Paint waves antialiased.
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@ -76,6 +76,7 @@ void LinearBlobs::paint(
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const QRect &rect,
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const QRect &rect,
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float pinnedTop,
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float pinnedTop,
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float progressToPinned) {
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float progressToPinned) {
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PainterHighQualityEnabler hq(p);
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const auto opacity = p.opacity();
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const auto opacity = p.opacity();
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for (auto i = 0; i < _blobs.size(); i++) {
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for (auto i = 0; i < _blobs.size(); i++) {
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auto r = rect;
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auto r = rect;
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