84 lines
		
	
	
		
			No EOL
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			84 lines
		
	
	
		
			No EOL
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 This file is part of Telegram Desktop,
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 the official desktop version of Telegram messaging app, see https://telegram.org
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 Telegram Desktop is free software: you can redistribute it and/or modify
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 it under the terms of the GNU General Public License as published by
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 the Free Software Foundation, either version 3 of the License, or
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 (at your option) any later version.
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 It is distributed in the hope that it will be useful,
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 but WITHOUT ANY WARRANTY; without even the implied warranty of
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 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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 GNU General Public License for more details.
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 Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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 Copyright (c) 2014 John Preston, https://desktop.telegram.org
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 */
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#pragma once
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#include <QtWidgets/QWidget>
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#include "gui/boxshadow.h"
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class ContextMenu : public TWidget, public Animated {
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	Q_OBJECT
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public:
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	ContextMenu(QWidget *parent, const style::iconedButton &st = st::btnContext);
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	QAction *addAction(const QString &text, const QObject *receiver, const char* member);
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	void resetActions();
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	typedef QVector<QAction*> Actions;
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	Actions &actions();
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	void resizeEvent(QResizeEvent *e);
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	void paintEvent(QPaintEvent *e);
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	void keyPressEvent(QKeyEvent *e);
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	void focusOutEvent(QFocusEvent *e);
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	void fastHide();
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	bool animStep(float64 ms);
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	void deleteOnHide();
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	void popup(const QPoint &p);
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	~ContextMenu();
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public slots:
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	void hideStart();
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	void hideFinish();
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	void showStart();
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	void actionChanged();
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	void onActiveChanged();
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	void buttonStateChanged(int oldState, ButtonStateChangeSource source);
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private:
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	void clearActions();
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	void adjustButtons();
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	typedef QVector<IconedButton*> Buttons;
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	Buttons _buttons;
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	Actions _actions;
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	int32 _width, _height;
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	bool _hiding;
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	const style::iconedButton &_buttonStyle;
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	BoxShadow _shadow;
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	int32 _selected;
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	anim::fvalue a_opacity;
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	bool _deleteOnHide;
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}; |