John Preston
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0ad1d2c965
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Check shader compiling/linking in detection.
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2021-07-17 12:43:35 +03:00 |
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Ilya Fedin
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b8485c0d8a
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Fix -Wunused-variable warnings
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2021-07-13 21:24:22 +03:00 |
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Ilya Fedin
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f0c474c6ae
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Fix clang warnings
Fixes -Wrange-loop-construct and -Wdeprecated-enum-enum-conversion
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2021-07-13 20:16:48 +03:00 |
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John Preston
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ac97c608c8
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Fix D3D11on12 backend choosing.
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2021-07-01 10:45:42 +03:00 |
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John Preston
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7577f063a6
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Allow settings ANGLE backends.
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2021-07-01 00:12:52 +03:00 |
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John Preston
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bd989cb67f
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Fix OpenGL detection on WA_NativeWindow widgets.
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2021-06-18 22:53:44 +04:00 |
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John Preston
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27e9e349bf
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Fix working using OpenGLES / ANGLE.
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2021-06-14 12:13:33 +04:00 |
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John Preston
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f58fd1b927
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Add OpenGL init crash checker.
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2021-06-11 22:59:11 +04:00 |
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John Preston
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7bc9e12614
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For surface with parent backend should be fixed.
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2021-06-08 15:51:12 +04:00 |
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John Preston
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c946611689
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Improve OpenGL logging.
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2021-05-24 20:35:27 +04:00 |
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John Preston
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8d7ced5c74
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Add OpenGL deinit().
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2021-05-22 19:47:37 +04:00 |
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John Preston
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5e38964fbf
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Allow force-disabling OpenGL.
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2021-05-20 16:07:19 +04:00 |
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John Preston
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ca5b2e6746
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Fix GL detection without a parent window.
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2021-05-20 12:22:26 +04:00 |
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John Preston
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95ee92088e
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Allow choosing OpenGL / Raster in runtime.
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2021-05-19 16:46:58 +04:00 |
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