Commit graph

9 commits

Author SHA1 Message Date
John Preston
2439235e42 Remove CurrentSingleComponentFormat. 2021-07-22 15:49:33 +03:00
John Preston
ed6c2cb541 Use GL_BGRA_EXT format with ANGLE. 2021-07-14 20:03:22 +03:00
John Preston
27e9e349bf Fix working using OpenGLES / ANGLE. 2021-06-14 12:13:33 +04:00
John Preston
4ae6d31963 Allow setting other filter/clamp in GL::Textures. 2021-06-08 11:08:55 +04:00
John Preston
02049aeaa8 Add FragmentGlobalOpacity shader part. 2021-06-04 17:05:42 +04:00
John Preston
06f7b1d4ec Fix YUV->RGB shader (YCbCr->RGB really).
WebRTC SDK got it wrong.

See https://web.archive.org/web/20180421030430/
http://www.equasys.de/colorconversion.html
2021-06-04 14:46:07 +04:00
John Preston
6fa01d0a1e VertexPassTextureCoord may be reused. 2021-05-29 15:54:32 +04:00
John Preston
5389de6b96 Add outline support to rounded corners shader. 2021-05-28 21:05:01 +04:00
John Preston
808f8c7dea Add some utilities for OpenGL shaders. 2021-05-25 14:54:41 +04:00