Commit graph

17 commits

Author SHA1 Message Date
John Preston
12429c198d Provide custom gpu_driver_bug_list.json on Windows. 2021-07-23 10:36:17 +03:00
John Preston
e68f76e6ab List and allow to query EGL extensions on Windows. 2021-07-21 21:18:04 +03:00
John Preston
27fd82a365 Set correct alpha size in QWindow format.
This somehow fixes Direct3D 11 ANGLE backend colors issue.
2021-07-21 21:16:46 +03:00
John Preston
0ad1d2c965 Check shader compiling/linking in detection. 2021-07-17 12:43:35 +03:00
Ilya Fedin
b8485c0d8a Fix -Wunused-variable warnings 2021-07-13 21:24:22 +03:00
Ilya Fedin
f0c474c6ae Fix clang warnings
Fixes -Wrange-loop-construct and -Wdeprecated-enum-enum-conversion
2021-07-13 20:16:48 +03:00
John Preston
ac97c608c8 Fix D3D11on12 backend choosing. 2021-07-01 10:45:42 +03:00
John Preston
7577f063a6 Allow settings ANGLE backends. 2021-07-01 00:12:52 +03:00
John Preston
bd989cb67f Fix OpenGL detection on WA_NativeWindow widgets. 2021-06-18 22:53:44 +04:00
John Preston
27e9e349bf Fix working using OpenGLES / ANGLE. 2021-06-14 12:13:33 +04:00
John Preston
f58fd1b927 Add OpenGL init crash checker. 2021-06-11 22:59:11 +04:00
John Preston
7bc9e12614 For surface with parent backend should be fixed. 2021-06-08 15:51:12 +04:00
John Preston
c946611689 Improve OpenGL logging. 2021-05-24 20:35:27 +04:00
John Preston
8d7ced5c74 Add OpenGL deinit(). 2021-05-22 19:47:37 +04:00
John Preston
5e38964fbf Allow force-disabling OpenGL. 2021-05-20 16:07:19 +04:00
John Preston
ca5b2e6746 Fix GL detection without a parent window. 2021-05-20 12:22:26 +04:00
John Preston
95ee92088e Allow choosing OpenGL / Raster in runtime. 2021-05-19 16:46:58 +04:00