Moved progress clamping in mute button to single place.
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a8edd6567e
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1d2357eed9
1 changed files with 14 additions and 18 deletions
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@ -133,6 +133,10 @@ bool IsInactive(CallMuteButtonType type) {
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return IsConnecting(type) || (type == CallMuteButtonType::ForceMuted);
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}
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auto Clamp(float64 value) {
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return std::clamp(value, 0., 1.);
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}
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} // namespace
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class BlobsWidget final : public RpWidget {
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@ -247,10 +251,8 @@ void BlobsWidget::init() {
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const auto scale = (_switchConnectingProgress > 0.)
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? anim::easeOutBack(
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1.,
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_blobsScaleEnter * (1. - std::clamp(
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(_switchConnectingProgress / kBlobPartAnimation),
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0.,
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1.)))
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_blobsScaleEnter * (1. - Clamp(
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_switchConnectingProgress / kBlobPartAnimation)))
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: _blobsScaleEnter;
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_blobs.paint(p, _blobBrush, scale);
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@ -263,11 +265,9 @@ void BlobsWidget::init() {
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if (_switchConnectingProgress > 0.) {
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p.resetTransform();
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const auto circleProgress = std::clamp(
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(_switchConnectingProgress - kBlobPartAnimation),
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0.,
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1.)
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/ kFillCirclePartAnimation;
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const auto circleProgress =
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Clamp(_switchConnectingProgress - kBlobPartAnimation)
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/ kFillCirclePartAnimation;
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const auto mF = (_circleRect.width() / 2) * (1. - circleProgress);
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const auto cutOutRect = _circleRect.marginsRemoved(
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@ -299,10 +299,8 @@ void BlobsWidget::init() {
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_blobs.updateLevel(now - _blobsLastTime);
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_blobsLastTime = now;
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const auto dt = std::clamp(
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(now - _blobsScaleLastTime) / float64(kBlobsScaleEnterDuration),
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0.,
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1.);
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const auto dt = Clamp(
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(now - _blobsScaleLastTime) / float64(kBlobsScaleEnterDuration));
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_blobsScaleEnter = _hideBlobs
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? (1. - anim::linear(1., dt))
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: anim::easeOutBack(1., dt);
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@ -526,10 +524,8 @@ void CallMuteButton::init() {
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: anim::interpolateF(radialShowFrom, radialShowTo, value);
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if (radialShowProgress != _radialShowProgress.current()) {
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_radialShowProgress = radialShowProgress;
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_blobs->setSwitchConnectingProgress(std::clamp(
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radialShowProgress / kBlobsWidgetPartAnimation,
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0.,
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1.));
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_blobs->setSwitchConnectingProgress(Clamp(
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radialShowProgress / kBlobsWidgetPartAnimation));
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}
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overridesColors(previous, type, value);
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@ -577,7 +573,7 @@ void CallMuteButton::init() {
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r.arcLength = anim::interpolate(
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r.arcLength,
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-RadialState::kFull,
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std::clamp(radialProgress, 0., 1.));
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Clamp(radialProgress));
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const auto opacity = (radialProgress > kOverlapProgressRadialHide)
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? 0.
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