Added animation support to arc painter.

This commit is contained in:
23rd 2021-01-17 23:08:21 +03:00
parent 5bcd894429
commit ddda92c777
3 changed files with 150 additions and 13 deletions

View file

@ -6,13 +6,30 @@
//
#include "ui/paint/arcs.h"
#include "ui/effects/animation_value.h"
#include "ui/painter.h"
namespace Ui::Paint {
namespace {
inline float64 InterpolateF(float a, float b, float64 b_ratio) {
return a + float64(b - a) * b_ratio;
};
QRectF InterpolatedRect(const QRectF &r1, const QRectF &r2, float64 ratio) {
return QRectF(
InterpolateF(r1.x(), r2.x(), ratio),
InterpolateF(r1.y(), r2.y(), ratio),
InterpolateF(r1.width(), r2.width(), ratio),
InterpolateF(r1.height(), r2.height(), ratio));
}
} // namespace
ArcsAnimation::ArcsAnimation(
const style::ArcsAnimation &st,
int count,
std::vector<float> thresholds,
float64 startValue,
VerticalDirection direction,
int centerX,
int startY)
@ -23,13 +40,16 @@ ArcsAnimation::ArcsAnimation(
, _verticalDirection(direction)
, _startAngle((st.deltaAngle
+ ((direction == VerticalDirection::Up) ? 90 : 270)) * 16)
, _spanAngle(-st.deltaAngle * 2 * 16) {
initArcs(count);
, _spanAngle(-st.deltaAngle * 2 * 16)
, _emptyRect(computeArcRect(0))
, _currentValue(startValue) {
initArcs(std::move(thresholds));
}
ArcsAnimation::ArcsAnimation(
const style::ArcsAnimation &st,
int count,
std::vector<float> thresholds,
float64 startValue,
HorizontalDirection direction,
int startX,
int centerY)
@ -40,15 +60,24 @@ ArcsAnimation::ArcsAnimation(
, _verticalDirection(VerticalDirection::None)
, _startAngle((st.deltaAngle
+ ((direction == HorizontalDirection::Left) ? 180 : 0)) * 16)
, _spanAngle(-st.deltaAngle * 2 * 16) {
initArcs(count);
, _spanAngle(-st.deltaAngle * 2 * 16)
, _emptyRect(computeArcRect(0))
, _currentValue(startValue) {
initArcs(std::move(thresholds));
}
void ArcsAnimation::initArcs(int count) {
void ArcsAnimation::initArcs(std::vector<float> thresholds) {
const auto count = thresholds.size();
_arcs.reserve(count);
for (auto i = 0; i < count; i++) {
auto arc = Arc{ .rect = computeArcRect(i) };
const auto threshold = thresholds[i];
const auto progress = (threshold > _currentValue) ? 1. : 0.;
auto arc = Arc{
.rect = computeArcRect(i + 1),
.threshold = threshold,
.progress = progress,
};
_arcs.push_back(std::move(arc));
}
}
@ -76,6 +105,77 @@ QRectF ArcsAnimation::computeArcRect(int index) const {
return QRectF();
}
void ArcsAnimation::update(crl::time now) {
for (auto &arc : _arcs) {
if (!isArcFinished(arc)) {
const auto progress = std::clamp(
(now - arc.startTime) / float64(_st.duration),
0.,
1.);
arc.progress = (arc.threshold > _currentValue)
? progress
: (1. - progress);
}
}
if (isFinished()) {
_stopUpdateRequests.fire({});
}
}
void ArcsAnimation::setValue(float64 value) {
if (_currentValue == value) {
return;
}
const auto previousValue = _currentValue;
_currentValue = value;
if (!isFinished()) {
const auto now = crl::now();
_startUpdateRequests.fire({});
for (auto &arc : _arcs) {
updateArcStartTime(arc, previousValue, now);
}
}
}
void ArcsAnimation::updateArcStartTime(
Arc &arc,
float64 previousValue,
crl::time now) {
if ((arc.progress == 0.) || (arc.progress == 1.)) {
arc.startTime = isArcFinished(arc) ? 0 : now;
return;
}
const auto isPreviousToHide = (arc.threshold <= previousValue); // 0 -> 1
const auto isCurrentToHide = (arc.threshold <= _currentValue);
if (isPreviousToHide != isCurrentToHide) {
const auto passedTime = _st.duration * arc.progress;
const auto newDelta = isCurrentToHide
? (_st.duration - passedTime)
: passedTime;
arc.startTime = now - newDelta;
}
}
rpl::producer<> ArcsAnimation::startUpdateRequests() {
return _startUpdateRequests.events();
}
rpl::producer<> ArcsAnimation::stopUpdateRequests() {
return _stopUpdateRequests.events();
}
bool ArcsAnimation::isFinished() const {
return ranges::all_of(
_arcs,
[=](const Arc &arc) { return isArcFinished(arc); });
}
bool ArcsAnimation::isArcFinished(const Arc &arc) const {
return ((arc.threshold > _currentValue) && (arc.progress == 1.))
|| ((arc.threshold <= _currentValue) && (arc.progress == 0.));
}
void ArcsAnimation::paint(Painter &p, std::optional<QColor> colorOverride) {
PainterHighQualityEnabler hq(p);
QPen pen;
@ -83,8 +183,18 @@ void ArcsAnimation::paint(Painter &p, std::optional<QColor> colorOverride) {
pen.setCapStyle(Qt::RoundCap);
pen.setColor(colorOverride ? (*colorOverride) : _st.fg->c);
p.setPen(pen);
for (const auto &arc : _arcs) {
p.drawArc(arc.rect, _startAngle, _spanAngle);
for (auto i = 0; i < _arcs.size(); i++) {
const auto &arc = _arcs[i];
const auto previousRect = (!i) ? _emptyRect : _arcs[i - 1].rect;
const auto progress = arc.progress;
const auto opactity = (1. - progress);
p.setOpacity(opactity * opactity);
const auto rect = (progress == 0.)
? arc.rect
: (progress == 1.)
? previousRect
: InterpolatedRect(arc.rect, previousRect, progress);
p.drawArc(rect, _startAngle, _spanAngle);
}
}

View file

@ -29,14 +29,16 @@ public:
ArcsAnimation(
const style::ArcsAnimation &st,
int count,
std::vector<float> thresholds,
float64 startValue,
VerticalDirection direction,
int centerX,
int startY);
ArcsAnimation(
const style::ArcsAnimation &st,
int count,
std::vector<float> thresholds,
float64 startValue,
HorizontalDirection direction,
int startX,
int centerY);
@ -45,14 +47,32 @@ public:
Painter &p,
std::optional<QColor> colorOverride = std::nullopt);
void setValue(float64 value);
rpl::producer<> startUpdateRequests();
rpl::producer<> stopUpdateRequests();
void update(crl::time now);
bool isFinished() const;
private:
struct Arc {
QRectF rect;
float threshold;
crl::time startTime = 0;
float64 progress = 0.;
};
void initArcs(int count);
void initArcs(std::vector<float> thresholds);
QRectF computeArcRect(int index) const;
bool isArcFinished(const Arc &arc) const;
void updateArcStartTime(
Arc &arc,
float64 previousValue,
crl::time now);
const style::ArcsAnimation &_st;
const int _center;
const int _start;
@ -60,6 +80,12 @@ private:
const VerticalDirection _verticalDirection;
const int _startAngle;
const int _spanAngle;
const QRectF _emptyRect;
float64 _currentValue = 0.;
rpl::event_stream<> _startUpdateRequests;
rpl::event_stream<> _stopUpdateRequests;
std::vector<Arc> _arcs;

View file

@ -414,6 +414,7 @@ ArcsAnimation {
fg: color;
stroke: pixels;
space: pixels;
duration: int;
deltaAngle: int;
deltaHeight: pixels;
deltaWidth: pixels;