Use Q_OS_UNIX instead of Q_OS_LINUX since linux-specific code can be used also on *BSD/Haiku
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ab61721a13
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f749fc7349
3 changed files with 7 additions and 7 deletions
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@ -37,8 +37,8 @@ void DrainMainQueue(); // Needed only if UseMainQueueGeneric() is false.
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#ifdef Q_OS_MAC
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#ifdef Q_OS_MAC
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#include "ui/platform/mac/ui_utility_mac.h"
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#include "ui/platform/mac/ui_utility_mac.h"
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#elif defined Q_OS_LINUX // Q_OS_MAC
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#elif defined Q_OS_UNIX // Q_OS_MAC
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#include "ui/platform/linux/ui_utility_linux.h"
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#include "ui/platform/linux/ui_utility_linux.h"
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#elif defined Q_OS_WINRT || defined Q_OS_WIN // Q_OS_MAC || Q_OS_LINUX
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#elif defined Q_OS_WINRT || defined Q_OS_WIN // Q_OS_MAC || Q_OS_UNIX
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#include "ui/platform/win/ui_utility_win.h"
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#include "ui/platform/win/ui_utility_win.h"
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#endif // Q_OS_MAC || Q_OS_LINUX || Q_OS_WINRT || Q_OS_WIN
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#endif // Q_OS_MAC || Q_OS_UNIX || Q_OS_WINRT || Q_OS_WIN
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@ -25,9 +25,9 @@ void style_InitFontsResource() {
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Q_INIT_RESOURCE(win);
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Q_INIT_RESOURCE(win);
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#elif defined Q_OS_MAC // Q_OS_WIN
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#elif defined Q_OS_MAC // Q_OS_WIN
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Q_INIT_RESOURCE(mac);
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Q_INIT_RESOURCE(mac);
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#elif defined Q_OS_LINUX && !defined DESKTOP_APP_USE_PACKAGED // Q_OS_WIN || Q_OS_MAC
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#elif defined Q_OS_UNIX && !defined DESKTOP_APP_USE_PACKAGED // Q_OS_WIN || Q_OS_MAC
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Q_INIT_RESOURCE(linux);
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Q_INIT_RESOURCE(linux);
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#endif // Q_OS_WIN || Q_OS_MAC || (Q_OS_LINUX && !DESKTOP_APP_USE_PACKAGED)
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#endif // Q_OS_WIN || Q_OS_MAC || (Q_OS_UNIX && !DESKTOP_APP_USE_PACKAGED)
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}
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}
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namespace style {
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namespace style {
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@ -454,13 +454,13 @@ Text::StateResult FlatLabel::dragActionFinish(const QPoint &p, Qt::MouseButton b
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}
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}
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}
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}
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#if defined Q_OS_LINUX32 || defined Q_OS_LINUX64
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#if defined Q_OS_UNIX && !defined Q_OS_MAC
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if (!_selection.empty()) {
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if (!_selection.empty()) {
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TextUtilities::SetClipboardText(
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TextUtilities::SetClipboardText(
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_text.toTextForMimeData(_selection),
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_text.toTextForMimeData(_selection),
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QClipboard::Selection);
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QClipboard::Selection);
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}
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}
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#endif // Q_OS_LINUX32 || Q_OS_LINUX64
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#endif // Q_OS_UNIX && !Q_OS_MAC
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return state;
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return state;
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}
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}
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