Fix working with OpenGL images.
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1 changed files with 7 additions and 1 deletions
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@ -69,7 +69,7 @@ void Image::bind(QOpenGLFunctions &f, QSize subimage) {
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&& subimage.height() <= _image.height());
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_textures.ensureCreated(f);
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if (subimage.isNull()) {
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if (!subimage.isValid()) {
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subimage = _image.size();
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}
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if (subimage.isEmpty()) {
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@ -127,6 +127,12 @@ TexturedRect Image::texturedRect(
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const auto visible = clip.isNull()
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? geometry
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: clip.intersected(geometry);
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if (visible.isEmpty()) {
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return TexturedRect{
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.geometry = Rect(visible),
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.texture = Rect(0., 0., 0., 0.),
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};
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}
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const auto xFactor = texture.width() / geometry.width();
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const auto yFactor = texture.height() / geometry.height();
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const auto usedTexture = QRect(
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