// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #include "ui/platform/win/ui_utility_win.h" #include #include "base/platform/win/base_windows_h.h" namespace Ui { namespace Platform { bool IsApplicationActive() { return QApplication::activeWindow() != nullptr; } void UpdateOverlayed(not_null widget) { const auto wm = widget->testAttribute(Qt::WA_Mapped); const auto wv = widget->testAttribute(Qt::WA_WState_Visible); if (!wm) widget->setAttribute(Qt::WA_Mapped, true); if (!wv) widget->setAttribute(Qt::WA_WState_Visible, true); widget->update(); QEvent e(QEvent::UpdateRequest); QGuiApplication::sendEvent(widget, &e); if (!wm) widget->setAttribute(Qt::WA_Mapped, false); if (!wv) widget->setAttribute(Qt::WA_WState_Visible, false); } void IgnoreAllActivation(not_null widget) { widget->createWinId(); const auto handle = reinterpret_cast(widget->winId()); Assert(handle != nullptr); ShowWindow(handle, SW_HIDE); const auto style = GetWindowLong(handle, GWL_EXSTYLE); SetWindowLong( handle, GWL_EXSTYLE, style | WS_EX_NOACTIVATE | WS_EX_APPWINDOW); ShowWindow(handle, SW_SHOW); } } // namespace Platform } // namespace Ui