base::lambda -> Fn (type alias for std::function). base::lambda_once -> FnMut (type alias for base::unique_function). base::lambda_guarded -> crl::guard. base::lambda_call_type_t -> crl::deduced_call_type.
		
			
				
	
	
		
			246 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			246 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "ui/abstract_button.h"
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#include "styles/style_widgets.h"
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#include <memory>
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namespace Ui {
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class RippleAnimation;
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class NumbersAnimation;
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class LinkButton : public AbstractButton {
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public:
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	LinkButton(QWidget *parent, const QString &text, const style::LinkButton &st = st::defaultLinkButton);
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	int naturalWidth() const override;
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	void setText(const QString &text);
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	void setColorOverride(base::optional<QColor> textFg);
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	void onStateChanged(State was, StateChangeSource source) override;
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private:
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	const style::LinkButton &_st;
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	QString _text;
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	int _textWidth = 0;
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	base::optional<QColor> _textFgOverride;
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};
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class RippleButton : public AbstractButton {
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public:
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	RippleButton(QWidget *parent, const style::RippleAnimation &st);
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	void setForceRippled(
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		bool rippled,
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		anim::type animated = anim::type::normal);
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	bool forceRippled() const {
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		return _forceRippled;
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	}
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	static QPoint DisabledRippleStartPosition() {
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		return QPoint(-0x3FFFFFFF, -0x3FFFFFFF);
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	}
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	void clearState() override;
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	~RippleButton();
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protected:
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	void paintRipple(QPainter &p, int x, int y, TimeMs ms, const QColor *colorOverride = nullptr);
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	void onStateChanged(State was, StateChangeSource source) override;
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	virtual QImage prepareRippleMask() const;
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	virtual QPoint prepareRippleStartPosition() const;
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private:
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	void ensureRipple();
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	void handleRipples(bool wasDown, bool wasPress);
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	const style::RippleAnimation &_st;
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	std::unique_ptr<RippleAnimation> _ripple;
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	bool _forceRippled = false;
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};
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class FlatButton : public RippleButton {
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public:
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	FlatButton(QWidget *parent, const QString &text, const style::FlatButton &st);
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	void setText(const QString &text);
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	void setWidth(int32 w);
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	int32 textWidth() const;
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	void onStateChanged(State was, StateChangeSource source) override;
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private:
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	QString _text, _textForAutoSize;
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	int _width;
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	const style::FlatButton &_st;
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};
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class RoundButton : public RippleButton, private base::Subscriber {
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public:
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	RoundButton(QWidget *parent, Fn<QString()> textFactory, const style::RoundButton &st);
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	void setText(Fn<QString()> textFactory);
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	void setNumbersText(const QString &numbersText) {
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		setNumbersText(numbersText, numbersText.toInt());
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	}
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	void setNumbersText(int numbers) {
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		setNumbersText(QString::number(numbers), numbers);
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	}
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	void setWidthChangedCallback(Fn<void()> callback);
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	void stepNumbersAnimation(TimeMs ms);
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	void finishNumbersAnimation();
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	int contentWidth() const;
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	void setFullWidth(int newFullWidth);
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	enum class TextTransform {
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		NoTransform,
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		ToUpper,
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	};
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	void setTextTransform(TextTransform transform);
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	~RoundButton();
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	QImage prepareRippleMask() const override;
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	QPoint prepareRippleStartPosition() const override;
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private:
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	void refreshText();
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	QString computeFullText() const;
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	void setNumbersText(const QString &numbersText, int numbers);
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	void numbersAnimationCallback();
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	void resizeToText();
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	QString _text;
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	Fn<QString()> _textFactory;
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	int _textWidth;
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	std::unique_ptr<NumbersAnimation> _numbers;
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	int _fullWidthOverride = 0;
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	const style::RoundButton &_st;
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	TextTransform _transform = TextTransform::ToUpper;
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};
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class IconButton : public RippleButton {
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public:
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	IconButton(QWidget *parent, const style::IconButton &st);
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	// Pass nullptr to restore the default icon.
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	void setIconOverride(const style::icon *iconOverride, const style::icon *iconOverOverride = nullptr);
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	void setRippleColorOverride(const style::color *colorOverride);
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	void onStateChanged(State was, StateChangeSource source) override;
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	QImage prepareRippleMask() const override;
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	QPoint prepareRippleStartPosition() const override;
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private:
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	const style::IconButton &_st;
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	const style::icon *_iconOverride = nullptr;
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	const style::icon *_iconOverrideOver = nullptr;
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	const style::color *_rippleColorOverride = nullptr;
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	Animation _a_over;
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};
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class LeftOutlineButton : public RippleButton {
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public:
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	LeftOutlineButton(QWidget *parent, const QString &text, const style::OutlineButton &st = st::defaultLeftOutlineButton);
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	void setText(const QString &text);
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	int resizeGetHeight(int newWidth) override;
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private:
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	QString _text, _fullText;
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	int _textWidth, _fullTextWidth;
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	const style::OutlineButton &_st;
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};
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class CrossButton : public RippleButton {
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public:
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	CrossButton(QWidget *parent, const style::CrossButton &st);
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	void toggle(bool shown, anim::type animated);
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	void show(anim::type animated) {
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		return toggle(true, animated);
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	}
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	void hide(anim::type animated) {
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		return toggle(false, animated);
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	}
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	void finishAnimating() {
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		_a_show.finish();
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		animationCallback();
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	}
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	bool toggled() const {
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		return _shown;
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	}
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	void setLoadingAnimation(bool enabled);
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protected:
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	void paintEvent(QPaintEvent *e) override;
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	void onStateChanged(State was, StateChangeSource source) override;
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	QImage prepareRippleMask() const override;
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	QPoint prepareRippleStartPosition() const override;
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private:
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	void step_loading(TimeMs ms, bool timer);
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	bool stopLoadingAnimation(TimeMs ms);
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	void animationCallback();
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	const style::CrossButton &_st;
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	bool _shown = false;
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	Animation _a_show;
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	TimeMs _loadingStartMs = 0;
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	TimeMs _loadingStopMs = 0;
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	BasicAnimation _a_loading;
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};
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} // namespace Ui
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