// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #include "ui/image/image_prepare.h" #include "ui/effects/animation_value.h" #include "ui/style/style_core.h" #include "ui/painter.h" #include "base/flat_map.h" #include "base/debug_log.h" #include "base/bytes.h" #include "styles/palette.h" #include "styles/style_basic.h" #include "zlib.h" #include #include #include #include namespace Images { namespace { // They should be smaller. constexpr auto kMaxGzipFileSize = 5 * 1024 * 1024; TG_FORCE_INLINE uint64 blurGetColors(const uchar *p) { return (uint64)p[0] + ((uint64)p[1] << 16) + ((uint64)p[2] << 32) + ((uint64)p[3] << 48); } const QImage &circleMask(QSize size) { uint64 key = (uint64(uint32(size.width())) << 32) | uint64(uint32(size.height())); static auto masks = base::flat_map(); const auto i = masks.find(key); if (i != end(masks)) { return i->second; } auto mask = QImage( size, QImage::Format_ARGB32_Premultiplied); mask.fill(Qt::transparent); { QPainter p(&mask); PainterHighQualityEnabler hq(p); p.setBrush(Qt::white); p.setPen(Qt::NoPen); p.drawEllipse(QRect(QPoint(), size)); } return masks.emplace(key, std::move(mask)).first->second; } std::array PrepareCornersMask(int radius) { auto result = std::array(); const auto side = radius * style::DevicePixelRatio(); auto full = QImage( QSize(side, side) * 3, QImage::Format_ARGB32_Premultiplied); full.fill(Qt::transparent); { QPainter p(&full); PainterHighQualityEnabler hq(p); p.setPen(Qt::NoPen); p.setBrush(Qt::white); p.drawRoundedRect(0, 0, side * 3, side * 3, side, side); } result[0] = full.copy(0, 0, side, side); result[1] = full.copy(side * 2, 0, side, side); result[2] = full.copy(0, side * 2, side, side); result[3] = full.copy(side * 2, side * 2, side, side); for (auto &image : result) { image.setDevicePixelRatio(style::DevicePixelRatio()); } return result; } } // namespace QPixmap PixmapFast(QImage &&image) { Expects(image.format() == QImage::Format_ARGB32_Premultiplied || image.format() == QImage::Format_RGB32); return QPixmap::fromImage(std::move(image), Qt::NoFormatConversion); } const std::array &CornersMask(ImageRoundRadius radius) { if (radius == ImageRoundRadius::Large) { static auto Mask = PrepareCornersMask(st::roundRadiusLarge); return Mask; } else { static auto Mask = PrepareCornersMask(st::roundRadiusSmall); return Mask; } } std::array PrepareCorners( ImageRoundRadius radius, const style::color &color) { auto result = CornersMask(radius); for (auto &image : result) { style::colorizeImage(image, color->c, &image); } return result; } std::array CornersMask(int radius) { return PrepareCornersMask(radius); } std::array PrepareCorners( int radius, const style::color &color) { auto result = CornersMask(radius); for (auto &image : result) { style::colorizeImage(image, color->c, &image); } return result; } [[nodiscard]] QByteArray UnpackGzip(const QByteArray &bytes) { z_stream stream; stream.zalloc = nullptr; stream.zfree = nullptr; stream.opaque = nullptr; stream.avail_in = 0; stream.next_in = nullptr; int res = inflateInit2(&stream, 16 + MAX_WBITS); if (res != Z_OK) { return bytes; } const auto guard = gsl::finally([&] { inflateEnd(&stream); }); auto result = QByteArray(kMaxGzipFileSize + 1, char(0)); stream.avail_in = bytes.size(); stream.next_in = reinterpret_cast(const_cast(bytes.data())); stream.avail_out = 0; while (!stream.avail_out) { stream.avail_out = result.size(); stream.next_out = reinterpret_cast(result.data()); int res = inflate(&stream, Z_NO_FLUSH); if (res != Z_OK && res != Z_STREAM_END) { return bytes; } else if (!stream.avail_out) { return bytes; } } result.resize(result.size() - stream.avail_out); return result; } [[nodiscard]] ReadResult ReadGzipSvg(const ReadArgs &args) { const auto bytes = UnpackGzip(args.content); if (bytes.isEmpty()) { LOG(("Svg Error: Couldn't unpack gzip-ed content.")); return {}; } auto renderer = QSvgRenderer(bytes); if (!renderer.isValid()) { LOG(("Svg Error: Invalid data.")); return {}; } auto size = renderer.defaultSize(); if (!args.maxSize.isEmpty() && (size.width() > args.maxSize.width() || size.height() > args.maxSize.height())) { size = size.scaled(args.maxSize, Qt::KeepAspectRatio); } if (size.isEmpty()) { LOG(("Svg Error: Bad size %1x%2." ).arg(renderer.defaultSize().width() ).arg(renderer.defaultSize().height())); return {}; } auto result = ReadResult(); result.image = QImage(size, QImage::Format_ARGB32_Premultiplied); result.image.fill(Qt::transparent); { QPainter p(&result.image); renderer.render(&p, QRect(QPoint(), size)); } result.format = "svg"; return result; } [[nodiscard]] ReadResult ReadOther(const ReadArgs &args) { auto bytes = args.content; if (bytes.isEmpty()) { return {}; } auto buffer = QBuffer(&bytes); auto reader = QImageReader(&buffer); reader.setAutoTransform(true); if (!reader.canRead()) { return {}; } const auto size = reader.size(); if (size.width() * size.height() > kReadMaxArea) { return {}; } auto result = ReadResult(); if (!reader.read(&result.image) || result.image.isNull()) { return {}; } result.animated = reader.supportsAnimation() && (reader.imageCount() > 1); result.format = reader.format().toLower(); return result; } ReadResult Read(ReadArgs &&args) { if (args.content.isEmpty()) { auto file = QFile(args.path); if (file.size() > kReadBytesLimit || !file.open(QIODevice::ReadOnly)) { return {}; } args.content = file.readAll(); } auto result = args.gzipSvg ? ReadGzipSvg(args) : ReadOther(args); if (result.image.isNull()) { args = ReadArgs(); return {}; } if (args.returnContent) { result.content = args.content; } else { args.content = QByteArray(); } if (!args.maxSize.isEmpty() && (result.image.width() > args.maxSize.width() || result.image.height() > args.maxSize.height())) { result.image = result.image.scaled( args.maxSize, Qt::KeepAspectRatio, Qt::SmoothTransformation); } if (args.forceOpaque && result.format != qstr("jpg") && result.format != qstr("jpeg")) { result.image = prepareOpaque(std::move(result.image)); } return result; } QImage prepareBlur(QImage img) { if (img.isNull()) { return img; } const auto ratio = img.devicePixelRatio(); const auto fmt = img.format(); if (fmt != QImage::Format_RGB32 && fmt != QImage::Format_ARGB32_Premultiplied) { img = std::move(img).convertToFormat(QImage::Format_ARGB32_Premultiplied); img.setDevicePixelRatio(ratio); } uchar *pix = img.bits(); if (pix) { int w = img.width(), h = img.height(); const int radius = 3; const int r1 = radius + 1; const int div = radius * 2 + 1; const int stride = w * 4; if (radius < 16 && div < w && div < h && stride <= w * 4) { bool withalpha = img.hasAlphaChannel(); if (withalpha) { QImage imgsmall(w, h, img.format()); { QPainter p(&imgsmall); PainterHighQualityEnabler hq(p); p.setCompositionMode(QPainter::CompositionMode_Source); p.fillRect(0, 0, w, h, Qt::transparent); p.drawImage(QRect(radius, radius, w - 2 * radius, h - 2 * radius), img, QRect(0, 0, w, h)); } imgsmall.setDevicePixelRatio(ratio); auto was = img; img = std::move(imgsmall); imgsmall = QImage(); Assert(!img.isNull()); pix = img.bits(); if (!pix) return was; } uint64 *rgb = new uint64[w * h]; int x, y, i; int yw = 0; const int we = w - r1; for (y = 0; y < h; y++) { uint64 cur = blurGetColors(&pix[yw]); uint64 rgballsum = -radius * cur; uint64 rgbsum = cur * ((r1 * (r1 + 1)) >> 1); for (i = 1; i <= radius; i++) { uint64 cur = blurGetColors(&pix[yw + i * 4]); rgbsum += cur * (r1 - i); rgballsum += cur; } x = 0; #define update(start, middle, end) \ rgb[y * w + x] = (rgbsum >> 4) & 0x00FF00FF00FF00FFLL; \ rgballsum += blurGetColors(&pix[yw + (start) * 4]) - 2 * blurGetColors(&pix[yw + (middle) * 4]) + blurGetColors(&pix[yw + (end) * 4]); \ rgbsum += rgballsum; \ x++; while (x < r1) { update(0, x, x + r1); } while (x < we) { update(x - r1, x, x + r1); } while (x < w) { update(x - r1, x, w - 1); } #undef update yw += stride; } const int he = h - r1; for (x = 0; x < w; x++) { uint64 rgballsum = -radius * rgb[x]; uint64 rgbsum = rgb[x] * ((r1 * (r1 + 1)) >> 1); for (i = 1; i <= radius; i++) { rgbsum += rgb[i * w + x] * (r1 - i); rgballsum += rgb[i * w + x]; } y = 0; int yi = x * 4; #define update(start, middle, end) \ uint64 res = rgbsum >> 4; \ pix[yi] = res & 0xFF; \ pix[yi + 1] = (res >> 16) & 0xFF; \ pix[yi + 2] = (res >> 32) & 0xFF; \ pix[yi + 3] = (res >> 48) & 0xFF; \ rgballsum += rgb[x + (start) * w] - 2 * rgb[x + (middle) * w] + rgb[x + (end) * w]; \ rgbsum += rgballsum; \ y++; \ yi += stride; while (y < r1) { update(0, y, y + r1); } while (y < he) { update(y - r1, y, y + r1); } while (y < h) { update(y - r1, y, h - 1); } #undef update } delete[] rgb; } } return img; } QImage BlurLargeImage(QImage image, int radius) { const auto width = image.width(); const auto height = image.height(); if (width <= radius || height <= radius || radius < 1) { return image; } if (image.format() != QImage::Format_RGB32 && image.format() != QImage::Format_ARGB32_Premultiplied) { image = std::move(image).convertToFormat( QImage::Format_ARGB32_Premultiplied); } const auto pixels = image.bits(); const auto width_m1 = width - 1; const auto height_m1 = height - 1; const auto widthxheight = width * height; const auto div = 2 * radius + 1; const auto radius_p1 = radius + 1; const auto divsum = radius_p1 * radius_p1; const auto dvcount = 256 * divsum; const auto buffers = (div * 3) // stack + std::max(width, height) // vmin + widthxheight * 3 // rgb + dvcount; // dv auto storage = std::vector(buffers); auto taken = 0; const auto take = [&](int size) { const auto result = gsl::make_span(storage).subspan(taken, size); taken += size; return result; }; // Small buffers const auto stack = take(div * 3).data(); const auto vmin = take(std::max(width, height)).data(); // Large buffers const auto rgb = take(widthxheight * 3).data(); const auto dvs = take(dvcount); auto &&ints = ranges::views::ints; for (auto &&[value, index] : ranges::views::zip(dvs, ints(0, ranges::unreachable))) { value = (index / divsum); } const auto dv = dvs.data(); // Variables auto stackpointer = 0; for (const auto x : ints(0, width)) { vmin[x] = std::min(x + radius_p1, width_m1); } for (const auto y : ints(0, height)) { auto rinsum = 0; auto ginsum = 0; auto binsum = 0; auto routsum = 0; auto goutsum = 0; auto boutsum = 0; auto rsum = 0; auto gsum = 0; auto bsum = 0; const auto y_width = y * width; for (const auto i : ints(-radius, radius + 1)) { const auto sir = &stack[(i + radius) * 3]; const auto x = std::clamp(i, 0, width_m1); const auto offset = (y_width + x) * 4; sir[0] = pixels[offset]; sir[1] = pixels[offset + 1]; sir[2] = pixels[offset + 2]; const auto rbs = radius_p1 - std::abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for (const auto x : ints(0, width)) { const auto position = (y_width + x) * 3; rgb[position] = dv[rsum]; rgb[position + 1] = dv[gsum]; rgb[position + 2] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; const auto stackstart = (stackpointer - radius + div) % div; const auto sir = &stack[stackstart * 3]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; const auto offset = (y_width + vmin[x]) * 4; sir[0] = pixels[offset]; sir[1] = pixels[offset + 1]; sir[2] = pixels[offset + 2]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; { stackpointer = (stackpointer + 1) % div; const auto sir = &stack[stackpointer * 3]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; } } } for (const auto y : ints(0, height)) { vmin[y] = std::min(y + radius_p1, height_m1) * width; } for (const auto x : ints(0, width)) { auto rinsum = 0; auto ginsum = 0; auto binsum = 0; auto routsum = 0; auto goutsum = 0; auto boutsum = 0; auto rsum = 0; auto gsum = 0; auto bsum = 0; for (const auto i : ints(-radius, radius + 1)) { const auto y = std::clamp(i, 0, height_m1); const auto position = (y * width + x) * 3; const auto sir = &stack[(i + radius) * 3]; sir[0] = rgb[position]; sir[1] = rgb[position + 1]; sir[2] = rgb[position + 2]; const auto rbs = radius_p1 - std::abs(i); rsum += sir[0] * rbs; gsum += sir[1] * rbs; bsum += sir[2] * rbs; if (i > 0) { rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; } else { routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; } } stackpointer = radius; for (const auto y : ints(0, height)) { const auto offset = (y * width + x) * 4; pixels[offset] = dv[rsum]; pixels[offset + 1] = dv[gsum]; pixels[offset + 2] = dv[bsum]; rsum -= routsum; gsum -= goutsum; bsum -= boutsum; const auto stackstart = (stackpointer - radius + div) % div; const auto sir = &stack[stackstart * 3]; routsum -= sir[0]; goutsum -= sir[1]; boutsum -= sir[2]; const auto position = (vmin[y] + x) * 3; sir[0] = rgb[position]; sir[1] = rgb[position + 1]; sir[2] = rgb[position + 2]; rinsum += sir[0]; ginsum += sir[1]; binsum += sir[2]; rsum += rinsum; gsum += ginsum; bsum += binsum; { stackpointer = (stackpointer + 1) % div; const auto sir = &stack[stackpointer * 3]; routsum += sir[0]; goutsum += sir[1]; boutsum += sir[2]; rinsum -= sir[0]; ginsum -= sir[1]; binsum -= sir[2]; } } } return image; } [[nodiscard]] QImage DitherImage(QImage image) { Expects(image.bytesPerLine() == image.width() * 4); const auto width = image.width(); const auto height = image.height(); if (width < 16 || height < 16) { return image; } const auto area = width * height; const auto shifts = std::make_unique(area); bytes::set_random(bytes::make_span(shifts.get(), area)); // shiftx = int(shift & 0x0F) - 8; shifty = int(shift >> 4) - 8; // Clamp shifts close to edges. for (auto y = 0; y != 8; ++y) { const auto min = 8 - y; const auto shifted = (min << 4); auto shift = shifts.get() + y * width; for (const auto till = shift + width; shift != till; ++shift) { if ((*shift >> 4) < min) { *shift = shifted | (*shift & 0x0F); } } } for (auto y = height - 7; y != height; ++y) { const auto max = 8 + (height - y - 1); const auto shifted = (max << 4); auto shift = shifts.get() + y * width; for (const auto till = shift + width; shift != till; ++shift) { if ((*shift >> 4) > max) { *shift = shifted | (*shift & 0x0F); } } } for (auto shift = shifts.get(), ytill = shift + area ; shift != ytill ; shift += width - 8) { for (const auto till = shift + 8; shift != till; ++shift) { const auto min = (till - shift); if ((*shift & 0x0F) < min) { *shift = (*shift & 0xF0) | min; } } } for (auto shift = shifts.get(), ytill = shift + area; shift != ytill;) { shift += width - 7; for (const auto till = shift + 7; shift != till; ++shift) { const auto max = 8 + (till - shift - 1); if ((*shift & 0x0F) > max) { *shift = (*shift & 0xF0) | max; } } } auto result = image; result.detach(); const auto src = reinterpret_cast(image.constBits()); const auto dst = reinterpret_cast(result.bits()); for (auto index = 0; index != area; ++index) { const auto shift = shifts[index]; const auto shiftx = int(shift & 0x0F) - 8; const auto shifty = int(shift >> 4) - 8; dst[index] = src[index + (shifty * width) + shiftx]; } return result; } void prepareCircle(QImage &img) { Assert(!img.isNull()); img = img.convertToFormat(QImage::Format_ARGB32_Premultiplied); Assert(!img.isNull()); QPainter p(&img); p.setCompositionMode(QPainter::CompositionMode_DestinationIn); p.drawImage( QRect(QPoint(), img.size() / img.devicePixelRatio()), circleMask(img.size())); } void prepareRound( QImage &image, QImage *cornerMasks, RectParts corners, QRect target) { if (target.isNull()) { target = QRect(QPoint(), image.size()); } else { Assert(QRect(QPoint(), image.size()).contains(target)); } auto cornerWidth = cornerMasks[0].width(); auto cornerHeight = cornerMasks[0].height(); auto targetWidth = target.width(); auto targetHeight = target.height(); if (targetWidth < 2 * cornerWidth || targetHeight < 2 * cornerHeight) { return; } // We need to detach image first (if it is shared), before we // count some offsets using QImage::bytesPerLine etc, because // bytesPerLine may change on detach, this leads to crashes: // Real image bytesPerLine is smaller than the one we use for offsets. auto ints = reinterpret_cast(image.bits()); constexpr auto imageIntsPerPixel = 1; auto imageIntsPerLine = (image.bytesPerLine() >> 2); Assert(image.depth() == static_cast((imageIntsPerPixel * sizeof(uint32)) << 3)); Assert(image.bytesPerLine() == (imageIntsPerLine << 2)); auto intsTopLeft = ints + target.x() + target.y() * imageIntsPerLine; auto intsTopRight = ints + target.x() + targetWidth - cornerWidth + target.y() * imageIntsPerLine; auto intsBottomLeft = ints + target.x() + (target.y() + targetHeight - cornerHeight) * imageIntsPerLine; auto intsBottomRight = ints + target.x() + targetWidth - cornerWidth + (target.y() + targetHeight - cornerHeight) * imageIntsPerLine; auto maskCorner = [&](uint32 *imageInts, const QImage &mask) { auto maskWidth = mask.width(); auto maskHeight = mask.height(); auto maskBytesPerPixel = (mask.depth() >> 3); auto maskBytesPerLine = mask.bytesPerLine(); auto maskBytesAdded = maskBytesPerLine - maskWidth * maskBytesPerPixel; auto maskBytes = mask.constBits(); Assert(maskBytesAdded >= 0); Assert(mask.depth() == (maskBytesPerPixel << 3)); auto imageIntsAdded = imageIntsPerLine - maskWidth * imageIntsPerPixel; Assert(imageIntsAdded >= 0); for (auto y = 0; y != maskHeight; ++y) { for (auto x = 0; x != maskWidth; ++x) { auto opacity = static_cast(*maskBytes) + 1; *imageInts = anim::unshifted(anim::shifted(*imageInts) * opacity); maskBytes += maskBytesPerPixel; imageInts += imageIntsPerPixel; } maskBytes += maskBytesAdded; imageInts += imageIntsAdded; } }; if (corners & RectPart::TopLeft) maskCorner(intsTopLeft, cornerMasks[0]); if (corners & RectPart::TopRight) maskCorner(intsTopRight, cornerMasks[1]); if (corners & RectPart::BottomLeft) maskCorner(intsBottomLeft, cornerMasks[2]); if (corners & RectPart::BottomRight) maskCorner(intsBottomRight, cornerMasks[3]); } void prepareRound( QImage &image, ImageRoundRadius radius, RectParts corners, QRect target) { if (!static_cast(corners)) { return; } else if (radius == ImageRoundRadius::Ellipse) { Assert((corners & RectPart::AllCorners) == RectPart::AllCorners); Assert(target.isNull()); prepareCircle(image); return; } Assert(!image.isNull()); image = std::move(image).convertToFormat( QImage::Format_ARGB32_Premultiplied); Assert(!image.isNull()); auto masks = CornersMask(radius); prepareRound(image, masks.data(), corners, target); } QImage prepareColored(style::color add, QImage image) { return prepareColored(add->c, std::move(image)); } QImage prepareColored(QColor add, QImage image) { const auto format = image.format(); if (format != QImage::Format_RGB32 && format != QImage::Format_ARGB32_Premultiplied) { image = std::move(image).convertToFormat(QImage::Format_ARGB32_Premultiplied); } if (const auto pix = image.bits()) { const auto ca = int(add.alphaF() * 0xFF); const auto cr = int(add.redF() * 0xFF); const auto cg = int(add.greenF() * 0xFF); const auto cb = int(add .blueF() * 0xFF); const auto w = image.width(); const auto h = image.height(); const auto size = w * h * 4; for (auto i = index_type(); i != size; i += 4) { int b = pix[i], g = pix[i + 1], r = pix[i + 2], a = pix[i + 3], aca = a * ca; pix[i + 0] = uchar(b + ((aca * (cb - b)) >> 16)); pix[i + 1] = uchar(g + ((aca * (cg - g)) >> 16)); pix[i + 2] = uchar(r + ((aca * (cr - r)) >> 16)); pix[i + 3] = uchar(a + ((aca * (0xFF - a)) >> 16)); } } return image; } QImage prepareOpaque(QImage image) { if (image.hasAlphaChannel()) { image = std::move(image).convertToFormat(QImage::Format_ARGB32_Premultiplied); auto ints = reinterpret_cast(image.bits()); auto bg = anim::shifted(st::imageBgTransparent->c); auto width = image.width(); auto height = image.height(); auto addPerLine = (image.bytesPerLine() / sizeof(uint32)) - width; for (auto y = 0; y != height; ++y) { for (auto x = 0; x != width; ++x) { auto components = anim::shifted(*ints); *ints++ = anim::unshifted(components * 256 + bg * (256 - anim::getAlpha(components))); } ints += addPerLine; } } return image; } QImage prepare(QImage img, int w, int h, Images::Options options, int outerw, int outerh, const style::color *colored) { Assert(!img.isNull()); if (options & Images::Option::Blurred) { img = prepareBlur(std::move(img)); Assert(!img.isNull()); } if (w <= 0 || (w == img.width() && (h <= 0 || h == img.height()))) { } else if (h <= 0) { img = img.scaledToWidth(w, (options & Images::Option::Smooth) ? Qt::SmoothTransformation : Qt::FastTransformation); Assert(!img.isNull()); } else { img = img.scaled(w, h, Qt::IgnoreAspectRatio, (options & Images::Option::Smooth) ? Qt::SmoothTransformation : Qt::FastTransformation); Assert(!img.isNull()); } if (outerw > 0 && outerh > 0) { const auto pixelRatio = style::DevicePixelRatio(); outerw *= pixelRatio; outerh *= pixelRatio; if (outerw != w || outerh != h) { img.setDevicePixelRatio(pixelRatio); auto result = QImage(outerw, outerh, QImage::Format_ARGB32_Premultiplied); result.setDevicePixelRatio(pixelRatio); if (options & Images::Option::TransparentBackground) { result.fill(Qt::transparent); } { QPainter p(&result); if (!(options & Images::Option::TransparentBackground)) { if (w < outerw || h < outerh) { p.fillRect(0, 0, result.width(), result.height(), st::imageBg); } } p.drawImage((result.width() - img.width()) / (2 * pixelRatio), (result.height() - img.height()) / (2 * pixelRatio), img); } img = result; Assert(!img.isNull()); } } auto corners = [](Images::Options options) { return ((options & Images::Option::RoundedTopLeft) ? RectPart::TopLeft : RectPart::None) | ((options & Images::Option::RoundedTopRight) ? RectPart::TopRight : RectPart::None) | ((options & Images::Option::RoundedBottomLeft) ? RectPart::BottomLeft : RectPart::None) | ((options & Images::Option::RoundedBottomRight) ? RectPart::BottomRight : RectPart::None); }; if (options & Images::Option::Circled) { prepareCircle(img); Assert(!img.isNull()); } else if (options & Images::Option::RoundedLarge) { prepareRound(img, ImageRoundRadius::Large, corners(options)); Assert(!img.isNull()); } else if (options & Images::Option::RoundedSmall) { prepareRound(img, ImageRoundRadius::Small, corners(options)); Assert(!img.isNull()); } if (options & Images::Option::Colored) { Assert(colored != nullptr); img = prepareColored(*colored, std::move(img)); } img.setDevicePixelRatio(style::DevicePixelRatio()); return img; } } // namespace Images