Ignore wrong wheel direction in ElasticScroll.
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		|  | @ -658,6 +658,9 @@ bool ElasticScroll::handleWheelEvent(not_null<QWheelEvent*> e, bool touch) { | ||||||
| 	} | 	} | ||||||
| 	const auto pixels = ScrollDelta(e); | 	const auto pixels = ScrollDelta(e); | ||||||
| 	auto delta = _vertical ? -pixels.y() : pixels.x(); | 	auto delta = _vertical ? -pixels.y() : pixels.x(); | ||||||
|  | 	if (std::abs(_vertical ? pixels.x() : pixels.y()) >= std::abs(delta)) { | ||||||
|  | 		delta = 0; | ||||||
|  | 	} | ||||||
| 	if (phase == Qt::NoScrollPhase) { | 	if (phase == Qt::NoScrollPhase) { | ||||||
| 		if (_overscroll == currentOverscrollDefault()) { | 		if (_overscroll == currentOverscrollDefault()) { | ||||||
| 			tryScrollTo(_state.visibleFrom + delta); | 			tryScrollTo(_state.visibleFrom + delta); | ||||||
|  |  | ||||||
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	 John Preston
						John Preston