66 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| This file is part of Telegram Desktop,
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| the official desktop version of Telegram messaging app, see https://telegram.org
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| 
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| Telegram Desktop is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| It is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU General Public License for more details.
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| 
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| In addition, as a special exception, the copyright holders give permission
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| to link the code of portions of this program with the OpenSSL library.
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| 
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| Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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| Copyright (c) 2014-2017 John Preston, https://desktop.telegram.org
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| */
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| #pragma once
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| 
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| namespace Ui {
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| 
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| class SlideAnimation {
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| public:
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| 	void setSnapshots(QPixmap leftSnapshot, QPixmap rightSnapshot);
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| 
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| 	void setOverflowHidden(bool hidden) {
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| 		_overflowHidden = hidden;
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| 	}
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| 
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| 	template <typename Lambda>
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| 	void start(bool slideLeft, Lambda &&updateCallback, float64 duration);
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| 
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| 	void paintFrame(Painter &p, int x, int y, int outerWidth, TimeMs ms);
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| 
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| 	bool animating() const {
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| 		return _animation.animating();
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| 	}
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| 
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| private:
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| 	Animation _animation;
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| 	QPixmap _leftSnapshot;
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| 	QPixmap _rightSnapshot;
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| 	bool _slideLeft = false;
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| 	bool _overflowHidden = true;
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| 	int _leftSnapshotWidth = 0;
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| 	int _leftSnapshotHeight = 0;
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| 	int _rightSnapshotWidth = 0;
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| 
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| };
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| 
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| template <typename Lambda>
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| void SlideAnimation::start(bool slideLeft, Lambda &&updateCallback, float64 duration) {
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| 	_slideLeft = slideLeft;
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| 	if (_slideLeft) {
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| 		std::swap(_leftSnapshot, _rightSnapshot);
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| 	}
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| 	_leftSnapshotWidth = _leftSnapshot.width() / cIntRetinaFactor();
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| 	_leftSnapshotHeight = _leftSnapshot.height() / cIntRetinaFactor();
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| 	_rightSnapshotWidth = _rightSnapshot.width() / cIntRetinaFactor();
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| 	_animation.start(std::forward<Lambda>(updateCallback), 0., 1., duration);
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| }
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| 
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| } // namespace Ui
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