141 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			141 lines
		
	
	
	
		
			3.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop version of Telegram messaging app, see https://telegram.org
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Telegram Desktop is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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It is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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In addition, as a special exception, the copyright holders give permission
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to link the code of portions of this program with the OpenSSL library.
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Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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*/
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#pragma once
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#include "audio.h"
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class PlayerWidget : public TWidget {
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	Q_OBJECT
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public:
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	PlayerWidget(QWidget *parent);
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	void paintEvent(QPaintEvent *e);
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	void mousePressEvent(QMouseEvent *e);
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	void mouseMoveEvent(QMouseEvent *e);
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	void leaveEvent(QEvent *e);
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	void mouseReleaseEvent(QMouseEvent *e);
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	void resizeEvent(QResizeEvent *e);
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	void playPressed();
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	void pausePressed();
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	void playPausePressed();
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	void prevPressed();
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	void nextPressed();
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	void stopPressed();
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	void closePressed();
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	void step_progress(float64 ms, bool timer);
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	void step_state(uint64 ms, bool timer);
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	void updateState(SongMsgId playing, AudioPlayerState playingState, int64 playingPosition, int64 playingDuration, int32 playingFrequency);
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	void updateState();
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	void clearSelection();
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	void mediaOverviewUpdated(PeerData *peer, MediaOverviewType type);
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	void updateAdaptiveLayout();
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	bool seekingSong(const SongMsgId &song) const;
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	void openPlayer();
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	bool isOpened() const;
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	void closePlayer();
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	void showPlayer();
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	void hidePlayer();
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signals:
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	void playerSongChanged(const FullMsgId &msgId);
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private:
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	// Use startPlayer()/stopPlayer() or showPlayer()/hidePlayer() instead.
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	void show();
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	void hide();
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	enum OverState {
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		OverNone = 0,
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		OverPrev,
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		OverPlay,
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		OverNext,
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		OverClose,
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		OverVolume,
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		OverFull,
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		OverRepeat,
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		OverPlayback,
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		OverStateCount
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	};
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	void updateDownTime();
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	void updateOverState(OverState newState);
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	void updateOverRect(OverState state);
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	void updateControls();
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	void findCurrent();
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	void preloadNext();
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	void startPlay(const FullMsgId &msgId);
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	QPoint _lastMousePos;
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	void updateSelected();
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	bool _playerOpened = false;
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	bool _prevAvailable = false;
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	bool _nextAvailable = false;
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	bool _fullAvailable = false;
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	OverState _over = OverNone;
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	OverState _down = OverNone;
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	int32 _downCoord = 0;
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	int64 _downDuration;
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	int32 _downFrequency = AudioVoiceMsgFrequency;
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	float64 _downProgress = 0.;
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	float64 _stateHovers[OverStateCount];
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	typedef QMap<int32, uint64> StateAnimations;
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	StateAnimations _stateAnimations;
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	Animation _a_state;
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	SongMsgId _song;
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	bool _msgmigrated = false;
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	int32 _index = -1;
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	History *_migrated = nullptr;
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	History *_history = nullptr;
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	QRect _playRect, _prevRect, _nextRect, _playbackRect;
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	QRect _closeRect, _volumeRect, _fullRect, _repeatRect, _infoRect;
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	int32 _timeWidth = 0;
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	bool _repeat = false;
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	QString _time;
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	Text _name;
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	bool _showPause = false;
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	int64 _position = 0;
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	int64 _duration = 0;
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	int32 _loaded = 0;
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	anim::fvalue a_progress = { 0., 0. };
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	anim::fvalue a_loadProgress = { 0., 0. };
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	Animation _a_progress;
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	PlainShadow _sideShadow;
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};
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