183 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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| This file is part of Telegram Desktop,
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| the official desktop version of Telegram messaging app, see https://telegram.org
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| 
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| Telegram Desktop is free software: you can redistribute it and/or modify
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| it under the terms of the GNU General Public License as published by
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| the Free Software Foundation, either version 3 of the License, or
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| (at your option) any later version.
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| 
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| It is distributed in the hope that it will be useful,
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| but WITHOUT ANY WARRANTY; without even the implied warranty of
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| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| GNU General Public License for more details.
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| 
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| In addition, as a special exception, the copyright holders give permission
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| to link the code of portions of this program with the OpenSSL library.
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| 
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| Full license: https://github.com/telegramdesktop/tdesktop/blob/master/LICENSE
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| Copyright (c) 2014-2016 John Preston, https://desktop.telegram.org
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| */
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| #pragma once
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| 
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| #include "ui/button.h"
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| #include "ui/flatcheckbox.h"
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| #include "ui/animation.h"
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| 
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| class FlatButton : public Button {
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| 	Q_OBJECT
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| 
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| public:
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| 
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| 	FlatButton(QWidget *parent, const QString &text, const style::flatButton &st);
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| 
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| 	void step_appearance(float64 ms, bool timer);
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| 	void paintEvent(QPaintEvent *e);
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| 	void setOpacity(float64 o);
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| 	float64 opacity() const;
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| 
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| 	void setText(const QString &text);
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| 	void setWidth(int32 w);
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| 
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| 	int32 textWidth() const;
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| 
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| 	~FlatButton() {
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| 	}
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| 
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| public slots:
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| 
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| 	void onStateChange(int oldState, ButtonStateChangeSource source);
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| 
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| private:
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| 
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| 	QString _text, _textForAutoSize;
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| 	int32 _textWidth;
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| 
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| 	style::flatButton _st;
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| 
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| 	anim::cvalue a_bg, a_text;
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| 	Animation _a_appearance;
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| 
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| 	float64 _opacity;
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| 
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| };
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| 
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| class LinkButton : public Button {
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| 	Q_OBJECT
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| 
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| public:
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| 
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| 	LinkButton(QWidget *parent, const QString &text, const style::linkButton &st = st::btnDefLink);
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| 
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| 	void paintEvent(QPaintEvent *e);
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| 
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| 	void setText(const QString &text);
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| 
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| 	~LinkButton();
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| 
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| public slots:
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| 
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| 	void onStateChange(int oldState, ButtonStateChangeSource source);
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| 
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| private:
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| 
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| 	QString _text;
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| 	style::linkButton _st;
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| };
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| 
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| class IconedButton : public Button {
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| 	Q_OBJECT
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| 
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| public:
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| 
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| 	IconedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
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| 
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| 	void step_appearance(float64 ms, bool timer);
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| 	void paintEvent(QPaintEvent *e);
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| 
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| 	void setOpacity(float64 o);
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| 
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| 	void setText(const QString &text);
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| 	QString getText() const;
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| 
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| public slots:
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| 
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| 	void onStateChange(int oldState, ButtonStateChangeSource source);
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| 
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| protected:
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| 
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| 	QString _text;
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| 
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| 	style::iconedButton _st;
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| 	int32 _width;
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| 
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| 	anim::fvalue a_opacity;
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| 	anim::cvalue a_bg;
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| 	Animation _a_appearance;
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| 
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| 	float64 _opacity;
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| };
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| 
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| class MaskedButton : public IconedButton {
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| 	Q_OBJECT
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| 
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| public:
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| 
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| 	MaskedButton(QWidget *parent, const style::iconedButton &st, const QString &text = QString());
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| 
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| 	void paintEvent(QPaintEvent *e);
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| 
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| };
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| 
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| class EmojiButton : public IconedButton {
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| 	Q_OBJECT
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| 
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| public:
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| 	EmojiButton(QWidget *parent, const style::iconedButton &st);
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| 
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| 	void paintEvent(QPaintEvent *e);
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| 	void setLoading(bool loading);
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| 
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| private:
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| 	bool _loading;
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| 	FloatAnimation a_loading;
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| 	Animation _a_loading;
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| 
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| 	void step_loading(uint64 ms, bool timer) {
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| 		if (timer) {
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| 			updateCallback();
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| 		}
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| 	}
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| 	void updateCallback() {
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| 		update();
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| 	}
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| 
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| };
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| 
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| class BoxButton : public Button {
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| 	Q_OBJECT
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| 
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| public:
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| 	BoxButton(QWidget *parent, const QString &text, const style::RoundButton &st);
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| 
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| 	void setText(const QString &text);
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| 	void paintEvent(QPaintEvent *e) override;
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| 
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| 	void step_over(float64 ms, bool timer);
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| 
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| public slots:
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| 	void onStateChange(int oldState, ButtonStateChangeSource source);
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| 
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| private:
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| 	void resizeToText();
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| 
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| 	QString _text, _fullText;
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| 	int32 _textWidth;
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| 
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| 	const style::RoundButton &_st;
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| 
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| 	anim::fvalue a_textBgOverOpacity;
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| 	anim::cvalue a_textFg;
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| 	Animation _a_over;
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| 
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| };
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