82 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "window/layer_widget.h"
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#include "media/player/media_player_float.h"
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namespace Window {
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class Controller;
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} // namespace Window
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namespace Info {
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class Memento;
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class MoveMemento;
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class WrapWidget;
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class TopBar;
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class LayerWidget
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	: public Window::LayerWidget
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	, private ::Media::Player::FloatDelegate {
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public:
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	LayerWidget(
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		not_null<Window::Controller*> controller,
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		not_null<Memento*> memento);
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	LayerWidget(
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		not_null<Window::Controller*> controller,
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		not_null<MoveMemento*> memento);
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	void showFinished() override;
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	void parentResized() override;
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	bool takeToThirdSection() override;
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	bool showSectionInternal(
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		not_null<Window::SectionMemento*> memento,
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		const Window::SectionShow ¶ms) override;
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	bool closeByOutsideClick() const override;
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	static int MinimalSupportedWidth();
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	~LayerWidget();
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protected:
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	int resizeGetHeight(int newWidth) override;
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	void doSetInnerFocus() override;
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	void paintEvent(QPaintEvent *e) override;
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private:
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	void closeHook() override;
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	void restoreFloatPlayerDelegate();
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	not_null<::Media::Player::FloatDelegate*> floatPlayerDelegate();
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	not_null<Ui::RpWidget*> floatPlayerWidget() override;
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	not_null<Window::Controller*> floatPlayerController() override;
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	not_null<Window::AbstractSectionWidget*> floatPlayerGetSection(
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		Window::Column column) override;
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	void floatPlayerEnumerateSections(Fn<void(
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		not_null<Window::AbstractSectionWidget*> widget,
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		Window::Column widgetColumn)> callback) override;
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	bool floatPlayerIsVisible(not_null<HistoryItem*> item) override;
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	void setupHeightConsumers();
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	not_null<Window::Controller*> _controller;
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	object_ptr<WrapWidget> _content;
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	int _desiredHeight = 0;
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	bool _inResize = false;
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	bool _tillBottom = false;
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	bool _floatPlayerDelegateRestored = false;
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};
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} // namespace Info
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