Added classes for gradient color animation with several states.

This commit is contained in:
23rd 2020-12-01 11:02:24 +03:00
parent a175ae7c80
commit ce7ad090f3

View file

@ -6,6 +6,7 @@
//
#pragma once
#include "base/flat_map.h"
#include "ui/effects/animation_value.h"
#include <QtGui/QLinearGradient>
@ -62,6 +63,77 @@ private:
};
template <typename T>
class linear_gradients {
public:
linear_gradients(
base::flat_map<T, std::vector<QColor>> colors,
QPointF point1,
QPointF point2)
: _colors(colors)
, _point1(point1)
, _point2(point2) {
Expects(_colors.size() > 0);
cache_gradients();
}
QLinearGradient gradient(T state1, T state2, float64 b_ratio) const {
if (b_ratio == 0.) {
return _gradients.find(state1)->second;
} else if (b_ratio == 1.) {
return _gradients.find(state2)->second;
}
auto gradient = QLinearGradient(_point1, _point2);
const auto size = _colors.front().second.size();
const auto colors1 = _colors.find(state1);
const auto colors2 = _colors.find(state2);
Assert(colors1 != end(_colors));
Assert(colors2 != end(_colors));
for (auto i = 0; i < size; i++) {
auto c = color(colors1->second[i], colors2->second[i], b_ratio);
gradient.setColorAt(i / (size - 1), std::move(c));
}
return gradient;
}
void set_points(QPointF point1, QPointF point2) {
if (_point1 == point1 && _point2 == point2) {
return;
}
_point1 = point1;
_point2 = point2;
cache_gradients();
}
private:
void cache_gradients() {
_gradients = base::flat_map<T, QLinearGradient>();
for (const auto &[key, value] : _colors) {
_gradients.emplace(key, gradient(value));
}
}
QLinearGradient gradient(const std::vector<QColor> &colors) const {
auto gradient = QLinearGradient(_point1, _point2);
const auto size = colors.size();
for (auto i = 0; i < size; i++) {
gradient.setColorAt(i / (size - 1), colors[i]);
}
return gradient;
}
base::flat_map<T, std::vector<QColor>> _colors;
QPointF _point1;
QPointF _point2;
base::flat_map<T, QLinearGradient> _gradients;
};
class radial_gradient {
public:
radial_gradient(
@ -111,4 +183,75 @@ private:
};
template <typename T>
class radial_gradients {
public:
radial_gradients(
base::flat_map<T, std::vector<QColor>> colors,
QPointF center,
float radius)
: _colors(colors)
, _center(center)
, _radius(radius) {
Expects(_colors.size() > 0);
cache_gradients();
}
QRadialGradient gradient(T state1, T state2, float64 b_ratio) const {
if (b_ratio == 0.) {
return _gradients.find(state1)->second;
} else if (b_ratio == 1.) {
return _gradients.find(state2)->second;
}
auto gradient = QRadialGradient(_center, _radius);
const auto size = _colors.front().second.size();
const auto colors1 = _colors.find(state1);
const auto colors2 = _colors.find(state2);
Assert(colors1 != end(_colors));
Assert(colors2 != end(_colors));
for (auto i = 0; i < size; i++) {
auto c = color(colors1->second[i], colors2->second[i], b_ratio);
gradient.setColorAt(i / (size - 1), std::move(c));
}
return gradient;
}
void set_points(QPointF center, float radius) {
if (_center == center && _radius == radius) {
return;
}
_center = center;
_radius = radius;
cache_gradients();
}
private:
void cache_gradients() {
_gradients = base::flat_map<T, QRadialGradient>();
for (const auto &[key, value] : _colors) {
_gradients.emplace(key, gradient(value));
}
}
QRadialGradient gradient(const std::vector<QColor> &colors) const {
auto gradient = QRadialGradient(_center, _radius);
const auto size = colors.size();
for (auto i = 0; i < size; i++) {
gradient.setColorAt(i / (size - 1), colors[i]);
}
return gradient;
}
base::flat_map<T, std::vector<QColor>> _colors;
QPointF _center;
float _radius;
base::flat_map<T, QRadialGradient> _gradients;
};
} // namespace anim