For unknown reason large windows have bad render glitches in High Sierra. Forcing of OpenGL composition (by adding a fake child QOpenGLWidget) fixes it. |
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| .. | ||
| themes | ||
| layer_widget.cpp | ||
| layer_widget.h | ||
| main_window.cpp | ||
| main_window.h | ||
| notifications_manager.cpp | ||
| notifications_manager.h | ||
| notifications_manager_default.cpp | ||
| notifications_manager_default.h | ||
| notifications_utilities.cpp | ||
| notifications_utilities.h | ||
| player_wrap_widget.cpp | ||
| player_wrap_widget.h | ||
| section_memento.h | ||
| section_widget.cpp | ||
| section_widget.h | ||
| top_bar_widget.cpp | ||
| top_bar_widget.h | ||
| window.style | ||
| window_controller.cpp | ||
| window_controller.h | ||
| window_main_menu.cpp | ||
| window_main_menu.h | ||
| window_slide_animation.cpp | ||
| window_slide_animation.h | ||
| window_title.h | ||