68 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "styles/style_widgets.h"
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namespace Ui {
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class RippleAnimation {
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public:
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	using UpdateCallback = base::lambda_copy<void()>;
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	// White upon transparent mask, like colorizeImage(black-white-mask, white).
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	RippleAnimation(const style::RippleAnimation &st, QImage mask, const UpdateCallback &update);
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	void add(QPoint origin, int startRadius = 0);
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	void addFading();
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	void lastStop();
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	void lastUnstop();
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	void lastFinish();
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	void paint(QPainter &p, int x, int y, int outerWidth, TimeMs ms, const QColor *colorOverride = nullptr);
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	bool empty() const {
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		return _ripples.isEmpty();
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	}
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	static QImage maskByDrawer(QSize size, bool filled, base::lambda<void(QPainter &p)> &&drawer);
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	static QImage rectMask(QSize size);
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	static QImage roundRectMask(QSize size, int radius);
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	static QImage ellipseMask(QSize size);
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	~RippleAnimation() {
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		clear();
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	}
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private:
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	void clear();
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	void clearFinished();
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	const style::RippleAnimation &_st;
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	QPixmap _mask;
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	UpdateCallback _update;
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	class Ripple;
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	QList<Ripple*> _ripples;
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};
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} // namespace Ui
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