John Preston
								
							 
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								8700c2223a
								
							
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								Add NV12 -> RGB shader.
							
							
							
							
							
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							2022-03-22 19:46:19 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								2439235e42
								
							
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								Remove CurrentSingleComponentFormat.
							
							
							
							
							
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							2021-07-22 15:49:33 +03:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								ed6c2cb541
								
							
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								Use GL_BGRA_EXT format with ANGLE.
							
							
							
							
							
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							2021-07-14 20:03:22 +03:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								27e9e349bf
								
							
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								Fix working using OpenGLES / ANGLE.
							
							
							
							
							
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							2021-06-14 12:13:33 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								4ae6d31963
								
							
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								Allow setting other filter/clamp in GL::Textures.
							
							
							
							
							
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							2021-06-08 11:08:55 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								02049aeaa8
								
							
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								Add FragmentGlobalOpacity shader part.
							
							
							
							
							
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							2021-06-04 17:05:42 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								06f7b1d4ec
								
							
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								Fix YUV->RGB shader (YCbCr->RGB really).
							
							
							
							
							
							
							
							WebRTC SDK got it wrong.
See https://web.archive.org/web/20180421030430/
http://www.equasys.de/colorconversion.html 
							
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							2021-06-04 14:46:07 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								6fa01d0a1e
								
							
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								VertexPassTextureCoord may be reused.
							
							
							
							
							
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							2021-05-29 15:54:32 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								5389de6b96
								
							
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								Add outline support to rounded corners shader.
							
							
							
							
							
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							2021-05-28 21:05:01 +04:00 | 
						
						
							
							
							
								
							
							
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									John Preston
								
							 
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								808f8c7dea
								
							
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								Add some utilities for OpenGL shaders.
							
							
							
							
							
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							2021-05-25 14:54:41 +04:00 | 
						
						
							
							
							
								
							
							
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