer info to become a
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	// third column info if the window size allows, but it was decided
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	// to keep layer info and third column info separated.
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	//
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	//} else if (_controller->canShowThirdSectionWithoutResize()) {
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	//	takeToThirdSection();
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	} else {
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		auto newWidth = qMin(
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			parentWidth - 2 * st::infoMinimalLayerMargin,
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			st::infoDesiredWidth);
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		resizeToWidth(newWidth);
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	}
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}
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bool LayerWidget::takeToThirdSection() {
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	return false;
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	//
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	// There was a layout logic which caused layer info to become a
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	// third column info if the window size allows, but it was decided
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	// to keep layer info and third column info separated.
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	//
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	//Ui::FocusPersister persister(this);
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	//auto localCopy = _controller;
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	//auto memento = MoveMemento(std::move(_contentWrap));
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	//localCopy->hideSpecialLayer(anim::type::instant);
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	//// When creating third section in response to the window
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	//// size allowing it to fit without window resize we want
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	//// to save that we didn't extend the window while showing
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	//// the third section, so that when we close it we won't
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	//// shrink the window size.
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	////
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	//// See https://github.com/telegramdesktop/tdesktop/issues/4091
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	//localCopy->session()().settings().setThirdSectionExtendedBy(0);
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	//localCopy->session()().settings().setThirdSectionInfoEnabled(true);
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	//localCopy->session()().saveSettingsDelayed();
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	//localCopy->showSection(
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	//	std::move(memento),
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	//	Window::SectionShow(
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	//		Window::SectionShow::Way::ClearStack,
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	//		anim::type::instant,
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	//		anim::activation::background));
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	//return true;
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}
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bool LayerWidget::showSectionInternal(
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		not_null<Window::SectionMemento*> memento,
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		const Window::SectionShow ¶ms) {
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	if (_contentWrap && _contentWrap->showInternal(memento, params)) {
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		if (params.activation != anim::activation::background) {
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			_controller->parentController()->hideLayer();
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		}
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		return true;
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	}
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	return false;
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}
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bool LayerWidget::closeByOutsideClick() const {
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	return _contentWrap ? _contentWrap->closeByOutsideClick() : true;
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}
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int LayerWidget::MinimalSupportedWidth() {
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	const auto minimalMargins = 2 * st::infoMinimalLayerMargin;
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	return st::infoMinimalWidth + minimalMargins;
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}
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int LayerWidget::resizeGetHeight(int newWidth) {
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	if (!parentWidget() || !_contentWrap || !newWidth) {
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		return 0;
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	}
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	constexpr auto kMaxAttempts = 16;
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	auto attempts = 0;
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	while (true) {
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		_inResize = true;
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		const auto newGeometry = countGeometry(newWidth);
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		_inResize = false;
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		if (!_pendingResize) {
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			const auto oldGeometry = geometry();
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			if (newGeometry != oldGeometry) {
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				_contentWrap->forceContentRepaint();
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			}
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			if (newGeometry.topLeft() != oldGeometry.topLeft()) {
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				move(newGeometry.topLeft());
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			}
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			floatPlayerUpdatePositions();
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			return newGeometry.height();
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		}
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		_pendingResize = false;
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		Assert(attempts++ < kMaxAttempts);
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	}
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}
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QRect LayerWidget::countGeometry(int newWidth) {
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	const auto &parentSize = parentWidget()->size();
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	const auto windowWidth = parentSize.width();
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	const auto windowHeight = parentSize.height();
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	const auto newLeft = (windowWidth - newWidth) / 2;
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	const auto newTop = std::clamp(
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		windowHeight / 24,
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		st::infoLayerTopMinimal,
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		st::infoLayerTopMaximal);
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	const auto newBottom = newTop;
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	const auto bottomRadius = st::boxRadius;
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	const auto maxVisibleHeight = windowHeight - newTop;
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	// Top rounding is included in _contentWrapHeight.
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	auto desiredHeight = _contentWrapHeight + bottomRadius;
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	accumulate_min(desiredHeight, maxVisibleHeight - newBottom);
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	// First resize content to new width and get the new desired height.
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	const auto contentLeft = 0;
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	const auto contentTop = 0;
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	const auto contentBottom = bottomRadius;
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	const auto contentWidth = newWidth;
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	auto contentHeight = desiredHeight - contentTop - contentBottom;
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	const auto scrollTillBottom = _contentWrap->scrollTillBottom(
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		contentHeight);
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	auto additionalScroll = std::min(scrollTillBottom, newBottom);
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	const auto expanding = (_desiredHeight > _contentWrapHeight);
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	desiredHeight += additionalScroll;
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	contentHeight += additionalScroll;
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	_tillBottom = (desiredHeight >= maxVisibleHeight);
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	if (_tillBottom) {
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		additionalScroll += contentBottom;
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	}
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	_contentTillBottom = _tillBottom && !_contentWrap->scrollBottomSkip();
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	if (_contentTillBottom) {
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		contentHeight += contentBottom;
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	}
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	_contentWrap->updateGeometry({
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		contentLeft,
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		contentTop,
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		contentWidth,
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		contentHeight,
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	}, expanding, additionalScroll, maxVisibleHeight);
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	return QRect(newLeft, newTop, newWidth, desiredHeight);
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}
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void LayerWidget::doSetInnerFocus() {
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	if (_contentWrap) {
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		_contentWrap->setInnerFocus();
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	}
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}
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void LayerWidget::paintEvent(QPaintEvent *e) {
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	auto p = QPainter(this);
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	const auto clip = e->rect();
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	const auto radius = st::boxRadius;
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	const auto &corners = Ui::CachedCornerPixmaps(Ui::BoxCorners);
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	if (!_tillBottom) {
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		const auto bottom = QRect{ 0, height() - radius, width(), radius };
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		if (clip.intersects(bottom)) {
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			if (const auto rounding = _contentWrap->bottomSkipRounding()) {
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				rounding->paint(p, rect(), RectPart::FullBottom);
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			} else {
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				Ui::FillRoundRect(p, bottom, st::boxBg, {
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					.p = { QPixmap(), QPixmap(), corners.p[2], corners.p[3] }
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				});
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			}
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		}
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	} else if (!_contentTillBottom) {
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		const auto rounding = _contentWrap->bottomSkipRounding();
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		const auto &color = rounding ? rounding->color() : st::boxBg;
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		p.fillRect(0, height() - radius, width(), radius, color);
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	}
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	if (_contentWrap->animatingShow()) {
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		const auto top = QRect{ 0, 0, width(), radius };
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		if (clip.intersects(top)) {
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			Ui::FillRoundRect(p, top, st::boxBg, {
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				.p = { corners.p[0], corners.p[1], QPixmap(), QPixmap() }
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			});
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		}
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		p.fillRect(0, radius, width(), height() - 2 * radius, st::boxBg);
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	}
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}
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void LayerWidget::restoreFloatPlayerDelegate() {
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	if (!_floatPlayerDelegateRestored) {
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		_floatPlayerDelegateRestored = true;
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		_controller->window().restoreFloatPlayerDelegate(
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			floatPlayerDelegate());
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	}
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}
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void LayerWidget::closeHook() {
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	restoreFloatPlayerDelegate();
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}
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LayerWidget::~LayerWidget() {
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	if (!Core::Quitting()) {
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		restoreFloatPlayerDelegate();
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	}
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}
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} // namespace Info
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