// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "ui/style/style_core.h" #include "base/basic_types.h" #include #include namespace anim { enum class type : uchar { normal, instant, }; enum class activation : uchar { normal, background, }; enum class repeat : uchar { loop, once, }; using transition = Fn; extern transition linear; extern transition sineInOut; extern transition halfSine; extern transition easeOutBack; extern transition easeInCirc; extern transition easeOutCirc; extern transition easeInCubic; extern transition easeOutCubic; extern transition easeInQuint; extern transition easeOutQuint; inline transition bumpy(float64 bump) { auto dt0 = (bump - sqrt(bump * (bump - 1.))); auto k = (1 / (2 * dt0 - 1)); return [bump, dt0, k](float64 delta, float64 dt) { return delta * (bump - k * (dt - dt0) * (dt - dt0)); }; } // Basic animated value. class value { public: using ValueType = float64; value() = default; value(float64 from) : _cur(from), _from(from) { } value(float64 from, float64 to) : _cur(from), _from(from), _delta(to - from) { } void start(float64 to) { _from = _cur; _delta = to - _from; } void restart() { _delta = _from + _delta - _cur; _from = _cur; } float64 from() const { return _from; } float64 current() const { return _cur; } float64 to() const { return _from + _delta; } void add(float64 delta) { _from += delta; _cur += delta; } value &update(float64 dt, transition func) { _cur = _from + func(_delta, dt); return *this; } void finish() { _cur = _from + _delta; _from = _cur; _delta = 0; } private: float64 _cur = 0.; float64 _from = 0.; float64 _delta = 0.; }; TG_FORCE_INLINE float64 interpolateToF(int a, int b, float64 b_ratio) { return a + float64(b - a) * b_ratio; } TG_FORCE_INLINE int interpolate(int a, int b, float64 b_ratio) { return base::SafeRound(interpolateToF(a, b, b_ratio)); } #ifdef ARCH_CPU_32_BITS #define SHIFTED_USE_32BIT #endif // ARCH_CPU_32_BITS #ifdef SHIFTED_USE_32BIT using ShiftedMultiplier = uint32; struct Shifted { Shifted() = default; Shifted(uint32 low, uint32 high) : low(low), high(high) { } uint32 low = 0; uint32 high = 0; }; TG_FORCE_INLINE Shifted operator+(Shifted a, Shifted b) { return Shifted(a.low + b.low, a.high + b.high); } TG_FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) { return Shifted(shifted.low * multiplier, shifted.high * multiplier); } TG_FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) { return Shifted(shifted.low * multiplier, shifted.high * multiplier); } TG_FORCE_INLINE Shifted shifted(uint32 components) { return Shifted( (components & 0x000000FFU) | ((components & 0x0000FF00U) << 8), ((components & 0x00FF0000U) >> 16) | ((components & 0xFF000000U) >> 8)); } TG_FORCE_INLINE uint32 unshifted(Shifted components) { return ((components.low & 0x0000FF00U) >> 8) | ((components.low & 0xFF000000U) >> 16) | ((components.high & 0x0000FF00U) << 8) | (components.high & 0xFF000000U); } TG_FORCE_INLINE Shifted reshifted(Shifted components) { return Shifted((components.low >> 8) & 0x00FF00FFU, (components.high >> 8) & 0x00FF00FFU); } TG_FORCE_INLINE Shifted shifted(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(255) << 16)); return reshifted(components * alpha); } TG_FORCE_INLINE uint32 getPremultiplied(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(255) << 16)); return unshifted(components * alpha); } TG_FORCE_INLINE uint32 getAlpha(Shifted components) { return (components.high & 0x00FF0000U) >> 16; } TG_FORCE_INLINE Shifted non_premultiplied(QColor color) { return Shifted(static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16), static_cast(color.red() & 0xFF) | (static_cast(color.alpha() & 0xFF) << 16)); } TG_FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) { auto bOpacity = std::clamp(interpolate(0, 255, b_ratio), 0, 255) + 1; auto aOpacity = (256 - bOpacity); auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity); return { static_cast((components.high >> 8) & 0xFF), static_cast((components.low >> 24) & 0xFF), static_cast((components.low >> 8) & 0xFF), static_cast((components.high >> 24) & 0xFF), }; } #else // SHIFTED_USE_32BIT using ShiftedMultiplier = uint64; struct Shifted { Shifted() = default; Shifted(uint32 value) : value(value) { } Shifted(uint64 value) : value(value) { } uint64 value = 0; }; TG_FORCE_INLINE Shifted operator+(Shifted a, Shifted b) { return Shifted(a.value + b.value); } TG_FORCE_INLINE Shifted operator*(Shifted shifted, ShiftedMultiplier multiplier) { return Shifted(shifted.value * multiplier); } TG_FORCE_INLINE Shifted operator*(ShiftedMultiplier multiplier, Shifted shifted) { return Shifted(shifted.value * multiplier); } TG_FORCE_INLINE Shifted shifted(uint32 components) { auto wide = static_cast(components); return (wide & 0x00000000000000FFULL) | ((wide & 0x000000000000FF00ULL) << 8) | ((wide & 0x0000000000FF0000ULL) << 16) | ((wide & 0x00000000FF000000ULL) << 24); } TG_FORCE_INLINE uint32 unshifted(Shifted components) { return static_cast((components.value & 0x000000000000FF00ULL) >> 8) | static_cast((components.value & 0x00000000FF000000ULL) >> 16) | static_cast((components.value & 0x0000FF0000000000ULL) >> 24) | static_cast((components.value & 0xFF00000000000000ULL) >> 32); } TG_FORCE_INLINE Shifted reshifted(Shifted components) { return (components.value >> 8) & 0x00FF00FF00FF00FFULL; } TG_FORCE_INLINE Shifted shifted(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(255) << 48); return reshifted(components * alpha); } TG_FORCE_INLINE uint32 getPremultiplied(QColor color) { // Make it premultiplied. auto alpha = static_cast((color.alpha() & 0xFF) + 1); auto components = static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(255) << 48); return unshifted(components * alpha); } TG_FORCE_INLINE uint32 getAlpha(Shifted components) { return (components.value & 0x00FF000000000000ULL) >> 48; } TG_FORCE_INLINE Shifted non_premultiplied(QColor color) { return static_cast(color.blue() & 0xFF) | (static_cast(color.green() & 0xFF) << 16) | (static_cast(color.red() & 0xFF) << 32) | (static_cast(color.alpha() & 0xFF) << 48); } TG_FORCE_INLINE QColor color(QColor a, QColor b, float64 b_ratio) { auto bOpacity = std::clamp(interpolate(0, 255, b_ratio), 0, 255) + 1; auto aOpacity = (256 - bOpacity); auto components = (non_premultiplied(a) * aOpacity + non_premultiplied(b) * bOpacity); return { static_cast((components.value >> 40) & 0xFF), static_cast((components.value >> 24) & 0xFF), static_cast((components.value >> 8) & 0xFF), static_cast((components.value >> 56) & 0xFF), }; } #endif // SHIFTED_USE_32BIT TG_FORCE_INLINE QColor color(style::color a, QColor b, float64 b_ratio) { return color(a->c, b, b_ratio); } TG_FORCE_INLINE QColor color(QColor a, style::color b, float64 b_ratio) { return color(a, b->c, b_ratio); } TG_FORCE_INLINE QColor color(style::color a, style::color b, float64 b_ratio) { return color(a->c, b->c, b_ratio); } TG_FORCE_INLINE QPen pen(QColor a, QColor b, float64 b_ratio) { return color(a, b, b_ratio); } TG_FORCE_INLINE QPen pen(style::color a, QColor b, float64 b_ratio) { return (b_ratio > 0) ? pen(a->c, b, b_ratio) : a; } TG_FORCE_INLINE QPen pen(QColor a, style::color b, float64 b_ratio) { return (b_ratio < 1) ? pen(a, b->c, b_ratio) : b; } TG_FORCE_INLINE QPen pen(style::color a, style::color b, float64 b_ratio) { return (b_ratio > 0) ? ((b_ratio < 1) ? pen(a->c, b->c, b_ratio) : b) : a; } TG_FORCE_INLINE QBrush brush(QColor a, QColor b, float64 b_ratio) { return color(a, b, b_ratio); } TG_FORCE_INLINE QBrush brush(style::color a, QColor b, float64 b_ratio) { return (b_ratio > 0) ? brush(a->c, b, b_ratio) : a; } TG_FORCE_INLINE QBrush brush(QColor a, style::color b, float64 b_ratio) { return (b_ratio < 1) ? brush(a, b->c, b_ratio) : b; } TG_FORCE_INLINE QBrush brush(style::color a, style::color b, float64 b_ratio) { return (b_ratio > 0) ? ((b_ratio < 1) ? brush(a->c, b->c, b_ratio) : b) : a; } TG_FORCE_INLINE QColor with_alpha(QColor color, float64 alpha) { color.setAlphaF(color.alphaF() * alpha); return color; } template QPainterPath interpolate(QPointF (&from)[N], QPointF (&to)[N], float64 k) { static_assert(N > 1, "Wrong points count in path!"); auto from_coef = 1. - k, to_coef = k; QPainterPath result; auto x = from[0].x() * from_coef + to[0].x() * to_coef; auto y = from[0].y() * from_coef + to[0].y() * to_coef; result.moveTo(x, y); for (int i = 1; i != N; ++i) { result.lineTo(from[i].x() * from_coef + to[i].x() * to_coef, from[i].y() * from_coef + to[i].y() * to_coef); } result.lineTo(x, y); return result; } template QPainterPath path(QPointF (&from)[N]) { static_assert(N > 1, "Wrong points count in path!"); QPainterPath result; auto x = from[0].x(); auto y = from[0].y(); result.moveTo(x, y); for (int i = 1; i != N; ++i) { result.lineTo(from[i].x(), from[i].y()); } result.lineTo(x, y); return result; } rpl::producer Disables(); bool Disabled(); void SetDisabled(bool disabled); int SlowMultiplier(); void SetSlowMultiplier(int multiplier); // 1 - default, 10 - slow x10. void DrawStaticLoading( QPainter &p, QRectF rect, float64 stroke, QPen pen, QBrush brush = Qt::NoBrush); class continuous_value { public: continuous_value() = default; continuous_value(float64 duration) : _duration(duration) { } void start(float64 to, float64 duration) { _to = to; _delta = (_to - _cur) / duration; } void start(float64 to) { start(to, _duration); } void reset() { _to = _cur = _delta = 0.; } float64 current() const { return _cur; } float64 to() const { return _to; } float64 delta() const { return _delta; } void update(crl::time dt, Fn &&callback = nullptr) { if (_to != _cur) { _cur += _delta * dt; if ((_to != _cur) && ((_delta > 0) == (_cur > _to))) { _cur = _to; } if (callback) { callback(_cur); } } } private: float64 _duration = 0.; float64 _to = 0.; float64 _cur = 0.; float64 _delta = 0.; }; } // namespace anim