Added animation support to arc painter.
This commit is contained in:
parent
5bcd894429
commit
ddda92c777
3 changed files with 150 additions and 13 deletions
|
|
@ -6,13 +6,30 @@
|
|||
//
|
||||
#include "ui/paint/arcs.h"
|
||||
|
||||
#include "ui/effects/animation_value.h"
|
||||
#include "ui/painter.h"
|
||||
|
||||
namespace Ui::Paint {
|
||||
namespace {
|
||||
|
||||
inline float64 InterpolateF(float a, float b, float64 b_ratio) {
|
||||
return a + float64(b - a) * b_ratio;
|
||||
};
|
||||
|
||||
QRectF InterpolatedRect(const QRectF &r1, const QRectF &r2, float64 ratio) {
|
||||
return QRectF(
|
||||
InterpolateF(r1.x(), r2.x(), ratio),
|
||||
InterpolateF(r1.y(), r2.y(), ratio),
|
||||
InterpolateF(r1.width(), r2.width(), ratio),
|
||||
InterpolateF(r1.height(), r2.height(), ratio));
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
ArcsAnimation::ArcsAnimation(
|
||||
const style::ArcsAnimation &st,
|
||||
int count,
|
||||
std::vector<float> thresholds,
|
||||
float64 startValue,
|
||||
VerticalDirection direction,
|
||||
int centerX,
|
||||
int startY)
|
||||
|
|
@ -23,13 +40,16 @@ ArcsAnimation::ArcsAnimation(
|
|||
, _verticalDirection(direction)
|
||||
, _startAngle((st.deltaAngle
|
||||
+ ((direction == VerticalDirection::Up) ? 90 : 270)) * 16)
|
||||
, _spanAngle(-st.deltaAngle * 2 * 16) {
|
||||
initArcs(count);
|
||||
, _spanAngle(-st.deltaAngle * 2 * 16)
|
||||
, _emptyRect(computeArcRect(0))
|
||||
, _currentValue(startValue) {
|
||||
initArcs(std::move(thresholds));
|
||||
}
|
||||
|
||||
ArcsAnimation::ArcsAnimation(
|
||||
const style::ArcsAnimation &st,
|
||||
int count,
|
||||
std::vector<float> thresholds,
|
||||
float64 startValue,
|
||||
HorizontalDirection direction,
|
||||
int startX,
|
||||
int centerY)
|
||||
|
|
@ -40,15 +60,24 @@ ArcsAnimation::ArcsAnimation(
|
|||
, _verticalDirection(VerticalDirection::None)
|
||||
, _startAngle((st.deltaAngle
|
||||
+ ((direction == HorizontalDirection::Left) ? 180 : 0)) * 16)
|
||||
, _spanAngle(-st.deltaAngle * 2 * 16) {
|
||||
initArcs(count);
|
||||
, _spanAngle(-st.deltaAngle * 2 * 16)
|
||||
, _emptyRect(computeArcRect(0))
|
||||
, _currentValue(startValue) {
|
||||
initArcs(std::move(thresholds));
|
||||
}
|
||||
|
||||
void ArcsAnimation::initArcs(int count) {
|
||||
void ArcsAnimation::initArcs(std::vector<float> thresholds) {
|
||||
const auto count = thresholds.size();
|
||||
_arcs.reserve(count);
|
||||
|
||||
for (auto i = 0; i < count; i++) {
|
||||
auto arc = Arc{ .rect = computeArcRect(i) };
|
||||
const auto threshold = thresholds[i];
|
||||
const auto progress = (threshold > _currentValue) ? 1. : 0.;
|
||||
auto arc = Arc{
|
||||
.rect = computeArcRect(i + 1),
|
||||
.threshold = threshold,
|
||||
.progress = progress,
|
||||
};
|
||||
_arcs.push_back(std::move(arc));
|
||||
}
|
||||
}
|
||||
|
|
@ -76,6 +105,77 @@ QRectF ArcsAnimation::computeArcRect(int index) const {
|
|||
return QRectF();
|
||||
}
|
||||
|
||||
void ArcsAnimation::update(crl::time now) {
|
||||
for (auto &arc : _arcs) {
|
||||
if (!isArcFinished(arc)) {
|
||||
const auto progress = std::clamp(
|
||||
(now - arc.startTime) / float64(_st.duration),
|
||||
0.,
|
||||
1.);
|
||||
arc.progress = (arc.threshold > _currentValue)
|
||||
? progress
|
||||
: (1. - progress);
|
||||
}
|
||||
}
|
||||
if (isFinished()) {
|
||||
_stopUpdateRequests.fire({});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void ArcsAnimation::setValue(float64 value) {
|
||||
if (_currentValue == value) {
|
||||
return;
|
||||
}
|
||||
const auto previousValue = _currentValue;
|
||||
_currentValue = value;
|
||||
if (!isFinished()) {
|
||||
const auto now = crl::now();
|
||||
_startUpdateRequests.fire({});
|
||||
for (auto &arc : _arcs) {
|
||||
updateArcStartTime(arc, previousValue, now);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ArcsAnimation::updateArcStartTime(
|
||||
Arc &arc,
|
||||
float64 previousValue,
|
||||
crl::time now) {
|
||||
if ((arc.progress == 0.) || (arc.progress == 1.)) {
|
||||
arc.startTime = isArcFinished(arc) ? 0 : now;
|
||||
return;
|
||||
}
|
||||
const auto isPreviousToHide = (arc.threshold <= previousValue); // 0 -> 1
|
||||
const auto isCurrentToHide = (arc.threshold <= _currentValue);
|
||||
if (isPreviousToHide != isCurrentToHide) {
|
||||
const auto passedTime = _st.duration * arc.progress;
|
||||
const auto newDelta = isCurrentToHide
|
||||
? (_st.duration - passedTime)
|
||||
: passedTime;
|
||||
arc.startTime = now - newDelta;
|
||||
}
|
||||
}
|
||||
|
||||
rpl::producer<> ArcsAnimation::startUpdateRequests() {
|
||||
return _startUpdateRequests.events();
|
||||
}
|
||||
|
||||
rpl::producer<> ArcsAnimation::stopUpdateRequests() {
|
||||
return _stopUpdateRequests.events();
|
||||
}
|
||||
|
||||
bool ArcsAnimation::isFinished() const {
|
||||
return ranges::all_of(
|
||||
_arcs,
|
||||
[=](const Arc &arc) { return isArcFinished(arc); });
|
||||
}
|
||||
|
||||
bool ArcsAnimation::isArcFinished(const Arc &arc) const {
|
||||
return ((arc.threshold > _currentValue) && (arc.progress == 1.))
|
||||
|| ((arc.threshold <= _currentValue) && (arc.progress == 0.));
|
||||
}
|
||||
|
||||
void ArcsAnimation::paint(Painter &p, std::optional<QColor> colorOverride) {
|
||||
PainterHighQualityEnabler hq(p);
|
||||
QPen pen;
|
||||
|
|
@ -83,8 +183,18 @@ void ArcsAnimation::paint(Painter &p, std::optional<QColor> colorOverride) {
|
|||
pen.setCapStyle(Qt::RoundCap);
|
||||
pen.setColor(colorOverride ? (*colorOverride) : _st.fg->c);
|
||||
p.setPen(pen);
|
||||
for (const auto &arc : _arcs) {
|
||||
p.drawArc(arc.rect, _startAngle, _spanAngle);
|
||||
for (auto i = 0; i < _arcs.size(); i++) {
|
||||
const auto &arc = _arcs[i];
|
||||
const auto previousRect = (!i) ? _emptyRect : _arcs[i - 1].rect;
|
||||
const auto progress = arc.progress;
|
||||
const auto opactity = (1. - progress);
|
||||
p.setOpacity(opactity * opactity);
|
||||
const auto rect = (progress == 0.)
|
||||
? arc.rect
|
||||
: (progress == 1.)
|
||||
? previousRect
|
||||
: InterpolatedRect(arc.rect, previousRect, progress);
|
||||
p.drawArc(rect, _startAngle, _spanAngle);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -29,14 +29,16 @@ public:
|
|||
|
||||
ArcsAnimation(
|
||||
const style::ArcsAnimation &st,
|
||||
int count,
|
||||
std::vector<float> thresholds,
|
||||
float64 startValue,
|
||||
VerticalDirection direction,
|
||||
int centerX,
|
||||
int startY);
|
||||
|
||||
ArcsAnimation(
|
||||
const style::ArcsAnimation &st,
|
||||
int count,
|
||||
std::vector<float> thresholds,
|
||||
float64 startValue,
|
||||
HorizontalDirection direction,
|
||||
int startX,
|
||||
int centerY);
|
||||
|
|
@ -45,14 +47,32 @@ public:
|
|||
Painter &p,
|
||||
std::optional<QColor> colorOverride = std::nullopt);
|
||||
|
||||
void setValue(float64 value);
|
||||
|
||||
rpl::producer<> startUpdateRequests();
|
||||
rpl::producer<> stopUpdateRequests();
|
||||
|
||||
void update(crl::time now);
|
||||
|
||||
bool isFinished() const;
|
||||
|
||||
private:
|
||||
struct Arc {
|
||||
QRectF rect;
|
||||
float threshold;
|
||||
crl::time startTime = 0;
|
||||
float64 progress = 0.;
|
||||
};
|
||||
|
||||
void initArcs(int count);
|
||||
void initArcs(std::vector<float> thresholds);
|
||||
QRectF computeArcRect(int index) const;
|
||||
|
||||
bool isArcFinished(const Arc &arc) const;
|
||||
void updateArcStartTime(
|
||||
Arc &arc,
|
||||
float64 previousValue,
|
||||
crl::time now);
|
||||
|
||||
const style::ArcsAnimation &_st;
|
||||
const int _center;
|
||||
const int _start;
|
||||
|
|
@ -60,6 +80,12 @@ private:
|
|||
const VerticalDirection _verticalDirection;
|
||||
const int _startAngle;
|
||||
const int _spanAngle;
|
||||
const QRectF _emptyRect;
|
||||
|
||||
float64 _currentValue = 0.;
|
||||
|
||||
rpl::event_stream<> _startUpdateRequests;
|
||||
rpl::event_stream<> _stopUpdateRequests;
|
||||
|
||||
std::vector<Arc> _arcs;
|
||||
|
||||
|
|
|
|||
|
|
@ -414,6 +414,7 @@ ArcsAnimation {
|
|||
fg: color;
|
||||
stroke: pixels;
|
||||
space: pixels;
|
||||
duration: int;
|
||||
deltaAngle: int;
|
||||
deltaHeight: pixels;
|
||||
deltaWidth: pixels;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue