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									 John Preston | 2439235e42 | Remove CurrentSingleComponentFormat. | 2021-07-22 15:49:33 +03:00 |  | 
				
					
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									 John Preston | ed6c2cb541 | Use GL_BGRA_EXT format with ANGLE. | 2021-07-14 20:03:22 +03:00 |  | 
				
					
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									 John Preston | 27e9e349bf | Fix working using OpenGLES / ANGLE. | 2021-06-14 12:13:33 +04:00 |  | 
				
					
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									 John Preston | 4ae6d31963 | Allow setting other filter/clamp in GL::Textures. | 2021-06-08 11:08:55 +04:00 |  | 
				
					
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									 John Preston | 02049aeaa8 | Add FragmentGlobalOpacity shader part. | 2021-06-04 17:05:42 +04:00 |  | 
				
					
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									 John Preston | 06f7b1d4ec | Fix YUV->RGB shader (YCbCr->RGB really). WebRTC SDK got it wrong.
See https://web.archive.org/web/20180421030430/
http://www.equasys.de/colorconversion.html | 2021-06-04 14:46:07 +04:00 |  | 
				
					
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									 John Preston | 6fa01d0a1e | VertexPassTextureCoord may be reused. | 2021-05-29 15:54:32 +04:00 |  | 
				
					
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									 John Preston | 5389de6b96 | Add outline support to rounded corners shader. | 2021-05-28 21:05:01 +04:00 |  | 
				
					
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									 John Preston | 808f8c7dea | Add some utilities for OpenGL shaders. | 2021-05-25 14:54:41 +04:00 |  |