Add Ui::GL::Rect::empty method.
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@ -59,6 +59,10 @@ public:
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return _y + _height;
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return _y + _height;
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}
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}
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[[nodiscard]] bool empty() const {
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return (_width <= 0) || (_height <= 0);
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}
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private:
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private:
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float _x = 0;
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float _x = 0;
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float _y = 0;
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float _y = 0;
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