313 lines
		
	
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			313 lines
		
	
	
	
		
			8.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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This file is part of Telegram Desktop,
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the official desktop application for the Telegram messaging service.
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For license and copyright information please follow this link:
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https://github.com/telegramdesktop/tdesktop/blob/master/LEGAL
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*/
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#pragma once
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#include "mtproto/auth_key.h"
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#include "mtproto/dc_options.h"
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#include "mtproto/connection_abstract.h"
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#include "base/openssl_help.h"
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#include "base/timer.h"
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namespace MTP {
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// How much time to wait for some more requests, when sending msg acks.
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constexpr auto kAckSendWaiting = crl::time(10000);
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class Instance;
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bool IsPrimeAndGood(bytes::const_span primeBytes, int g);
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struct ModExpFirst {
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	static constexpr auto kRandomPowerSize = 256;
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	bytes::vector modexp;
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	bytes::vector randomPower;
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};
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bool IsGoodModExpFirst(const openssl::BigNum &modexp, const openssl::BigNum &prime);
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ModExpFirst CreateModExp(int g, bytes::const_span primeBytes, bytes::const_span randomSeed);
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bytes::vector CreateAuthKey(bytes::const_span firstBytes, bytes::const_span randomBytes, bytes::const_span primeBytes);
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namespace internal {
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class AbstractConnection;
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class ConnectionPrivate;
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class SessionData;
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class RSAPublicKey;
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struct ConnectionOptions;
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class Thread : public QThread {
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	// The Q_OBJECT meta info is used for qobject_cast!
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	Q_OBJECT
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public:
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	Thread() {
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		static int ThreadCounter = 0;
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		_threadIndex = ++ThreadCounter;
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	}
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	int getThreadIndex() const {
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		return _threadIndex;
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	}
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private:
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	int _threadIndex = 0;
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};
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class Connection {
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public:
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	enum ConnectionType {
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		TcpConnection,
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		HttpConnection
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	};
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	Connection(not_null<Instance*> instance);
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	void start(SessionData *data, ShiftedDcId shiftedDcId);
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	void kill();
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	void waitTillFinish();
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	~Connection();
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	static const int UpdateAlways = 666;
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	int32 state() const;
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	QString transport() const;
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private:
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	not_null<Instance*> _instance;
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	std::unique_ptr<QThread> _thread;
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	ConnectionPrivate *_private = nullptr;
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};
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class ConnectionPrivate : public QObject {
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	Q_OBJECT
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public:
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	ConnectionPrivate(
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		not_null<Instance*> instance,
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		not_null<QThread*> thread,
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		not_null<Connection*> owner,
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		not_null<SessionData*> data,
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		ShiftedDcId shiftedDcId);
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	~ConnectionPrivate();
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	void stop();
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	int32 getShiftedDcId() const;
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	int32 getState() const;
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	QString transport() const;
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signals:
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	void needToReceive();
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	void needToRestart();
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	void stateChanged(qint32 newState);
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	void sessionResetDone();
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	void needToSendAsync();
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	void sendAnythingAsync(qint64 msWait);
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	void sendHttpWaitAsync();
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	void sendPongAsync(quint64 msgId, quint64 pingId);
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	void sendMsgsStateInfoAsync(quint64 msgId, QByteArray data);
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	void resendAsync(quint64 msgId, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo);
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	void resendManyAsync(QVector<quint64> msgIds, qint64 msCanWait, bool forceContainer, bool sendMsgStateInfo);
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	void resendAllAsync();
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	void finished(internal::Connection *connection);
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public slots:
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	void restartNow();
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	void onPingSendForce();
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	void onSentSome(uint64 size);
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	void onReceivedSome();
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	void onReadyData();
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	// Auth key creation packet receive slots
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	void pqAnswered();
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	void dhParamsAnswered();
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	void dhClientParamsAnswered();
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	// General packet receive slot, connected to conn->receivedData signal
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	void handleReceived();
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	// Sessions signals, when we need to send something
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	void tryToSend();
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	void updateAuthKey();
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	void onConfigLoaded();
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	void onCDNConfigLoaded();
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private:
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	struct TestConnection {
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		ConnectionPointer data;
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		int priority = 0;
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	};
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	void connectToServer(bool afterConfig = false);
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	void doDisconnect();
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	void restart();
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	void finishAndDestroy();
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	void requestCDNConfig();
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	void handleError(int errorCode);
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	void onError(
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		not_null<AbstractConnection*> connection,
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		qint32 errorCode);
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	void onConnected(not_null<AbstractConnection*> connection);
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	void onDisconnected(not_null<AbstractConnection*> connection);
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	void retryByTimer();
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	void waitConnectedFailed();
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	void waitReceivedFailed();
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	void waitBetterFailed();
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	void markConnectionOld();
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	void sendPingByTimer();
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	void destroyAllConnections();
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	void confirmBestConnection();
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	void removeTestConnection(not_null<AbstractConnection*> connection);
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	int16 getProtocolDcId() const;
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	mtpMsgId placeToContainer(
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		SecureRequest &toSendRequest,
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		mtpMsgId &bigMsgId,
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		mtpMsgId *&haveSentArr,
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		SecureRequest &req);
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	mtpMsgId prepareToSend(SecureRequest &request, mtpMsgId currentLastId);
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	mtpMsgId replaceMsgId(SecureRequest &request, mtpMsgId newId);
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	bool sendSecureRequest(
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		SecureRequest &&request,
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		bool needAnyResponse,
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		QReadLocker &lockFinished);
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	mtpRequestId wasSent(mtpMsgId msgId) const;
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	enum class HandleResult {
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		Success,
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		Ignored,
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		RestartConnection,
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		ResetSession,
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	};
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	HandleResult handleOneReceived(const mtpPrime *from, const mtpPrime *end, uint64 msgId, int32 serverTime, uint64 serverSalt, bool badTime);
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	mtpBuffer ungzip(const mtpPrime *from, const mtpPrime *end) const;
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	void handleMsgsStates(const QVector<MTPlong> &ids, const QByteArray &states, QVector<MTPlong> &acked);
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	void clearMessages();
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	bool setState(int32 state, int32 ifState = Connection::UpdateAlways);
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	bytes::vector encryptPQInnerRSA(const MTPP_Q_inner_data &data, const internal::RSAPublicKey &key);
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	std::string encryptClientDHInner(const MTPClient_DH_Inner_Data &data);
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	void appendTestConnection(
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		DcOptions::Variants::Protocol protocol,
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		const QString &ip,
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		int port,
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		const bytes::vector &protocolSecret);
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	// if badTime received - search for ids in sessionData->haveSent and sessionData->wereAcked and sync time/salt, return true if found
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	bool requestsFixTimeSalt(const QVector<MTPlong> &ids, int32 serverTime, uint64 serverSalt);
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	// remove msgs with such ids from sessionData->haveSent, add to sessionData->wereAcked
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	void requestsAcked(const QVector<MTPlong> &ids, bool byResponse = false);
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	void resend(quint64 msgId, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false);
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	void resendMany(QVector<quint64> msgIds, qint64 msCanWait = 0, bool forceContainer = false, bool sendMsgStateInfo = false);
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	template <typename Request>
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	void sendNotSecureRequest(const Request &request);
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	template <typename Response>
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	bool readNotSecureResponse(Response &response);
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	not_null<Instance*> _instance;
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	DcType _dcType = DcType::Regular;
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	mutable QReadWriteLock stateConnMutex;
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	int32 _state = DisconnectedState;
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	bool _needSessionReset = false;
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	void resetSession();
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	ShiftedDcId _shiftedDcId = 0;
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	not_null<Connection*> _owner;
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	ConnectionPointer _connection;
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	std::vector<TestConnection> _testConnections;
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	crl::time _startedConnectingAt = 0;
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	base::Timer _retryTimer; // exp retry timer
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	int _retryTimeout = 1;
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	qint64 _retryWillFinish = 0;
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	base::Timer _oldConnectionTimer;
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	bool _oldConnection = true;
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	base::Timer _waitForConnectedTimer;
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	base::Timer _waitForReceivedTimer;
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	base::Timer _waitForBetterTimer;
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	crl::time _waitForReceived = 0;
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	crl::time _waitForConnected = 0;
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	crl::time firstSentAt = -1;
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	QVector<MTPlong> ackRequestData, resendRequestData;
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	mtpPingId _pingId = 0;
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	mtpPingId _pingIdToSend = 0;
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	crl::time _pingSendAt = 0;
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	mtpMsgId _pingMsgId = 0;
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	base::Timer _pingSender;
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	bool restarted = false;
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	bool _finished = false;
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	uint64 keyId = 0;
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	QReadWriteLock sessionDataMutex;
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	SessionData *sessionData = nullptr;
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	std::unique_ptr<ConnectionOptions> _connectionOptions;
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	bool myKeyLock = false;
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	void lockKey();
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	void unlockKey();
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	// Auth key creation fields and methods
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	struct AuthKeyCreateData {
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		AuthKeyCreateData()
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		: new_nonce(*(MTPint256*)((uchar*)new_nonce_buf))
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		, auth_key_aux_hash(*(MTPlong*)((uchar*)new_nonce_buf + 33)) {
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		}
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		MTPint128 nonce, server_nonce;
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		uchar new_nonce_buf[41] = { 0 }; // 32 bytes new_nonce + 1 check byte + 8 bytes of auth_key_aux_hash
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		MTPint256 &new_nonce;
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		MTPlong &auth_key_aux_hash;
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		uint32 retries = 0;
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		MTPlong retry_id;
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		int32 g = 0;
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		uchar aesKey[32] = { 0 };
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		uchar aesIV[32] = { 0 };
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		MTPlong auth_key_hash;
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	};
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	struct AuthKeyCreateStrings {
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		bytes::vector dh_prime;
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		bytes::vector g_a;
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		AuthKey::Data auth_key = { { gsl::byte{} } };
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	};
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	std::unique_ptr<AuthKeyCreateData> _authKeyData;
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	std::unique_ptr<AuthKeyCreateStrings> _authKeyStrings;
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	void dhClientParamsSend();
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	void authKeyCreated();
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	void clearAuthKeyData();
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};
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} // namespace internal
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} // namespace MTP
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