92 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			92 lines
		
	
	
	
		
			1.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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namespace style {
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struct InfiniteRadialAnimation;
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} // namespace style
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namespace Ui {
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class RadialAnimation {
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public:
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	RadialAnimation(AnimationCallbacks &&callbacks);
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	float64 opacity() const {
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		return _opacity;
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	}
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	bool animating() const {
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		return _animation.animating();
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	}
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	void start(float64 prg);
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	void update(float64 prg, bool finished, TimeMs ms);
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	void stop();
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	void step(TimeMs ms);
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	void step() {
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		step(getms());
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	}
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	void draw(Painter &p, const QRect &inner, int32 thickness, style::color color);
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private:
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	TimeMs _firstStart = 0;
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	TimeMs _lastStart = 0;
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	TimeMs _lastTime = 0;
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	float64 _opacity = 0.;
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	anim::value a_arcEnd;
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	anim::value a_arcStart;
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	BasicAnimation _animation;
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};
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class InfiniteRadialAnimation {
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public:
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	struct State {
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		float64 shown = 0.;
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		int arcFrom = 0;
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		int arcLength = FullArcLength;
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	};
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	InfiniteRadialAnimation(
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		AnimationCallbacks &&callbacks,
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		const style::InfiniteRadialAnimation &st);
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	bool animating() const {
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		return _animation.animating();
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	}
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	void start();
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	void stop();
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	void step(TimeMs ms);
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	void step() {
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		step(getms());
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	}
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	void draw(
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		Painter &p,
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		QPoint position,
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		int outerWidth);
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	void draw(
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		Painter &p,
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		QPoint position,
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		QSize size,
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		int outerWidth);
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	State computeState();
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private:
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	const style::InfiniteRadialAnimation &_st;
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	TimeMs _workStarted = 0;
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	TimeMs _workFinished = 0;
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	BasicAnimation _animation;
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};
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} // namespace Ui
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