Don't change image pixel ratio when rounding.
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@ -516,7 +516,6 @@ void prepareRound(
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}
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Assert(!image.isNull());
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image.setDevicePixelRatio(style::DevicePixelRatio());
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image = std::move(image).convertToFormat(
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QImage::Format_ARGB32_Premultiplied);
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Assert(!image.isNull());
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