Use base::SafeRound.
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4 changed files with 11 additions and 8 deletions
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@ -99,7 +99,7 @@ TG_FORCE_INLINE float64 interpolateF(int a, int b, float64 b_ratio) {
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}
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}
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TG_FORCE_INLINE int interpolate(int a, int b, float64 b_ratio) {
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TG_FORCE_INLINE int interpolate(int a, int b, float64 b_ratio) {
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return std::round(interpolateF(a, b, b_ratio));
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return base::SafeRound(interpolateF(a, b, b_ratio));
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}
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}
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#ifdef ARCH_CPU_32_BITS
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#ifdef ARCH_CPU_32_BITS
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@ -224,8 +224,8 @@ RadialState InfiniteRadialAnimation::computeState() {
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if (anim::Disabled()) {
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if (anim::Disabled()) {
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return { 1., 0, kFullArcLength };
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return { 1., 0, kFullArcLength };
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}
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}
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const auto min = int(std::round(kFullArcLength * _st.arcMin));
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const auto min = int(base::SafeRound(kFullArcLength * _st.arcMin));
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const auto max = int(std::round(kFullArcLength * _st.arcMax));
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const auto max = int(base::SafeRound(kFullArcLength * _st.arcMax));
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if (now <= _workStarted) {
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if (now <= _workStarted) {
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// zero .. _workStarted
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// zero .. _workStarted
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const auto zero = _workStarted - _st.sineDuration;
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const auto zero = _workStarted - _st.sineDuration;
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@ -314,8 +314,8 @@ RadialState InfiniteRadialAnimation::computeState() {
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// st.arcMax - st.arcMin,
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// st.arcMax - st.arcMin,
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// std::min(backCurrent, crl::time(st.sineDuration))
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// std::min(backCurrent, crl::time(st.sineDuration))
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// / float64(st.sineDuration));
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// / float64(st.sineDuration));
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//const auto front = linear + std::round((st.arcMin + frontProgress + frontPeriods * (st.arcMax - st.arcMin)) * kFullArcLength);
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//const auto front = linear + base::SafeRound((st.arcMin + frontProgress + frontPeriods * (st.arcMax - st.arcMin)) * kFullArcLength);
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//const auto from = linear + std::round((backProgress + backPeriods * (st.arcMax - st.arcMin)) * kFullArcLength);
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//const auto from = linear + base::SafeRound((backProgress + backPeriods * (st.arcMax - st.arcMin)) * kFullArcLength);
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//const auto length = (front - from);
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//const auto length = (front - from);
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//return {
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//return {
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@ -6,6 +6,8 @@
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//
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//
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#pragma once
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#pragma once
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#include "base/algorithm.h"
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#include <QtCore/QSize>
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#include <QtCore/QSize>
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#include <algorithm>
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#include <algorithm>
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@ -34,7 +36,7 @@ template <typename T>
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[[nodiscard]] inline T ConvertScale(T value, int scale) {
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[[nodiscard]] inline T ConvertScale(T value, int scale) {
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return (value < 0.)
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return (value < 0.)
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? (-ConvertScale(-value, scale))
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? (-ConvertScale(-value, scale))
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: T(std::round((double(value) * scale / 100.) - 0.01));
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: T(base::SafeRound((double(value) * scale / 100.) - 0.01));
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}
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}
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template <typename T>
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template <typename T>
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@ -260,8 +260,9 @@ void VerticalLayoutReorder::updateShift(
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? indexHint
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? indexHint
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: indexOf(widget);
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: indexOf(widget);
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auto &entry = _entries[index];
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auto &entry = _entries[index];
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entry.shift = std::round(entry.shiftAnimation.value(entry.finalShift))
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entry.shift = base::SafeRound(
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+ entry.deltaShift;
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entry.shiftAnimation.value(entry.finalShift)
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) + entry.deltaShift;
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if (entry.deltaShift && !entry.shiftAnimation.animating()) {
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if (entry.deltaShift && !entry.shiftAnimation.animating()) {
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entry.finalShift += entry.deltaShift;
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entry.finalShift += entry.deltaShift;
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entry.deltaShift = 0;
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entry.deltaShift = 0;
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