Switch Qt 6.4+ back to OpenGL on macOS
The flickering bug seem to be fixed with the sRGB hint
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2 changed files with 0 additions and 5 deletions
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@ -273,9 +273,7 @@ void WindowHelper::Private::enforceStyle() {
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}
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}
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void WindowHelper::Private::initOpenGL() {
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void WindowHelper::Private::initOpenGL() {
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#if QT_VERSION < QT_VERSION_CHECK(6, 4, 0)
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auto forceOpenGL = std::make_unique<QOpenGLWidget>(_owner->window());
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auto forceOpenGL = std::make_unique<QOpenGLWidget>(_owner->window());
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#endif // Qt < 6.4.0
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}
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}
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void WindowHelper::Private::resolveWeakPointers() {
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void WindowHelper::Private::resolveWeakPointers() {
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@ -29,9 +29,6 @@ public:
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if (const auto config = q->rhiConfig()) {
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if (const auto config = q->rhiConfig()) {
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return *config;
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return *config;
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}
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}
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if (::Platform::IsMac10_14OrGreater()) {
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return { QPlatformBackingStoreRhiConfig::Metal };
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}
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// We can't specify the widget here as q_evaluateRhiConfig is called
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// We can't specify the widget here as q_evaluateRhiConfig is called
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// in QWidgetWindow constructor, while windowHandle is set right after
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// in QWidgetWindow constructor, while windowHandle is set right after
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// the constructor is completed
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// the constructor is completed
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