// This file is part of Desktop App Toolkit, // a set of libraries for developing nice desktop applications. // // For license and copyright information please follow this link: // https://github.com/desktop-app/legal/blob/master/LEGAL // #pragma once #include "base/flags.h" #include "ui/rect_part.h" #include "ui/style/style_core.h" namespace Storage { namespace Cache { struct Key; } // namespace Cache } // namespace Storage enum class ImageRoundRadius { None, Large, Small, Ellipse, }; namespace Images { [[nodiscard]] QPixmap PixmapFast(QImage &&image); [[nodiscard]] QImage BlurLargeImage(QImage image, int radius); [[nodiscard]] QImage DitherImage(QImage image); [[nodiscard]] const std::array &CornersMask( ImageRoundRadius radius); [[nodiscard]] std::array PrepareCorners( ImageRoundRadius radius, const style::color &color); [[nodiscard]] std::array CornersMask(int radius); [[nodiscard]] std::array PrepareCorners( int radius, const style::color &color); [[nodiscard]] QByteArray UnpackGzip(const QByteArray &bytes); // Try to read images up to 64MB. inline constexpr auto kReadBytesLimit = 64 * 1024 * 1024; inline constexpr auto kReadMaxArea = 12'032 * 9'024; struct ReadArgs { QString path; QByteArray content; QSize maxSize; bool gzipSvg = false; bool forceOpaque = false; bool returnContent = false; }; struct ReadResult { QImage image; QByteArray content; QByteArray format; bool animated = false; }; [[nodiscard]] ReadResult Read(ReadArgs &&args); QImage prepareBlur(QImage image); void prepareRound( QImage &image, ImageRoundRadius radius, RectParts corners = RectPart::AllCorners, QRect target = QRect()); void prepareRound( QImage &image, QImage *cornerMasks, RectParts corners = RectPart::AllCorners, QRect target = QRect()); void prepareCircle(QImage &image); QImage prepareColored(style::color add, QImage image); QImage prepareColored(QColor add, QImage image); QImage prepareOpaque(QImage image); enum class Option { None = 0, Smooth = (1 << 0), Blurred = (1 << 1), Circled = (1 << 2), RoundedLarge = (1 << 3), RoundedSmall = (1 << 4), RoundedTopLeft = (1 << 5), RoundedTopRight = (1 << 6), RoundedBottomLeft = (1 << 7), RoundedBottomRight = (1 << 8), RoundedAll = (None | RoundedTopLeft | RoundedTopRight | RoundedBottomLeft | RoundedBottomRight), Colored = (1 << 9), TransparentBackground = (1 << 10), }; using Options = base::flags